Mecha Battle Royale
Posted 6/28/14 , edited 6/28/14
The aim of this is to pick a mecha that you think would be able to destroy the mecha mentioned above you. So with that said, lets start this!

Rules :
1) (a)Mention one Mecha and post a picture of it. (b)give us it's specs(stats). (c)mention why you think it would destroy the one mentioned above.

2) Try to refrain from OP Mecha if you can in order to keep this going

3) You are allowed to mention as many Mecha as you want but only to counter someones choice, not your own choice

4) You or someone else can also mention a Mecha already mentioned, if you think it will be enough to destroy the one above.

5) Western Mecha is allowed (Mechas in Pacific Rim. The Mecha in Sym-Bionic Titan etc.) except Megas XLR


In order to get this going I will mention a pretty standard Mecha from my point of view. I will adhere to rule 1(a) and 1(b) but not 1(c) since there is nothing above my post.



Sutherland Knightmare Frame



Specs:
Grapples that can be used as weapons

Wheels for more agility, quick maneuvering, faster movement


Launchers with explosives
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Posted 6/28/14
I dont know if EVA unit-1 counts as a mecha...a lot of people debate that it isnt and it probably isnt..but I mean its still awesome..

1: Evangelion Unit-1

Specs: synchronized human to mecha movement which allows more fluid and quick maneuvering

Long arms and legs allow long range to grab enemies and jump very high

Has short swords that can be powered with a motor to act as a sort of chainsaw

Counters above:

Considering how the sutherland nightmare frame has limited movement especially its jumping capabilities, I would think that EVA unit 1 would be able to out-speed the nightmare model and quickly rip it apart. The pilot and the EVA is way more synchronized so combat-wise it would have an extreme advantage. The only weakness would be that the EVA unit-1 cannot fight for a long period of time without it being plugged to a power source. So the EVA would have to quickly finish the fight.
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Posted 6/28/14
I don't have anything to add to this, but I thought I should point out that if you don't want OP mechs then you should ban Megas. While I do love Megas the fact is that part of the joke was that there was always a auto-win button somewhere in it. Thus, whatever someone would chose Megas would win by default unless you removed Coop from the driver seat.
Posted 6/28/14

GTCknight wrote:

I don't have anything to add to this, but I thought I should point out that if you don't want OP mechs then you should ban Megas. While I do love Megas the fact is that part of the joke was that there was always a auto-win button somewhere in it. Thus, whatever someone would chose Megas would win by default unless you removed Coop from the driver seat.


After thinking about it. I have decided to exclude Megas from this. I am now remembering that Megas always has something extremely unlikely that could help him win.
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Posted 6/28/14 , edited 6/28/14


its a mech.. but (Massive evangelion spoiler)
So i think it should still be considered a mech.


I think you won the game though, nothing can beat Unit 1 xD
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Posted 6/28/14
yeah you're right about the piloting part so~
hahaha well its still beatable if you eliminate its power supply and beat it before it turns into angel mode lol
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Posted 6/28/14 , edited 6/28/14
My mecha willbeat the shit out of all the other mechas, I gave it the power of friendship. /thread
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Posted 6/28/14


OH NO! friendship! a normal mecha's one weakness!!!

but can you defeat...BACKFLIPPING EVANGELIONS!?!?!?

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Posted 6/28/14 , edited 6/28/14


VF-25F Super Messiah
Specs:
Equipment Type: variable fighter
Government: Strategic Military Services (SMS)
Manufacturer: Shinsei Industry/Macross Frontier Arsenal Original Development/L.A.I.
Introduction: unknown.
Operational Deployment: 2059.
Accommodation: pilot plus passenger
Dimensions:
Battroid Mode: height 15.59 meters (includes beam guns); 14.53 meters (without beam guns).
Fighter Mode: wingspan 15.5 (fully extended); height 4.03 meters; length 18.72 meters.
GERWALK Mode: unknown.
Mass: standard sortie weight 52.0 metric tons (VF-25 Messiah and APS-25A/MF25 Armored pack); standard operating weight for APS-25A/MF25 Armored pack only 40.0 metric tons (total includes 15.0 metric tons of propellant and approx 9.0 metric tons of missile ordnance; all 15.0 metric tons of fuel can be spent in 2 minutes at max thrust and approx 15-20 minutes during combat maneuvers).
Structure: SWAG energy converting armor; Armored pack uses 2nd generation-type ASWAG enhanced energy converting armor (available in ALL modes).
Power Plant: two Shinsei Industry/ P&W/ RR FF-3001A Stage II thermonuclear reaction turbine engines.
Propulsion: 2 x 1,620 kN (maximum thrust in space); 4 x Gobishi Heavy Industry SLE-7A/A main booster engines (total output 2,940 kN); 10 x Gobishi Heavy Industries SLE-1B High-maneuverability verniers.
Performance:
Fighter Mode: at 10,000 m Mach 5.0+, maximum speed due to heat-resistance limit of the fuselage; maximum acceleration with APS-25A/M25 Armored Pack approx. 11.5G (including VF-25 engines at maximum thrust; maneuverability improves as more fuel is expended)
Maximum Airframe Design Load: 27.5G at maximum acceleration for 120 seconds
Design Features: 3-mode variable transformation; variable geometry wing; boundary layer control (BLC); capable of attaining unassisted orbital velocity over an Earth-class planet; ISC (Inertia Store Converter): Shinsei Industry Macross Frontier Arsenal / LAI Company self-development specification ISC/TO21; active stealth system antennae; chaff/flare/smoke discharger system; thrust reverser equipped with three-dimensional maneuvering nozzles; cockpit designed for EX-Gear equipped pilot (remote operation of the fighter by the EX-Gear is possible via connect slave function); AA/AS/SF-06 integrated radar (mounted in nose); linear actuators (provide faster electromagnetic transformation without contact between moving parts); 1 x ASSA-021A compound sensor antenna for improving command capabilities (with additional infrared sensors and monitor cameras equipped in the APS-25A/M25 Armored pack); L.A.I. LC-212 heat-resistant compound material used for nose radome; additional APN-2000 antennas mounted on the lower right and left of nose section; the bulge on the outside of the engine pod functions as air/dive brake and is equipped with internal MDP/S-02 multipurpose discharger.
- Armament -
Guns:
2 x fixed Mauler RÖV-127C coaxial 12.7mm beam guns (mounted center dorsal section in Fighter/GERWALK mode, becomes head turret in Battroid mode)
1 x Howard GU-17A new model 5-barrel 58mm gatling gun pod with retractable cover to provide air cooling for the barrels (mounted ventral fuselage in Fighter mode, in arm manipulator for GERWALK/Battroid modes)
1 x standard bulletproof (anti-projectile) shield (mounted center rear dorsal fuselage in Fighter mode, mounted on arm in GERWALK/Battroid modes)
2 x Remington ES-25A 25mm high-speed machine guns
or 2 x Mauler RÖV-25 25mm beam machine guns (mounted left/right of intakes in Fighter/GERWALK mode, on rotating hip mounts in Battroid mode)
1 x Ka-Bar OTEC AK/VF-M9 Assault Knife, 1.65m, super strong material reinforced by pin-point barrier system (mounted under left arm shield block)
1 x pin-point barrier system
4 x armored heat sinks (mounted two each on the right and left engines pods; includes built-in Phased array radar)
2 x Hachishuu Heavy Industries C-207 high-capacity capacitors to power beam guns, energy conversion armor and pin-point barrier system (mounted one inside frontal section of each booster pod)
4 x RÖV-22 22mm beam machineguns
2 x Otto/Sentinel 57mm anti-warship anti-air rapid-fire swiveling beam turrets with option of autonomous fire (capacitors mounted inside APS-25A/MF25 Armored pack)
Bombs & Missiles:
116 micro-missiles in 2 x HMM-5A Mobile Remington micro-missile CIWS launcher pods featuring 2 x micro-missile launcher pods each (40 mounted in two CIWS torso launcher pods; 76 mounted in two CIWS shoulder launcher pods)
128 micro-missiles in 4 x Remington Close-Range Micro-Missile Launcher Pods, Double-Loaded Type (64 mounted in four leg launchers; each launcher holds 2 loads of missiles for a total of 128 micro-missiles)
30 x 200mm anti-armor high-initial velocity rockets in 2 x Howard 15-tube launcher pods (mounted outboard in coverless launchers)
4 x outboard hardpoints for 4-8 large-size anti-ship reaction missiles
Additional Equipment:
Shinsei Industries APS-25A/MF25 Armored pack (deployable in all modes) featuring 1 x ASSA-021A compound sensor antenna
25 mm high-speed machine gun and micro-missile warheads are later refit with anti-Vajra MDE warhead specification; rapid-fire beam guns are refit to MDE particle beam specifications
Optional Equipment:
APS-25A/P-011 armored block for the aircraft nose exists but was waived due the opinion of Ozma Lee that visibility in close-quarter combat and emergency escape of the aircraft nose was lost; A pinpoint barrier has been centered on the nose to compensate for the lost armor.

It could either hit the EVA's power cord and then fly circles around it until it ran out of power, or just hit with reaction missiles. This assumes that the EVA's pilot was even willing to get in the damn robot.
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Posted 6/28/14

dracphelan wrote:



VF-25F Super Messiah
Specs:
Equipment Type: variable fighter
Government: Strategic Military Services (SMS)
Manufacturer: Shinsei Industry/Macross Frontier Arsenal Original Development/L.A.I.
Introduction: unknown.
Operational Deployment: 2059.
Accommodation: pilot plus passenger
Dimensions:
Battroid Mode: height 15.59 meters (includes beam guns); 14.53 meters (without beam guns).
Fighter Mode: wingspan 15.5 (fully extended); height 4.03 meters; length 18.72 meters.
GERWALK Mode: unknown.
Mass: standard sortie weight 52.0 metric tons (VF-25 Messiah and APS-25A/MF25 Armored pack); standard operating weight for APS-25A/MF25 Armored pack only 40.0 metric tons (total includes 15.0 metric tons of propellant and approx 9.0 metric tons of missile ordnance; all 15.0 metric tons of fuel can be spent in 2 minutes at max thrust and approx 15-20 minutes during combat maneuvers).
Structure: SWAG energy converting armor; Armored pack uses 2nd generation-type ASWAG enhanced energy converting armor (available in ALL modes).
Power Plant: two Shinsei Industry/ P&W/ RR FF-3001A Stage II thermonuclear reaction turbine engines.
Propulsion: 2 x 1,620 kN (maximum thrust in space); 4 x Gobishi Heavy Industry SLE-7A/A main booster engines (total output 2,940 kN); 10 x Gobishi Heavy Industries SLE-1B High-maneuverability verniers.
Performance:
Fighter Mode: at 10,000 m Mach 5.0+, maximum speed due to heat-resistance limit of the fuselage; maximum acceleration with APS-25A/M25 Armored Pack approx. 11.5G (including VF-25 engines at maximum thrust; maneuverability improves as more fuel is expended)
Maximum Airframe Design Load: 27.5G at maximum acceleration for 120 seconds
Design Features: 3-mode variable transformation; variable geometry wing; boundary layer control (BLC); capable of attaining unassisted orbital velocity over an Earth-class planet; ISC (Inertia Store Converter): Shinsei Industry Macross Frontier Arsenal / LAI Company self-development specification ISC/TO21; active stealth system antennae; chaff/flare/smoke discharger system; thrust reverser equipped with three-dimensional maneuvering nozzles; cockpit designed for EX-Gear equipped pilot (remote operation of the fighter by the EX-Gear is possible via connect slave function); AA/AS/SF-06 integrated radar (mounted in nose); linear actuators (provide faster electromagnetic transformation without contact between moving parts); 1 x ASSA-021A compound sensor antenna for improving command capabilities (with additional infrared sensors and monitor cameras equipped in the APS-25A/M25 Armored pack); L.A.I. LC-212 heat-resistant compound material used for nose radome; additional APN-2000 antennas mounted on the lower right and left of nose section; the bulge on the outside of the engine pod functions as air/dive brake and is equipped with internal MDP/S-02 multipurpose discharger.
- Armament -
Guns:
2 x fixed Mauler RÖV-127C coaxial 12.7mm beam guns (mounted center dorsal section in Fighter/GERWALK mode, becomes head turret in Battroid mode)
1 x Howard GU-17A new model 5-barrel 58mm gatling gun pod with retractable cover to provide air cooling for the barrels (mounted ventral fuselage in Fighter mode, in arm manipulator for GERWALK/Battroid modes)
1 x standard bulletproof (anti-projectile) shield (mounted center rear dorsal fuselage in Fighter mode, mounted on arm in GERWALK/Battroid modes)
2 x Remington ES-25A 25mm high-speed machine guns
or 2 x Mauler RÖV-25 25mm beam machine guns (mounted left/right of intakes in Fighter/GERWALK mode, on rotating hip mounts in Battroid mode)
1 x Ka-Bar OTEC AK/VF-M9 Assault Knife, 1.65m, super strong material reinforced by pin-point barrier system (mounted under left arm shield block)
1 x pin-point barrier system
4 x armored heat sinks (mounted two each on the right and left engines pods; includes built-in Phased array radar)
2 x Hachishuu Heavy Industries C-207 high-capacity capacitors to power beam guns, energy conversion armor and pin-point barrier system (mounted one inside frontal section of each booster pod)
4 x RÖV-22 22mm beam machineguns
2 x Otto/Sentinel 57mm anti-warship anti-air rapid-fire swiveling beam turrets with option of autonomous fire (capacitors mounted inside APS-25A/MF25 Armored pack)
Bombs & Missiles:
116 micro-missiles in 2 x HMM-5A Mobile Remington micro-missile CIWS launcher pods featuring 2 x micro-missile launcher pods each (40 mounted in two CIWS torso launcher pods; 76 mounted in two CIWS shoulder launcher pods)
128 micro-missiles in 4 x Remington Close-Range Micro-Missile Launcher Pods, Double-Loaded Type (64 mounted in four leg launchers; each launcher holds 2 loads of missiles for a total of 128 micro-missiles)
30 x 200mm anti-armor high-initial velocity rockets in 2 x Howard 15-tube launcher pods (mounted outboard in coverless launchers)
4 x outboard hardpoints for 4-8 large-size anti-ship reaction missiles
Additional Equipment:
Shinsei Industries APS-25A/MF25 Armored pack (deployable in all modes) featuring 1 x ASSA-021A compound sensor antenna
25 mm high-speed machine gun and micro-missile warheads are later refit with anti-Vajra MDE warhead specification; rapid-fire beam guns are refit to MDE particle beam specifications
Optional Equipment:
APS-25A/P-011 armored block for the aircraft nose exists but was waived due the opinion of Ozma Lee that visibility in close-quarter combat and emergency escape of the aircraft nose was lost; A pinpoint barrier has been centered on the nose to compensate for the lost armor.

It could either hit the EVA's power cord and then fly circles around it until it ran out of power, or just hit with reaction missiles. This assumes that the EVA's pilot was even willing to get in the damn robot.


Holy fuck I just met the god of Mechad
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Posted 6/28/14
Gundam X is my pick


Satellite Cannon is just too cool, and I ain't even a New type!
One Punch Mod
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Posted 7/12/14
Closed because OP nuked
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