First  Prev  1  2  Next  Last
CG in Anime
81337 cr points
Send Message: Send PM GB Post
25 / M / Inside Lorreen's...
Offline
Posted 7/14/14
Hit or miss for me, sometimes i enjoy it, sometimes i don't. matters how it is used.
The Wise Wizard
100963 cr points
Send Message: Send PM GB Post
56 / M / U.S.A. (mid-south)
Offline
Posted 7/14/14 , edited 7/14/14
CG is just another form of animation. Like hand-drawn animation, it can be good or bad. (You've probably actually seen good CG and never even recognized it as such).

CG is a good basis for non-organic objects that aren't going to be shifting around. It keeps them consistently on-model, so that we don't end up with scenes like this:



Frankly, even if a director these days wanted all animation to be hand-drawn, there would be no harm in starting with a computer generated wireframe or simple-shaded model as the basis for physical objects.


In the end, if you truly hate CGI, you are going to hate the future of animation, as it is only going to become more prevalent. That said, I suspect you just hate badly integrated CGI, as you've no doubt already seen many modern series that incorporate CGI that you weren't even aware of.
44203 cr points
Send Message: Send PM GB Post
27 / M / ?
Offline
Posted 7/14/14 , edited 7/14/14
I think it can work out fine for some things, like mechs and spaceships. Generally I think it is a bad idea to use it for people as it makes the seem stiff and lifeless. However I expect that to change as the technology improves. I do worry about CG replacing 2D animation though, I would prefer it developed as an alternative and not a replacement.
62385 cr points
Send Message: Send PM GB Post
32 / M
Offline
Posted 7/14/14
The CG series I've watched most recently were Arpeggio and Sidonia. I have to admit it was a bit off-putting in Arpeggio during the portions featuring human characters, but not unwatchable. Sidonia was better done, especially with regards to facial expressions IMO. The space scenes are incredibly done, as well as the ship interiors etc.

I did try watching RWBY on the advice of a Rooster Teeth fan... and I couldn't watch more than two episodes of that. It all comes down to the talent and level-of-effort/funding of the people producing the 3d CG.
1557 cr points
Send Message: Send PM GB Post
19 / F / Academy City
Offline
Posted 7/14/14 , edited 7/14/14
I don't really mind it, as long as it's not bad. For example, in some idol anime, they use CG because I believe it's hard to animate some the dances without it looking weird, (plus, it does look smoother) so it's in CG. (That's my reasoning, anyway) In AKB0048, it looks pretty good (especially those mechs), but in anime in Pretty Rhythm Aurora Dream, it doesn't look very great.
Rohzek 
15004 cr points
Send Message: Send PM GB Post
26 / M
Offline
Posted 7/14/14
It has its place, although sometime it is seriously overused. Hand drawn Evas over the Rebuild's CGI crap any day please, despite the older art style.
17777 cr points
Send Message: Send PM GB Post
33 / M / outer wall, level...
Offline
Posted 7/14/14
ill chime in here.
arpreggio of blue steel was good, but it took some getting use to the charicters. all in all it was not bad.
i noticed (i may be wrong) a lot more CG in to love RU darkness, mostly in the world building (floors, walls, things liek that) it was done really good, took me a while to notice.
sidona is the best all CG ive sceen, but the charitiers need work.
there was a dragon anime that suck bad. CG dragons just were horrible, no attempt to blend. alot of show have CG now.
magic circiles and such, as well as buildings. if its done well, its hard to notice.

all in all, its the way of the future.

sorry for my bad spelling, my hands are freeziing!
Posted 7/14/14 , edited 7/14/14
Because the amount of lazy animators is too damn high.
The Wise Wizard
100963 cr points
Send Message: Send PM GB Post
56 / M / U.S.A. (mid-south)
Offline
Posted 7/15/14

nemoskull wrote:

sorry for my bad spelling, my hands are freeziing!

Are you in the southern hemisphere or just a place that has its A/C cranked up to high?

If the former, we'll send you some of our hot air in exchange for the cold. (Although we just had a cool wave in my region, and are currently at only 72 degrees, which is unusually cool for this time of year).




Zeta-Nu wrote:

Because the amount of lazy animators is too damn high.

Animators don't get to decide how a scene is animated or even how quickly it has to be done. In most cases where you have bad CG, if CG didn't exist you'd just get badly done hand drawn animation instead.

Nork22 
58212 cr points
Send Message: Send PM GB Post
35 / M / New Zealand
Online
Posted 7/15/14
CG hasn't bother me much. It's great when they use it for the mechanical stuff... but they still need to work on the human character models. But like everything it will only get better with experience and time. Rakuen Tsuiho - Expelled from Paradise is an example on how the animators are doing human models, and so far it is looking good (as expected from Toei and their good work on the CG dance scenes for PreCure).

Even some of the stuff you see in Short Peace's human CG models are good.
33128 cr points
Send Message: Send PM GB Post
36 / M / Massachusetts
Offline
Posted 7/15/14

TheAncientOne wrote:


That said, I suspect you just hate badly integrated CGI, as you've no doubt already seen many modern series that incorporate CGI that you weren't even aware of.


This is probably true.
3075 cr points
Send Message: Send PM GB Post
20
Offline
Posted 7/15/14
I don't mind CGI a lot Knights of Sidonia for example was pretty well done despite being CGI and overall finished up pretty good.
Sailor Candy Moderator
200577 cr points
Send Message: Send PM GB Post
28
Offline
Posted 12/27/15
"Year-end cleanup. Closing threads with no activity since 2014."
First  Prev  1  2  Next  Last
You must be logged in to post.