Post Reply Character Creation
Story Writing King
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Posted 8/28/14 , edited 1/1/17
Character Creation Guide Lines

FIRST AND FOREMOST I MUST ASK THAT YOU STICK TO THE CHARACTER SHEET PROVIDED!!!!
I MUST ALSO ASK THAT YOU DO NOT EDIT IT IN ANYWAY! PLEASE FILL IT OUT IN THE FORMAT THAT IT IS PROVIDED IN!!!!


Note: These are nothing more than guide lines for character creation! Before creating a character, please read each and every rule listed on the front page of the group.

Immortality and everliving Characters- Characters that live forever (But are still mortal) and Characters that are absolutely immortal (Cannot die and heal from any wounds) are not restricted. However, restrictions on creating Immortal characters are much heavier than Everliving characters so keep in mind if your character is immortal he should have some pretty big weaknesses to balance it out. If your character has lived for a long time or will end up living for a very long time there should be some reason as to why they have lived for so long.
Perhaps something interesting happened in their past or something interesting that happens in the course of their story, either way, try to keep the amount of characters that you create with long life spans and such, to a minimum. A character who ages at a normal pace can make for a much more interesting story than other characters who live forever.

Character Picture/Appearance Description

A General description of how your character appears in the story, you can use a picture to give a basic idea, and then you can customize it by describing their eyes, hair, body weight, height and other such things differently from the picture.


Abilities/Skills/Attributes/Magical Items and Weapons

THE ELEMENTAL TABLE

Element control:
Basic Elements(Along with there Sister Elements)-
Wind/Lighting(Thunder)
Fire/Metal
Earth/Wood
Water/Ice

Special attributes (an Example would be something like a very large unusual amount of magical energy or something like great eye sight).

Special Abilities (Good examples are the abilities to use certain types of magic, or use Chi/Aura and other things).


Acquired abilities- abilities your character learns or acquires
Skill Set (Examples would be stuff like martial arts or trap making or even being able to think up of tactics).

Weapons (Both magical and non-magical).

Magical items(Pendents that create shields and what not).

Weaknesses: (weakness to certain elements, items, herbs, having phobias etc) don't think a weakness is absolute say if your weak against Water and you fight a water user, it doesn't mean you will lose but it does mean your at a disadvantage.


Note: Keep in mind that everything has equal and opposite reactions (Like backlashes to specific abilities and what not).
Your character should have a good amount of weaknesses to balance themselves out and yes your character WILL have a weakness or two (Unknown, none, or "Mortal" will not be accepted as your characters one and only weaknesses). Get creative. Phobias can be considered weaknesses and of course there is always the elemental table (It can be found above in the spoiler) make sure the weakness appears in the story. Having a phobia but not showing your character suffering through it is just boring.



General Information


Personality/Qualities: Your character's personality traits like Kind, Patient, Rude, Blunt, and ect.


BIO: You can make the bio as long as you want, showing what your character is like and how he/she became the way he/she is and what he/she is planning to do next
Story Writing King
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Posted 3/9/15 , edited 7/15/16
Character Template


Creator (Username):

Image/picture:

Image Description(Eye's Hair, Height, ect.):

Name:

Race:

Age:

Sex:

Special Abilities:

Skill Sets:

Special Attributes:

Weapons:

Magical Items:

Weaknesses:

Likes:

Dislikes:

Personality/Qualities:

Goals:

BIO:
Story Writing King
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Posted 11/11/15 , edited 1/1/17
Creator (Username):Imagination-Enigma

Image/picture:
Normal Attire-

Travel Attire-


Image Description(Eye's Hair, Height, ect.):
Lean, well built
Brown Hair
Bluish tinged eye's
5'11 Height

Name:Varian

Race:Human?

Age:Unknown

Sex:Male

Special Abilities:
None

Skill Sets:
Master Blacksmith- Varian is a highly skilled blacksmith and in some part of the world is renowned for his talent

Beginner in rune smithing/Crafting (Detailed information can be found in the terminology forum)

Weapons Master- Varian can use most weapons with great proficiency and can even pick up objects (Such as rocks or sticks) and use them as improvised weapons with a decent amount of skill.

Sword Master- as one of the few weapons Varian has chosen to master, his skill with the sword is only matched by few.

Throwing Weapons Master- as one of the few weapons Varian has chosen to master, his skill and aim with throwing weapons (Throwing knives, shurikens, darts), is impeccable.

Special Attributes:
Quick reflexes

Warrior's sense- Something like a 6th sense, from being in so many battles he is good at sensing, feeling, and knowing his surroundings when in a fight and can hold his own even when surrounded.

Weapons:
Varian does carry around a small armory within his pocket dimension but due to needing a bit of time and blood to access his pocket dimension he also carries around a few weapons on his person.

A long sword Varian carries around


Varian also carries around a decent number of throwing spikes


Magical Items:
Magic gun (See above picture) A small hand held gun strapped to his person. The gun has the ability to collect mana from the surrounding air, condense it and fire it as a projectile. Varian is able to add small viles of different types of elemental essences to the gun to change the properties of the projectile, for example adding fire essence would cause the gun to fire a bolt of fire. The gun takes roughly 5 seconds to charge enough to shoot but takes 10 seconds to fully charge.

His chain mail is magically enchanted to be stronger, tougher, harder, and more resilient than regular metals.

His cloak (See above picture) is magically enchanted to be tough and resilient, his cloak is also enchanted to reduce the force of blunt attacks his cloak is also enchanted to be resistant to most forms of magic, it is also heat and cold resistant keeping him cool in hot environments and warm in cold environments.

His bracers (see above picture) are made out of a extremely rare metal and act as a "key" to his pocket dimension. to access his pocket dimension he must trace the runes inscribed on his bracers with his own blood thus allowing access to his pocket dimension.


A pair of goggles (See above picture) that allows him to perceive the flow of mana, something Varian needs when rune smithing/crafting. Varian keeps the goggles in his pocket dimension.

A special smithing hammer that collects and then allows the user to fold and mold mana into the item they are smithing/crafting. Something Varian needs when rune smithing/crafting. Varian keeps the hammer within his pocket dimension


Weaknesses:
With no real special ability's to speak of Varian heavily depends on his experience, skills and instincts to get him through most situations. Varian also has very few counter measures against magic.

Likes:Varian likes to explore, travel, and the occasional ale at the local tavern of whatever town he may be in at the time.

Dislikes:Being a traveler Varian doesn't take kindly to bandits seeing as more of a bother than a threat.

Personality/Qualities:Calm, Steadfast, Smart, Quick on his feet and Quick with his thoughts.

Goals:To improve his skills in rune smithing/crafting and travel.

BIO:Varian's past is nothing too big, as an solider he learned how to fight with a weapon in hand from a young age and has been on many battle fields though now retired he has taken a neutral stance and travels about in the world. Not much more is known about Varian although he is, in some parts of the world, a renowned blacksmith he still continues to elude those who are curious to delve deeper into his path that is mostly shrouded in mystery.
Story Writing King
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Posted 11/11/15 , edited 1/1/17
Creator (Username):Imagination-Enigma

Image/picture:


Image Description(Eye's Hair, Height, ect.):
Slim
Reddish Brown Hair
Blue Eye's
5'8 Height

Name:Hiro De'Valen

Race:Human

Age:17

Sex:Male

Special Abilities:
Arcane magic -Basic fundamentals of magic allowing for the casting of mostly just small cantrips. (Minor sound illusions or making a ball of light appear among other nifty little tricks)

Advanced arcane magic -Advanced fundamentals of magic allows for the casting of more advanced arcane spells. (Barrier spells or simple mana bolt spells along with the ability of greater mana control allowing for the caster to empower magical circles that can enhance other magics or spells)

Elemental magic -the ability to manipulate and use the 8 basic elements. also allows for the combination of the elements to create stronger more potent spells, higher skill with elemental magic allows for both easier element manipulation and the ability to combine more elements together

Skill Sets:
Hrio is a pretty decent artist due to learning how to draw magic runes, symbols, and circles

Special Attributes:
Hiro has a basic understanding of magical theory along with having knowledge of both the basic and advanced fundamentals of magic and understanding of elemental magic. he can also read/understand a number of magical runes and symbols.

Hiro tends to skip magic lessons and slack off whenever he can and instead either sleeps of reads all day. this has led to him acquiring a mass amount of knowledge about a number of subjects ranging from History and Trade to Science and Biology. He also knows a number of folk lore, legends, myths, and other stories making him an excellent story teller.

Weapons:
None

Magical Items:
A small notebook Hiro carries around that always seems to have a blank page ready for use regardless of how much he writes in it

Weaknesses:
Hiro is very skilled in magic though this has led him to slack off on both practicing his magic and studies. he also tends to hold himself in high regard being a part of a very prominent family and can sometimes show hints of a superiority complex

Hiro is not the athletic type and so he tends to run out of breathe rather quickly when participating in physical activities

Hiro is not known for the strengths of his body, and although not weak he isn't exactly very strong either

Likes:Peace and quietness, reading, relaxing, and sleeping.

Dislikes:Annoyances, work, noise, and anything that disturbs him when he is trying to sleep.

Personality/Qualities:Prideful, nonchalant, Slacker/Procrastinator, intelligent, and Kind/nice to certain people

Goals:To reach the pinnacle of the world of Magic (he is in no large rush to do so though)

BIO:Hiro was born into the greatly renowned royal house of mages, the De'Valen's, who have served the many kings of Midgard for many years and also run the cities magic academy, an academy that young aspiring magi's travel across the world to enter. The last name "De'Valen" carries much weight in the world of magic and Hiro takes pride in his last name though he doesn't use it sparingly and mostly uses it to get out of trouble for skipping out on lessons among other things.
Story Writing King
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Posted 7/17/16 , edited 1/1/17
Creator (Username):Imagination-Enigma

Image/picture:


Image Description(Eye's Hair, Height, ect.):
Slim, Fit
Silver white hair
silver, almost clear eye's
5'8 Height

Name:Alexis Rosewood

Race:Human

Age:17

Sex:Female

Special Abilities:
Rosewood combat magic- A special type of magic taught in the Rosewood family. Allows users to enhance/bless there own bodies to be faster, tougher and stronger. Can also be used to enhance/bless there own armor and weapons and can even project shields. This is a form of light magic

Advanced Aura usage/manipulation

Skill Sets:
Sword Expert- Being trained from a young age Alexis has obtained a high level skill in the usage of swords

Rosewood combat arts- A specialized fighting style taught in the Rosewood family, known for its fluid movements, it incorporates both weapon arts and unarmed arts. A well trained user can even combine and utilize the unarmed and armed arts together.

Special Attributes:
Fast reflexes along with a strong and tough well trained body

Heightened awareness of surroundings ("To be a good gaurd one must always be wary of ones surroundings" words spoken to her by her father)

Resistance to Poison (Due to being trained to be of service to the De'Valen the Rosewood family train there young to be resistant to most poisons by slowly exposing them to small amounts various types of poison from a very young age)

Weapons:
A long sword (See above picture)

Magical Items:
Her Armor (See above picture) is enchanted to be stronger, and tougher is it also enchanted to be almost weightless

Weaknesses:
Alexis is still in training and hasn't seen much combat so she lacks greatly in experience

Although trained in some magic and in servitude of a family of mages Alexis lacks in the study of most magic's and may have a difficult time dealing with a well trained magic user seeing as most of her time is spent either training or tracking Hiro down (She does however have no problems dealing with Hiro)

Can be a bit naive about the world

Likes:Snacks (Cakes and such), and when Hiro Listens

Dislikes:When Hiro doesn't listen

Personality/Qualities:Self Disciplined, kind, strict, and polite

Goals:To successfully carry on the Rosewood legacy

BIO:The Rosewood family, like the De'Valen family, is also a royal family, but unlike the De'Valen family the Rosewoods are a family of paladins who have served the De'Valen household for generations. Alexis Rosewood has, since a very young age, been trained in the art of combat, servitude, and the Rosewoods magical combat arts. She was also a friend of Hiro and eventually Hiro's personal guard. Although she and Hiro both still hold the feeling of friendship between the them there position in life is clearly marked by there family's traditions. Alexis is also in charge of keeping Hiro in check and making sure he attends classes and properly studies and task easier said than done.
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Posted 1/2/17 , edited 2/2/17
(I am not giving anyone control of my characters and they must be deleted from the approved section)
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19 / M / Classified
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Posted 1/3/17 , edited 2/2/17
(I am not giving anyone control of my characters and they must be deleted from the approved section)
Story Writing Knight
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Posted 1/4/17 , edited 1/4/17
Creator: Anime-4-Life

Image:

Image Description: Rhys has a grayish brown hair. His eyes are a dark brown a little lighter than black. His skin color is slightly tan, but still fairly white, and he has a scar on his left eye. His attire consists of a tannish brown cloak that he wears to keep the sand off himself, and protect his face. He wears a darker brown leather armor underneath the cloak, and he has a tool belt around his waist with emergency supplies like food, and water. He also has a mark on his neck of the element earth due to the curse he was given to only be able to use earth magic

Name: Rhys Shaw

Race: Human

Age: 19

Sex: Male

Special Abilities: He cannot use other types of magic, but he can smash his earth magic into a sand-like powder which can be used to create a mini-sandstorm, although he cannot make it go away, and he has virtually no control over it once he summons it.

Skill Sets: Rhys is good at reforming rocks into dagger-like objects, it takes a few minutes to make one, and he cannot use earth magic while he has them since he needs to focus on keeping the daggers from falling apart. He picked this up from his old master

Special Attributes: Rhys is resistant to earth magics, as he himself has learned to use, and counter it.

Weapons: Stone-like Gloves, Sand Daggers

Magical Items: His cloak which pushes sand away from him, letting him walk in a sandstorm.

Weaknesses: He is very unlucky which often leads him into unfavorable situations, he is also cursed and can only use earth based magic. Additionally he has no control over his sandstorms once he summons them, and he cannot use earth based projectiles when using his sand daggers.

Likes: Sand, Sweets, Wild Animals, and Friends

Dislikes: Wind, Arrogance, and Rashness

Personality/Qualities: Rhys is often serious, and doesn't like people fooling around on the battlefield, he believes anybody who can joke on the battle field is crazy, or stupid. Although off the battlefield he can be very sensitive, and he likes making friends. He is a fan of sweets because of their rarity in the desert, and he loves wild animals, although they usually don't like him because of his bad luck.

Goals: Rhys strives to be the best earth mage in the world, he also wants to protect the desert from any harm that may come to it due to the expansion of cities. He also wants to cure the curse he got a birth to be eternally unlucky, but it is so power a divine being would have to cure it.

BIO: Rhys was raised in Isa Al-Kawthar the capital of the Kawthar Kingdom. It was apparent to everyone around him that he was unlucky. Every time he tried to win at a card game based on "luck" he simply could not. He often got hurt based on this, and wild animals saw him as a bad luck charm, and steered clear of him. Eventually due to a house fire, his parents died, and without a place to go, Rhys wound up in the desert known as Zewar.

Alone and lost, Rhys wandered around on the verge of death until he found a great earth dragon who agreed to shelter the young boy. The dragon agreed to teach Rhys the ways of earth magic, if he pledged to never use any other type of magic. Rhys agreed, and an earth element appeared on his neck. He trained under the dragon day, and night devoting himself to earth magic. He learned lost techniques of ancient sand magic, and eventually he had learned all the dragon could teach him. The dragon gave him a scale which he forged into a cloak that would give him divine protection against earth magic.
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Posted 1/4/17
Creator (Username): BakaOppai7

Image/picture:

Image Description(Eye's Hair, Height, ect.): Thurstan's expensive clothing was taken from his fathers wardrobe, so he could wear it in honor of his father. Thurstan has many scars covering his back and arms from many well fought battles, but he has one distinct scar on the back of his neck, given to him by one of the thieves who killed his parents, and tried to kill him. Thurstan enjoys cigarettes, but only after battles to take the edge off.

Name: Thurstan Arrington

Race: Human

Age: 19

Sex: Male

Special Abilities: While he doesn't have any magic abilities to use, he can focus his energy into specific attacks to make them do more damage then normal, causing more harm to people he fights.

Skill Sets: As Thurstan can only attack up close because of his lack of magic, he trains daily at close range combat, becoming extremely skilled in it. Be it with his fists or with his katana, he is very deadly up close.

Special Attributes: As he likes to focus on training himself, he has better vision and hearing then most people.

Weapons: Katana

Magical Items: His sheathe cleans and sharpens his blade whenever it is needed, always making it battle ready, and giving him more time to do things that he finds important instead of caring for the blade.

Weaknesses: As he doesn't use magic or have any magical items to attack with, he can only attack up close, leaving him vulnerable to long range attacks. As he has better hearing then most people, louder, high pitched sounds hurt him more then it would normal people, which can leave him stunned and in pain for a certain amount of time.

Likes: Being alone, reading, fighting and training

Dislikes: Big groups of people, being interrupted during training, losing, people who don't try their hardest.

Personality/Qualities: Likes to keep to himself, courageous, serious

Goals: None

BIO: Thurstan was born and raised in Isa Al-Kawthar. He lived in a decently sized house with his mother and father, who treated him well. His father had a strange obsession with war, even though he never fought in one. He taught Thurstan how to fight when he was 6, training him for "The big war" his father was sure would happen. His father, while usually nice and warm hearted was a strict and brutal teacher, often punishing him for simple mistakes. This nature is what shaped Thurstan into the serious and strict person his is now. One day, when Thurstan was 16, he was woken up by his mother screaming. He, knowing something was probably wrong, grabbed his fathers prized katana that was hanging up in his living room, and he snuck into his parents room. Once he opened the door, he saw two men on each side of his parents bed, both with bloody knives, Thurstan knew what this meant, and he ran at the man on the right, standing next to the corpse of his mother. He slit the mans throat in one clean stroke, and turned to the other man. He ran at him, planning to do the same thing, when the man dodged the attack and swung the knife at him. Thurstan dodged that as well, the knife slashing in the back of his neck. He stabbed the man in the chest killing him almost instantly. He began to walk out of the room to prepare graves for his parents, when he heard a gasping voice say his name. He turned around and saw his father, struggling to speak, the knife in his throat having not yet killed him, but fatally wounded him. Thurstan ran to his father and held his hand as he died. His father told him about a sheathe for the katana in his closest that would clean and sharpen the blade whenever it needed it. After having barely enough time to exchange goodbyes, his father died by his side. After he buried his mother and father, Thurstan returned to his house one final time, before grabbing the sword, the sheathe, his fathers best clothes, and a packet of cigarettes. He lit one up before walking away into Viridis, a jungle near the city he called home. Now, at the age of 19, Thurstan wanders around, never finding one place to call home. He is always training, and always waiting for the next fight he'll get into.
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Posted 1/5/17 , edited 1/5/17
Creator (Username): MrAnimeEmo

Image:


Image Description(Eye's Hair, Height, ect.): The Face of Hanzo has dark brown eyes, with dirty black hair. It also consists of a light stubble. As for his armor, he wears two layers. The clothes underneath the armor are a crimson shirt and black pants. As for the armor itself, it is steel knight armor, used as the torso, pants and the boots. As for his gauntlets, there are magical that were found from a cave (addressed in the magical item section).

Name: Hanzo Styles

Race: Human

Age: 32

Sex:
Male

Special Abilities:

Heightened Hearing:
Since he was born with a lack of smell, it was made up for because he has a heightened hearing, which allows him to hear sounds further away.

Skill Sets:

Trained in multiple Sword Arts:
Because of the fact that he trained for the tournament in Isa Al-Kawthar, he is versatile in mainly Kenjutsu and Chinese (even though the country isn't in the rp).

Trained in using medicine:
While studying at Lumière de Ciel, while he didn't have any potent magic abilities, he still witnessed many inquiries, learned different types of techniques, and how to apply physical medicine to them.

Special Attributes:

N/A.

Weapons: A Steel Harpe (Sword with a sickle coming out of one side).

Magical Items: A pair gauntlets, which he has dubbed himself 'Carrons'. They have the ability to change any metals physical form, (ie from a sword to axe).

Weaknesses:

Carrons Only Flaw: The Carrons only flaw is that it can only change the physical form of a metal object, if it is physically touching the host. Otherwise, the object cannot change.

Heightened Hearing: Hanzo cannot control how his heightened hearing works, so a loud scream for a normal human would hurt the ears of Hanzo.

Long range combat: While he has learned multiple types of swordsmanship, he is unable to attack long range, which makes him unable to deal with, for example, archers.

Likes: Helping others in need, Alcohol, Having Fun, Working with others.

Dislikes: Bandits, Crime, Murder (Prefers to immobilize than kill), War, Those who mention wife/family.

Personality/Qualities: Protective, Fun-loving, Serious, Kind,

Goals:
To find his wife, Clarissa Styles, who was kidnapped by a group of bandits.

BIO: At a young age, Hanzo was introduced with combat, to the point where at the age of 19, he entered the tournament at Isa Al-Kawthar to become the new ruler. While he did fight his hardest to win, he was eliminated early on. Afterwards, he started traveling around the world to places such as Lumière de Ciel, meeting new people and learning knowledge. On one faithful day, he met his wife, Clarissa, helping her fend off against some drunk patrons at a bar, only proposing nine months later. When they got married, he stopped traveling and combat to enjoy a life with her. However, that did not last, as they were ambushed on the way home one night by a group of bandits, kidnapping her. That was three years ago, and since then, he put back on the armor and grabbed his signature Harpe, to hopefully one day find her.
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Posted 1/19/17 , edited 2/2/17
(I am not giving anyone control of my characters and they must be deleted from the approved section)
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