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Anime on Kickstarter
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29 / F / Third Rock From t...
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Posted 8/20/14
In the past five years, all of us have seen the anime industry grow, change, and certainly saturate aspects of popular culture. We've lost old friends, but gained new insights into our methods of consumption. Somethings and some sentiments remain the same, but as a community we are growing. It is certainly easier to connect all of us with our varying ages, hopes, and dreams for the medium itself to one another. Whether going to small town conventions, watching same-day simulcasts, or participating in online forums just like this, we are given the chance to express our opinions and ideas to greater numbers. Anime has become...more social.

Kickstarter itself has been on my mind lately, and crowdfunding in general. In the last two years alone, sometimes hundreds, or several thousand backers have come together to pledge monatary donations in exchange for creative input and physical rewards on both existing and brand new anime projects. Animesols also should be mentioned for sole focus to raise revenue to remaster or reprint older or lesser known anime series. Kickstarter, however, has been occupying my thoughts for most of the past year: In August 2013, studio TRIGGER was able to unite over seven thousand backers to raise over six hundred-thousand dollars to fund a sequel to their popular short film Little Witch Academia. Also in June 2013, Pied Piper/DIRECTIONS/Studio Rikka and director Yasuhiro Yoshiura were able to raise over two-hundred thousand dollars with almost three thousand backers to fund the first western release of the Time of EVE movie on bluray format. Then, in March of this year, All the Anime was able to raise more than one-hundred thousand dollars with fifteen-hundred backers to fund a UK release of the forgotten classic Mai Mai Miracle, and soon after, Patema Inverted.

It has been an interesting year. Funding of these projects created the options of physical releases, physical rewards, digital content, and direct access or input in the creative processes. Reaching father back, even Masaaki Yuasa and Production I.G. successively funded Kick-Heart.

If you made through my wall of text, what I want to know from you guys is your input on crowd-funding in general. I have provided links below to the project pages of all the titles I have mentioned, if you want to learn more. Perhaps some of you have been backers to these projects, or maybe you have never even heard of crowd-funding at all.

Ultimately, do you think crowd-funding is really a revolution, or just a passing fad? I'm kinda unsure. Does fan-based input really generate better content? The jury is still out. And do the creators of the anime we love eally reach farther and transcend the age-old boundaries across them' internets? Anybody still listening?

Right now there is another interesting Kickstarter for a new project with an impressive pedigree, but an intimidating goal. It is the first one trying to create a franchise without production company politics called "Under the Dog", and you can learn more here: https://www.kickstarter.com/projects/1300298569/under-the-dog?ref=discovery

For the other links I mentioned: Let me know what you guys think. I am very curious.

TRIGGER's Little Witch Academia 2:
https://www.kickstarter.com/projects/1311401276/little-witch-academia-2?ref=discovery
Yasuhiro Yoshiura's (PP/D/SR) Time of EVE:
https://www.kickstarter.com/projects/693293489/time-of-eve-the-movie-on-blu-ray?ref=discovery
All the Anime's Mai Mai Miracle:
https://www.kickstarter.com/projects/alltheanime/mai-mai-miracle?ref=discovery
And Patema Inverted:
https://www.kickstarter.com/projects/alltheanime/patema-inverted-ultimate-edition?ref=discovery
And Last, Masaaki Yuasa's Kick-Heart:
https://www.kickstarter.com/projects/production-ig/masaaki-yuasas-kick-heart?ref=discovery







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26 / M / Houma
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Posted 8/20/14 , edited 8/20/14
I think creative input given to backers is best suited for more specific (usually niche) fan-bases of specific themes or of an established IP. Otherwise the backers might be all over the place with their opinions and unlikely to agree. If you try to appeal to everyone you usually end up pleasing no-one, this is especially true when people tend to feel more entitled due to being a backer.

That being said if you do go with newer concepts it is best to have an already completed pilot or demo that acts as a good cross section of the quality and content.

Myself, I have only backed IGB2 and H-Hour: World's Elite but if I had the extra money to throw around I would definitely back more projects.
(and both projects look promising so far with the communities mostly on the same page)
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24 / M / Under your skin.
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Posted 8/20/14 , edited 8/21/14
Honestly Kickstarter is starting to get on my nerves.
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23 / M / A town called "Ci...
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Posted 8/20/14
Crowdfunding is nice.


Though personally, I would like to see more crowdfunding on bringing back older properties for new fans.

Me, of course would LOVE a comeback on some of my favorite shows.
Posted 8/21/14
>taking pledges just to give it back to people in prizes
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22 / M / Australia
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Posted 8/21/14
Wish they did a kickstarter for Say i love you season 2. Would donate half my soul.
Posted 8/21/14

aurorahhh wrote:

Wish they did a kickstarter for Say i love you season 2. Would donate half my soul.


You could always read the manga.
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22 / M / Los Angeles
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Posted 8/21/14 , edited 8/21/14
Crowd funding is not revolutionary if success is only determined by incentive. While I think Kickstarter allows for innovators to procure necessary capital to realize their objectives, it is not ideal. Although, what is? Project backers will only contribute to the lowest margin in pledges, but the introduction of rewards inundates a Kickstarter project with superficial incentive, however, it is funded nonetheless. Additionally, a project's direction and resultant delivery is unpredictable, an acknowledged risk for backers and sponsors where the product is antithetical to expectation. One precautionary feature I like is that even if a project is unsuccessfully funded, there are no charges incurred to backers.

I hope that Under the Dog and Creative Intelligence Arts are successful. The project has my support despite much doubt to its success.
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27 / M / Inglewood,CA
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Posted 8/21/14
I don't see kickstarter really working as well for things like tv shows and anime, like said backers feeling entitled/trying to please everyone etc etc. In my mind ones artistic integrity becomes up for grabs.
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Hideout #13
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Posted 8/21/14

Still_Ginger wrote:

Honestly Kickstarter is starting to get on my nerves.


LOL! Ɑ:
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34 / M / Eastern US
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Posted 8/21/14
There are a few projects I've supported (the most recent being Stash: No Loot Left Behind). I primarily look at Kickstarters for video games, which is probably a better method of funding for the industry anyhow. Nowadays, there's too much risk involved in paying out for the production value of a new title just to watch it fail. Most of the "prizes" involved are merely in-game goodies, the soundtrack, and, of course, the game itself. That's basically what one would ultimately be buying anyhow. This allows the developer to gauge the amount of interest in their product before starting anything. Why spend tens of thousands of dollars and put in all that work if only a few people are going to appreciate the effort? If the concept looks promising, and the developers don't strike me as sketchy, then I'm glad to pay them upfront. All of this is certainly not a "revolutionary" concept, but it provides an alternative to having to wait for the industry's giants to churn out their next wave of low-risk sequels. Heck, the only one among them really putting their integrity on the line is Nintendo, though I'm sure it's because they have enough confidence in their Mario, Pokemon, and Zelda sequels to risk the money necessary to continue experimenting with unusual console designs and funding niche titles like the next Fatal Frame with an unusually high amount of quality. That series, despite having some of the scariest titles I've ever witnessed, has never brought in the numbers to justify AAA production values, but I'm glad it's receiving the treatment anyhow.

My mind is beginning to wander again. My point (I think I had one) is that I like crowd funding, even if it means we've got to watch Inafune continue his obsession with reinventing the blue bomber for at least one more decade. As for anime, and of the works the OP mentioned, I did watch Kick-Heart, and I loved it. If there's a possibility for more of that, then I'm hoping crowd funding continues to be popular. It's not always going to provide the kind of results I particularly want, but if life was all about me, it would be a very miserable existence for us all. Ugly, too.
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33 / M / Baltimore, MD
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Posted 8/21/14
It's an interesting concept the whole idea of crowdfunding anything, including anime. I like the idea in that those who help fund these things, those who love it the most, get to truly contribute to art they appreciate. That's a really cool idea. When it works, that's great. When it doesn't, then it's not so great. When people with a lot of money use tools like Kickstarter for vanity projects, it also lessens the impact of the medium and prevents smaller projects from getting off the ground.

It's a cool tool and it'll be interesting to see what happens. Side note, a band I loved in high school used Kickstarter to pay for production of a new album (The OC Supertones - https://www.kickstarter.com/projects/theocsupertones/oc-supertones-new-album)
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Posted 8/21/14

Still_Ginger wrote:

Honestly Kickstarter is starting to get on my nerves.


Preach it!
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20 / M / Eng Land
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Posted 8/21/14 , edited 10/14/14
I support Kickstarter when it's done right. A lot of people do stupid shit like running with the money. The other bit that annoys me is when the devs say 'If you pledge this much, you can help us design this'. No, my job isn't to do the work for you. I should be paid to do that, not paying you to do the work for you. Then there's the funding of stupid shit like Rock Simulator which is literally only good for the cheap joke of saying 'I own a rock simulator' which is funny for 2 seconds. It's also important to have basic fundamentals in place. Don't just be like 'Here is the idea, if you get involved then you can choose where it goes from here' because that just leads to a Frankenstein's monster of random ideas mashed into one big mess. There are times where things go balls up or shady stuff happens, but when all goes well it's hard to complain. In addition, Kickstarter can open up to more creative projects than the average moe-blob show, such as Under the Dog like you listed
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U.S.
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Posted 8/21/14 , edited 8/21/14
It's ridiculous to hear a $10,000 donation on just making a potato salad.
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