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The average age of gamers is 30.
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21 / M / Cali
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Posted 9/17/14
its kinda cool to see how far gaming has spread. Lets not forget that almost half of gamers are women.
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26 / M / United States
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Posted 9/17/14
I wonder what the male/female ratio would be if mobile games weren't included in the polling, because I personally find it hard to believe that women comprise almost half of the gaming population when mobile games are excluded.
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21 / M / The Heroes Associ...
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Posted 9/17/14
well saying that gaming was really "invented" back in the 80's and 90's. i would expect the average age to be 30, since that would be the age of most people who started gaming back then.

lol most of the people i used to game with are women. Most of them are business women too, working corporate jobs
tegan7 
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27 / F / WA
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Posted 9/17/14

Elektrolysis wrote:

I wonder what the male/female ratio would be if mobile games weren't included in the polling, because I personally find it hard to believe that women comprise almost half of the gaming population when mobile games are excluded.


Ummm....
Ok.
bsem 
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29 / M / US
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Posted 9/17/14

tegan7 wrote:


Elektrolysis wrote:

I wonder what the male/female ratio would be if mobile games weren't included in the polling, because I personally find it hard to believe that women comprise almost half of the gaming population when mobile games are excluded.


Ummm....
Ok.


What? I don't think he was being sexist or anything. The supposed survey generalizes when it uses the term "gamers" to include people who also play mobile games. He just wants to know how many people actually play "video games" vs "mobile games" and how much of that 50% would change if it were not to include mobile gaming.
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27 / M
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Posted 9/17/14
I think smartphones have made gaming more accessible.
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Posted 9/17/14

bsem wrote:


tegan7 wrote:


Elektrolysis wrote:

I wonder what the male/female ratio would be if mobile games weren't included in the polling, because I personally find it hard to believe that women comprise almost half of the gaming population when mobile games are excluded.


Ummm....
Ok.


What? I don't think he was being sexist or anything. The supposed survey generalizes when it uses the term "gamers" to include people who also play mobile games. He just wants to know how many people actually play "video games" vs "mobile games" and how much of that 50% would change if it were not to include mobile gaming.


Well woman generally do play a lot of mobile games but it's 45% of people who play video games play games on a smartphone there are more female gamers in the UK than males if you include smartphones and for the US males are only ahead by like 4% but if you were to take out the smartphones adding a percentage into that it may drop a lot. The popularity of gaming among women is driven in large part by smartphones but that doesn't take from woman who actually play PC, Consoles, ect because there still are a lot. Video Games are just becoming more common now and everyone plays them.

My source http://www.theesa.com/facts/pdfs/ESA_EF_2014.pdf?_ga=1.244003712.443190767.1410994758
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21 / M / Cali
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Posted 9/17/14

AzazelOfNexium wrote:

well saying that gaming was really "invented" back in the 80's and 90's. i would expect the average age to be 30, since that would be the age of most people who started gaming back then.

lol most of the people i used to game with are women. Most of them are business women too, working corporate jobs :P


i usually come across a dad with a chlid crying in the background
tegan7 
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27 / F / WA
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Posted 9/17/14

bsem wrote:


tegan7 wrote:


Elektrolysis wrote:

I wonder what the male/female ratio would be if mobile games weren't included in the polling, because I personally find it hard to believe that women comprise almost half of the gaming population when mobile games are excluded.


Ummm....
Ok.


What? I don't think he was being sexist or anything. The supposed survey generalizes when it uses the term "gamers" to include people who also play mobile games. He just wants to know how many people actually play "video games" vs "mobile games" and how much of that 50% would change if it were not to include mobile gaming.


No, they specifically wanted to see how the female side would change.
"find it hard to believe that women comprise almost half of the gaming population when mobile games are excluded"
And this is to suggest that the majority of "mobile gamers" are female (because this person is surprised by the high number, we can infer this) when in reality its not females, its young gamers of either gender.
I'm not upset about the post in any way, and you assumed an incorrect standing on this.
I just find it completely ridiculous to remove a genre you don't care about for a survey. And I hate playing games on my phone, and have not a single game on my phone, nor have I for the past two years (I developed games in the past which is why I can only go back that far even, was required to test the app on my phone).
And the reason I mention that isn't to prove some point, but to show that even with my extreme hatred for mobile gaming, they are video games. And if you don't think Candy Crush is a video game (because I'm sure thats the disease that everyone is talking about when they think females and mobile games) then you are being extremely closed minded. But I guess I grew up when Halo and Call of Duty weren't the "Standard" for what a "video game" is, and as such am able to grasp a much broader sense of the gaming spectrum.
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24 / M / Prince George, BC
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Posted 9/18/14
DID YOU HEAR?!

Female gamers 18 - 26 make up 34% of the gaming demographic, Making it the largest "Group" statistically. Am quite happy about this.
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49 / M / KC
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Posted 9/18/14

MysticGon wrote:

I think smartphones have made gaming more accessible.


Yeah, that's likely a large part of the reason why the average dropped from 37 to 30 in just a year.

The ESA report has some interesting stats: 36% of gamers play on a smartphone, 25% play on a wireless device; though on a different chart that is reported as 43% and 30% respectively.
bsem 
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29 / M / US
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Posted 9/18/14 , edited 9/18/14

tegan7 wrote:


bsem wrote:


tegan7 wrote:


Elektrolysis wrote:

I wonder what the male/female ratio would be if mobile games weren't included in the polling, because I personally find it hard to believe that women comprise almost half of the gaming population when mobile games are excluded.


Ummm....
Ok.


What? I don't think he was being sexist or anything. The supposed survey generalizes when it uses the term "gamers" to include people who also play mobile games. He just wants to know how many people actually play "video games" vs "mobile games" and how much of that 50% would change if it were not to include mobile gaming.


No, they specifically wanted to see how the female side would change.
"find it hard to believe that women comprise almost half of the gaming population when mobile games are excluded"
And this is to suggest that the majority of "mobile gamers" are female (because this person is surprised by the high number, we can infer this) when in reality its not females, its young gamers of either gender.
I'm not upset about the post in any way, and you assumed an incorrect standing on this.
I just find it completely ridiculous to remove a genre you don't care about for a survey. And I hate playing games on my phone, and have not a single game on my phone, nor have I for the past two years (I developed games in the past which is why I can only go back that far even, was required to test the app on my phone).
And the reason I mention that isn't to prove some point, but to show that even with my extreme hatred for mobile gaming, they are video games. And if you don't think Candy Crush is a video game (because I'm sure thats the disease that everyone is talking about when they think females and mobile games) then you are being extremely closed minded. But I guess I grew up when Halo and Call of Duty weren't the "Standard" for what a "video game" is, and as such am able to grasp a much broader sense of the gaming spectrum.


I see. This post makes more sense than the other one you posted before. Your opinion and feelings toward gaming as a developer and a player are a more valid response and is definitely more understandable than just the two words you used before.

On another note, my first console was an NES, so I was here when the boom started. Yes, technically mobile gaming is video gaming, but I might be close-minded a bit when it comes to considering whether mobile gaming is video gaming personally. That is because I don't think in broad terms, but into the distinctness of each term. I draw a giant circle called gaming and draw three lines from it. One of those bubbles is mobile gaming and the lines connected to that are tablets/cellphones. The other two bubbles are PC gaming and video gaming, whereas video gaming has two lines connected to it for portable gaming and console gaming.
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27 / M
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Posted 9/18/14 , edited 9/18/14

Dodger_1590 wrote:

DID YOU HEAR?!

Female gamers 18 - 26 make up 34% of the gaming demographic, Making it the largest "Group" statistically. Am quite happy about this.


Yep. First time any demo had beat out teen boys I believe. If the gaming industry was a statically driven one we'd be seeing some changes soon. But it's not so we won't. Year end sales will still be filled with Cod and Ass Creed.


deadpanditto wrote:


MysticGon wrote:

I think smartphones have made gaming more accessible.


Yeah, that's likely a large part of the reason why the average dropped from 37 to 30 in just a year.

The ESA report has some interesting stats: 36% of gamers play on a smartphone, 25% play on a wireless device; though on a different chart that is reported as 43% and 30% respectively.


I wonder how console and PC games fare in the wake of the mobile menace? Actually I like mobile. Do half of my gaming on my phone.
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49 / M / KC
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Posted 9/18/14

MysticGon wrote:

I wonder how console and PC games fare in the wake of the mobile menace? Actually I like mobile. Do half of my gaming on my phone.


I should have noted that I was quoting the 2013 report. The 2014 report is a little different with the average age of gamers being 31.

You can find the two reports here:
http://www.theesa.com/facts/pdfs/esa_ef_2014.pdf
http://www.theesa.com/facts/pdfs/esa_ef_2013.pdf

There doesn't seem to be a change in the console percentage, 68% of gamers, though smartphone and wireless devices seem to be up. For whatever reason, they didn't break out PC gamers this year.

I would love to see the raw data, but it doesn't seem to be available. Just the summary reports.
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27 / M
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Posted 9/18/14 , edited 9/18/14

deadpanditto wrote:


MysticGon wrote:

I wonder how console and PC games fare in the wake of the mobile menace? Actually I like mobile. Do half of my gaming on my phone.


I should have noted that I was quoting the 2013 report. The 2014 report is a little different with the average age of gamers being 31.

You can find the two reports here:
http://www.theesa.com/facts/pdfs/esa_ef_2014.pdf
http://www.theesa.com/facts/pdfs/esa_ef_2013.pdf

There doesn't seem to be a change in the console percentage, 68% of gamers, though smartphone and wireless devices seem to be up. For whatever reason, they didn't break out PC gamers this year.

I would love to see the raw data, but it doesn't seem to be available. Just the summary reports.


I know PC gaming is seeing something of a renaissance thanks to Minecraft, World of Tanks and Battlefield. All the F2P MMOs from Korea and China help too. If trends keep going the way they do I can see consoles struggling to keep it's foothold.
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