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Post Reply Find out what kind of fantasy RPG character you are
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20 / M
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Posted 10/11/14
Here is Mine!
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18 / M / Mississippi
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Posted 10/11/14
Lawful Good Human Paladin/Sorcerer (1st/1st Level)


Ability Scores:
Strength- 13
Dexterity- 14
Constitution- 13
Intelligence- 14
Wisdom- 16
Charisma- 11

Alignment:
Lawful Good- A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment when it restricts freedom and criminalizes self-interest.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Primary Class:
Paladins- Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test an opportunity to demonstrate bravery, to learn tactics, and to find ways to do good. Divine power protects these warriors of virtue, warding off harm, protecting from disease, healing, and guarding against fear. The paladin can also direct this power to help others, healing wounds or curing diseases, and also use it to destroy evil. Experienced paladins can smite evil foes and turn away undead. A paladin's Wisdom score should be high, as this determines the maximum spell level that they can cast. Many of the paladin's special abilities also benefit from a high Charisma score.

Secondary Class:
Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.

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18 / F / M&Ms Headquarters
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Posted 10/11/14 , edited 10/11/14
Well I am Surprised

I Am A: Neutral Good Human Cleric/Sorcerer (1st/1st Level)
Ability Scores:</u><br>
Strength-15
Dexterity-16
Constitution-15
Intelligence-15
Wisdom16
Charisma-12

Alignment:</u><br><b>Neutral Good</b> A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.

Race:Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.


Primary Class:Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's

Wisdom score should be high, since this determines the maximum spell level that he can cast.

Secondary Class:Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.
<br><br>Find out <a href='http://www.easydamus.com/character.html' target='mt'>What Kind of Dungeons and Dragons Character Would You Be?</a>, courtesy of Easydamus <a href='mailto:[email protected]'>(e-mail)</a><br><br>
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22 / F
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Posted 10/11/14
Ah, I'm such a weak character compared to other people.



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? / ? / ?
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Posted 10/11/14
Neutral Good Human Sorcerer (1st Level)


Ability Scores:
Strength- 17
Dexterity- 10
Constitution- 14
Intelligence- 14
Wisdom- 14
Charisma- 11

Alignment:
Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.
61 cr points
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Posted 10/11/14
Well...
7574 cr points
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22 / M / Los Angeles, Cali...
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Posted 10/11/14 , edited 10/11/14
well heres mine! apparently im as neutral as they come...with a slight good side :p haha xD

true with what others are saying...some answers needed either different choices, or to pick more than one..or dynamic choices...either way its a pretty fun little quiz and it was pretty good


14468 cr points
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26 / M / Houma
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Posted 10/11/14
Thread is mildly amusing...

14 cr points
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Posted 10/11/14 , edited 10/11/14
This was fun

52119 cr points
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21 / M / Tiphares
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Posted 10/11/14
Here's mine:

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19 / M / CT, USA
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Posted 10/11/14
These are my results

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20 / F / Australia
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Posted 10/11/14
Definitely different in comparison to previous characters I've made in games like Baldur's Gate and Neverwinter Nights. Kind of half-assed some of the questions though ; 3;

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19
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Posted 10/11/14
Wow, I'm a 2nd Level Chaotic Neutral Gnome Bard.



aWESOME.
Posted 10/11/14
That was long...

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24 / F / Johnstown, PA, USA
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Posted 10/11/14 , edited 10/11/14
You Are A:


Chaotic Neutral Human Ranger (3rd Level)



Ability Scores:
Strength- 13
Dexterity- 12
Constitution- 12
Intelligence- 13
Wisdom- 14
Charisma- 12

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