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What's your favorite game mechanic?
Posted 11/30/14
What fun (!/?)
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18 / M / Crimson Mage Village
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Posted 12/1/14
There's nothing more fun than level grinding for hours by mercilessly slaughtering hundreds of Magikarp for only a couple tens of EXP points...
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17 / F / イブキド
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Posted 12/1/14
Grinding for replay value.
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26 / M
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Posted 12/2/14
Character customization, you should have put that instead of the weapon thing as it could probably be included under customization.
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24 / M / Scotland
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Posted 12/2/14
Grinding makes a game sometimes.
Posted 12/2/14

metalshiflet96 wrote:

Character customization, you should have put that instead of the weapon thing as it could probably be included under customization.


I like weapon.
It can give a game more diversity in play style than skills.
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35 / M
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Posted 12/2/14
Technically, he's a pilot,but I would guess Cid from FF7.
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20 / M / CT, USA
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Posted 12/2/14
The replay value is always a plus for me.
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35 / M
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Posted 12/2/14
Oh fine.. ignore my joke peoples.. :P

To be honest, the most important part is if it is fun. The difficulty (talking problem solving difficulty or physical coordination difficulty) should be set just high enough to make it a challenge without making it overly frustrating (or variable in its difficulty within certain parameters) so as to make it unexpected). It should have some degree of novelty and replay value should be high. Immersion is also important, but only in games that are, by their nature, about telling a story (RPG's; tabletop and video; and FPS's for example) Games should generally be easy to learn, unless, the game is in fact, trying to "guess" the rules. (this can apply to certain card games as well as well as some mystery type games)

Game mechanics applies to a much broader spectrum than just modern day video games. Old 8 bit games from the atari and old nintendo also use game mechanics (tetris anyone), as well as card games, tabletop games, board games, and sports.

What makes a game fun is when the game hits upon ALL of the elements of good gameplay in the right measure for their genre and can appeal to a large audience across preferences for their specific game genre.
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26 / M / The Velvet Room
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Posted 12/2/14

metalshiflet96 wrote:

Character customization, you should have put that instead of the weapon thing as it could probably be included under customization.

Yes yes character customization is the greatest. Most of the time it's just for looks but I always enjoy it a lot. Pokemon X & Y is a good example. In any case I love customization in general.



Still out of the choices I'm between Artistic views and replay value.
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38 / M / one mile from a d...
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Posted 12/2/14
I have to go with Suicidal AI... in shooters, makes me feel right at home, in rpg's i'll take all the exp I can get and whatever they're willing to drop
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31 / M / Minnesota, USA
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Posted 12/3/14 , edited 12/3/14
I enjoy the optional romances you can embark on in games. For example Mass Effect, Dragon Age, etc... It's fun building a harem and making of them force you to finally choose just one of them
Posted 12/3/14
Grinding for replay value.
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18 / M / Playing Joust
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Posted 12/12/14
I'm a big fan of MMO's so grinding is a casual thing for me.
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31 / M / Central KY.
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Posted 12/13/14
Gimme My Gold star!
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