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Post Reply Corporations using kickstarter
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Posted 6/22/15

Ejanss wrote:
Big companies have their own form of user-participant Kickstarting to raise development capital, it's called STOCK INVESTMENT.

It's the little private companies that don't.


Obviously. But so what? They shouldn't be allowed to use Kickstarter? Get real.
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Posted 6/22/15

Kavalion wrote:


Ejanss wrote:
Big companies have their own form of user-participant Kickstarting to raise development capital, it's called STOCK INVESTMENT.

It's the little private companies that don't.


Obviously. But so what? They shouldn't be allowed to use Kickstarter? Get real.


Perhaps the issue is that they shouldn't be allowed to abuse it.
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Posted 6/22/15

TheOmegaForce70941 wrote:


nanikore2 wrote:

Consumers would simply vote with their support or nonsupport, so I don't see a problem.


The problem whit that is that is that there are other ways you can vote whit your wallet. For instance they could have released the old classics for PS4 and say something like "if this is successful then we might make a squeal". They wouldn't even have to do much work since they can just import the old assets to a new engine and release it. Then we also have the fact that companies may try to abuse the system (I'm looking at you Ubisoft)



I'd imagine that such a thing wouldn't get much kickstarter money... People would take a look at it and think of the same thing you just said.

What I have seen are projects that kind of lingered and didn't get updates for a long time.
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Posted 6/22/15

nanikore2 wrote:


TheOmegaForce70941 wrote:


nanikore2 wrote:

Consumers would simply vote with their support or nonsupport, so I don't see a problem.


The problem whit that is that is that there are other ways you can vote whit your wallet. For instance they could have released the old classics for PS4 and say something like "if this is successful then we might make a squeal". They wouldn't even have to do much work since they can just import the old assets to a new engine and release it. Then we also have the fact that companies may try to abuse the system (I'm looking at you Ubisoft)



I'd imagine that such a thing wouldn't get much kickstarter money... People would take a look at it and think of the same thing you just said.

What I have seen are projects that kind of lingered and didn't get updates for a long time.


The AAA world is also very cutthroat. Something like 90%+ of all AAA games get axed during development. For good reason, if a game is going to be crap there is no reason to continue pouring money into it. The only exceptions would be regularly released titles like COD with it's yearly iterations and the Battlefield series with its.


The real risk here is you've essentially purchased a game, eg a preorder, with no recourse should it be axed. It's not even past the axing space yet. Even if they force it to come out even though knowing it's crap you still have no recourse. You could very well end up with "Shenmu by Elmer Fudd". It could be 10 years before you know if you're going to get a game or not as well. What do you think the odds are that everyone who 'pre bought' the game will get screwed out of something? I find it highly likely kickstarters won't get the super limited edition deluxe omgwtfbbq version of the game with all the launch day DLCs. They will still have to pay for all the store specific DLCs and story line extensions.
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Posted 6/22/15

DasWood wrote:
The AAA world is also very cutthroat. Something like 90%+ of all AAA games get axed during development. For good reason, if a game is going to be crap there is no reason to continue pouring money into it. The only exceptions would be regularly released titles like COD with it's yearly iterations and the Battlefield series with its.


The real risk here is you've essentially purchased a game, eg a preorder, with no recourse should it be axed. It's not even past the axing space yet. Even if they force it to come out even though knowing it's crap you still have no recourse. You could very well end up with "Shenmu by Elmer Fudd". It could be 10 years before you know if you're going to get a game or not as well. What do you think the odds are that everyone who 'pre bought' the game will get screwed out of something? I find it highly likely kickstarters won't get the super limited edition deluxe omgwtfbbq version of the game with all the launch day DLCs. They will still have to pay for all the store specific DLCs and story line extensions.


What you said is true. There's no need to fret about the backers, however.

To me, the worst of it is like buying a lottery ticket except it's actually less of a rip than a lottery ticket.

I've never backed a kickstarter before because I haven't seen something that tickles my fancy all that much. If I truly believe in something enough or want something bad enough then I might take the risk. It's the same with every potential backer.
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Posted 6/22/15
Except people are backing an idea, not an actual product. They like the idea of Shenmu 3. They have no idea if they will like the actual product, should there be one.
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Posted 6/22/15 , edited 6/22/15
They don't need Kickstarter to find out if people want this game. They could of just made a poll on their site.

If they wanted to give perks to people. they should of just offered them at a store on their site. And auctioned off the rare things then donate to something. These companies aren't struggling for money.
ironee 
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Posted 6/22/15
Why are people whinging about this. If you don't care don't give them money. I've backed over 30 projects and haven't had any disappointment in not getting a product that I've backed financially.

Although this one is kind of unique since 5 days after the campaign successfully reached its finding Sony have come out saying that they're going to support it too but haven't provided any detail on how much they're going to provide.

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Posted 6/23/15
I've backed 10 projects and a couple on Indiegogo. All of the projects run by Sekai I've been happy with. The projects run by AwesomeJapan, I've been quite upset with supporting. Slow to respond, not happy with rewards (lack of detail in description and hey only answer your question once the project is backed, so you can't change your reward tier)...horrible all around.

I'm ok with companies using KS to get funding. I have received some pretty nifty rewards. I wish I could support more, but with the convention season here, that's a big nope.
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24 / M / St.Louis - USA
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Posted 6/23/15
Depends on the extras with the higher pledges.
In terms of video games, I don't some exclusive character skin if I'm spending $300, I want some physical merchandise.
Because the video game industry has been pretty bad at exclusives recently, trying to get the most money with the least amount of work.

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Posted 6/23/15

Kavalion wrote:

It makes sense for every company to use crowdfunding, not just the poor ones. It can bring in a staggering amount of investment money. A proven company proposing a sequel to a popular game will be very good at it, especially if they start dropping collector's items as rewards for pledging.


This is just Sony asking for money by first of all breaking Kickstarter rules then also the popularity of the franchise have already been proven. For instance Sony have had a social network survey called building the list going for the last 2-3 years where Shenmue 3 have had the top spot for years where they asked consumers what products they want Sony as a whole to make. Keep in mind that this list includes movies, music, games, phones and every other thing Sony have a stake into so if Shenmue can have a top spot there for years then that should prove consumer interest in a squeal. Then we also have the fact that this kickstarter is a big no no and should be shut down by Kickstarter. My reason for saying that is that there's a rule in Kickstarters policy that states a kickstarter must take care of at least 55% of a projects total investment. And considering the fact that the first game cost 47 million to make then whit inflation prices would just be a hell of a lot more expensive today.

Then we also have the fact that Sony publicly went out on their stage to say that they only wanted to give Shenmue a stage to announce it's kickstarter 'cause they believed in the project and then on the other side of the moth they ask for just 2 million dollars. If they "believe so much in the project" then why the fuck don't they just fund it as a whole? We didn't even know Sony was involved in investments of the title until media started to question why they just needed 2 million dollars when the first title cost 47 million to make and Sony didn't even go out publicly then since they started to blame Shemue's old publisher Sega by saying things like "oh it was their idea". We now know that Sony will help to both develop and invest in it. However is was one hell of a ride to get the answer out of their moths...
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Posted 6/23/15
Recent news suggests that Sony is in no way footing the bill. Only proving marketing and porting. The kickstarter does mention another source of income but the campaign says that the funds raised would be the main resource for making the game. There was bad reporting that Sony would be backing the project and that is not true. Still, many sites have ran with the idea and it is causing trouble for the kickstarter. I blame the team for not being clear and upfront from the start.

I would hate to see kickstarter become a place where the AAA publisher comes to 'test the waters' on games they deem a financial risk. Wait, what am I talking about. They could easily remedy that issue by making niche game appeal to a wider audience.
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