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Microsoft Will Not be Holding A Press Conference at Tokyo Game Show 2014 Read more: http://www.gamerheadlines.com/2014/
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35 / M / Washington
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Posted 8/23/14
It looks like Microsoft won't be holding a Press Conference in Tokyo Gameshow 2014 this year.

http://www.gamerheadlines.com/2014/08/microsoft-will-not-be-holding-a-press-conference-at-tokyo-game-show-2014/

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28 / M / Wisconsin
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Posted 8/23/14
I'm guessing Xbox One isn't big there.
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M/ F/ California
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Posted 8/23/14

SilentDrifter wrote:

I'm guessing Xbox One isn't big there.


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25 / M
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Posted 8/24/14
They would have just fallen asleep if they did hold it anyways.
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27 / M
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Posted 8/24/14
Good, they shouldn't even bother release One in Japan, the PS4 is doing horribly so can you imagine how much worse the One would do?
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35 / M / Washington
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Posted 8/25/14 , edited 8/25/14

MysticGon wrote:

Good, they shouldn't even bother release One in Japan, the PS4 is doing horribly so can you imagine how much worse the One would do?



Japanese gamers are still using Ps3 and feel that PS4 is expensive its not like we can't blame them for that.
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M / Adanac
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Posted 8/25/14
One might go the same way as the 360 did.
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29 / M / Indianapolis, Ind...
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Posted 8/26/14
So?
bsem 
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Posted 8/26/14
I'm not surprised. They have almost no presence in Japan. The 360 did poorly and not many people there would care for the XBOX One. They'll buy their Japanese produced consoles before they buy an American one. One thing I'm surprised to see is when people complain about not getting JRPGs on their Microsoft consoles when all you have to do is understand where and who those games are developed and published for in the first place.
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Posted 8/26/14

bsem wrote:

I'm not surprised. They have almost no presence in Japan. The 360 did poorly and not many people there would care for the XBOX One. They'll buy their Japanese produced consoles before they buy an American one. One thing I'm surprised to see is when people complain about not getting JRPGs on their Microsoft consoles when all you have to do is understand where and who those games are developed and published for in the first place.



Since the release of the Xbox 360 some Japanese Developers mention how HD consoles are expensive to develop games it became a huge problem trying program games to be less costly.
bsem 
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Posted 8/27/14
Even if Japanese developers say it was expensive developing games for HD consoles, that didn't stop them from not developing games on the Wii. HD consoles are the norm now and if they are still complaining about that, they should not be developing video games on home consoles anymore. It was not just about cost to make, but the profit they would receive in return. Developing a JRPG on the 360 would have been trouble for them, unless they were paid for development from Microsoft like they were with Blue Dragon and Tales of Vesperia. This is probably why Japanese development studios are/were making their RPGs on the 3DS/DS, because there would not be much money lost if the game tanked vs the PS3 or 360. The PS3 was highly successful in that country, so they were able to develop games RPGs or not for that console and receive profit in return. They can also develop some side projects on mobile phones or even smaller scale projects for digital download through PSN/eshop/Microsoft store to save money or make a little.

I was just saying some people outside of Japan were complaining and saying they want JRPGs ported to or developed for the 360. Some people would say it would get the Japanese companies more money, but I doubt it would get them much in return for the costs of putting their games on the 360 in the first place.
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Posted 8/29/14

bsem wrote:

Even if Japanese developers say it was expensive developing games for HD consoles, that didn't stop them from not developing games on the Wii. HD consoles are the norm now and if they are still complaining about that, they should not be developing video games on home consoles anymore. It was not just about cost to make, but the profit they would receive in return. Developing a JRPG on the 360 would have been trouble for them, unless they were paid for development from Microsoft like they were with Blue Dragon and Tales of Vesperia. This is probably why Japanese development studios are/were making their RPGs on the 3DS/DS, because there would not be much money lost if the game tanked vs the PS3 or 360. The PS3 was highly successful in that country, so they were able to develop games RPGs or not for that console and receive profit in return. They can also develop some side projects on mobile phones or even smaller scale projects for digital download through PSN/eshop/Microsoft store to save money or make a little.

I was just saying some people outside of Japan were complaining and saying they want JRPGs ported to or developed for the 360. Some people would say it would get the Japanese companies more money, but I doubt it would get them much in return for the costs of putting their games on the 360 in the first place.



Well you right, but they also try the PC Market with JRPG I don't know how that work out for them I heard one company has manage well with PC. I heard Xseed is helping company bring out games on PC, and other systems I forgot what company name was.
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Posted 9/3/14 , edited 9/3/14
They shouldn't. No one's interested.

http://www.inside-games.jp/article/2014/09/04/80182.html
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Posted 9/5/14 , edited 9/5/14

bsem wrote:

I'm not surprised. They have almost no presence in Japan. The 360 did poorly and not many people there would care for the XBOX One. They'll buy their Japanese produced consoles before they buy an American one. One thing I'm surprised to see is when people complain about not getting JRPGs on their Microsoft consoles when all you have to do is understand where and who those games are developed and published for in the first place.


Now, you say that, but I feel like most people saying this don't realize that Microsoft had success in Japan before Sony and even Nintendo released platforms there. The MSX was huge there and there were Japanese alternatives at the time. You've heard of the MSX, yes? I'll give you three guesses as to what the "MS" stood for, but I'm sure you'll only need one.

That doesn't spell success for them today, no, but I'm merely pointing it out as a way of saying that it's not impossible, nor is it unprecedented to see an American console manufacturer succeed in Japan. Especially Microsoft.
bsem 
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Posted 9/5/14

Kunami_Mata wrote:


bsem wrote:

I'm not surprised. They have almost no presence in Japan. The 360 did poorly and not many people there would care for the XBOX One. They'll buy their Japanese produced consoles before they buy an American one. One thing I'm surprised to see is when people complain about not getting JRPGs on their Microsoft consoles when all you have to do is understand where and who those games are developed and published for in the first place.


Now, you say that, but I feel like most people saying this don't realize that Microsoft had success in Japan before Sony and even Nintendo released platforms there. The MSX was huge there and there were Japanese alternatives at the time. You've heard of the MSX, yes? I'll give you three guesses as to what the "MS" stood for, but I'm sure you'll only need one.

That doesn't spell success for them today, no, but I'm merely pointing it out as a way of saying that it's not impossible, nor is it unprecedented to see an American console manufacturer succeed in Japan. Especially Microsoft.


That was a bit before my time and I don't have the most expansive knowledge in the video game industry as a whole, so I'll believe that. I never said it was impossible, but I was just saying their presence is/has been lacking for a long time now. Nintendo and Sony just have too much of the video game market now that Microsoft would have way too hard a time to overcome. If people buy one or two consoles, it would likely be from Nintendo and/or Sony most of the time, factor in Nintendo and Sony's portable consoles along with the higher amount of cost for these items that it would be hard for Microsoft to overcome.

The market was obviously different between now and 1983, but how much competition did Microsoft have at the time the MSX was in Japan? It was the first platform for video game developers to develop on at the time and was more than just a game console right? When Nintendo launched the Famicom after it, how much of the video game market change and moved over?

The way I look at it is, Nintendo is Japan first when it comes to video games and their dealings with companies in getting big name series like Monster Hunter and Dragon Quest to their consoles, Microsoft leans to Americans first with their adrenaline-pumping action/shooting games, and Sony finds a way to have both markets with a combination of those games.

I would deem this near impossible, but if Microsoft somehow manages to secure a Dragon Quest exclusive deal with Square Enix, they could probably get some of that market from Sony and Nintendo. It would create waves in Japan, allowing them to build off of it. After that they could maybe get some of the other JRPGs on their consoles like Monster Hunter, Shin Megami Tensei, and more Tales of, not needing any exclusivity deals and see where the market goes. Japanese seem to stray more towards their own RPGs than anything else, so that would be Microsoft's best course of action. Launching shooters and action games like The Last of Us, won't find amazing success there. They tried with exclusive IPs in Blue Dragon and Lost Odyssey, but I think they need to secure big name JRPGs first before trying to create new ones. The question then becomes, how much Japanese developers willing to take a chance and release these games exclusively on XBOX consoles even if Microsoft gave them the necessary funding.
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