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Post Reply Roleplay Concepts/Ideas : SAO
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M / Limbo
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Posted 6/24/15
We can brainstorm ideas for the SAO-themed roleplay here.
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26 / M / San Antonio, Texas
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Posted 6/24/15
How about something like .hack/roots steam powered stuff but still has magic?
Posted 6/24/15
so Steam Punk with Magic? We could have Magic as a specialty thing. Although steam punk normally doesn't have magic, since it's a video game perhaps that can be the central thing?
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26 / M / San Antonio, Texas
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Posted 6/24/15
Its technical not steam punk since they use chim spheres as fuel and the by product is steam.
Posted 6/24/15
true true. *thinks* unless we had energy spheres of magic that transformed into steam when fed into the engines etc. (i.e. Steam cannot be produced by anything but magic/no fire)
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26 / M / San Antonio, Texas
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Posted 6/24/15
In the lore behind it, it said to be some tech from the ancients or something.
Posted 6/24/15
ah *thinks* hmmmm

heehee we could work some mythology in here XD
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26 / M / San Antonio, Texas
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Posted 6/24/15
But if someone wants to make up their own mythology that would be awesome!
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M / Limbo
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Posted 6/24/15 , edited 6/24/15
Do we want to use the full cardinal system?

And do we want to ever leave the game?
Posted 6/24/15
ooooo tha's a good idea! I like that!!!

So far we have:
World is virtual
Steam-Punk Themed?
If fStem Punk themed then that means, 1920-ish style, right?
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26 / M / San Antonio, Texas
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Posted 6/24/15
Well there are also futuristic steam punk themes, all depends on the person creating the rp.
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M / Limbo
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Posted 6/24/15
A world just waiting to be explored, filled with steampunk ships and a type of magic. Machines collect something called 'aura' which can be converted to basic and advanced elements, depending on the complexity of the machine. Steamships are created this way, collecting aura from wind forces in the sky.

No one knows where aura comes from, but it is believed to be spread throughout the world by wind, and yet is invisible by the naked eye.

No one has managed to convert aura into elements without the assistance of a machine. Blueprints for machines are occasionally found in the world, allowing newer, more complex machines to be made.

(We could do cool stuff with this, like someone creating handheld aura 'armor/exo', weaponry, and tools.)

The virtual world is very large. The exact space is unknown, and the game developer stated that the game servers had practically unlimited storage, allowing for very large world sizes.

(We could also make space steampunk travel, considering the general idea of the game being large.'
(die in game, die in real life.)

A major part of the game is crafting and construction. New and better items have been found, and supposedly the only way to beat the game is from finding a blueprint, hidden somewhere in the world. (dungeon?)

Ancient structures built near mountains have blueprints in them, although they are protected by many different types of creatures and machines, varying from small and weak to massive and lethal.

Civilization is mainly on a relatively large island, where players have constructed a city of machines. Known to players as 'the Isle of Steam', it is the home of most of the playerbase. Other players have left to explore the frontier, in hopes of beating the game. Some have forgotten the world is a game, but others have hope to escape the game at some point.
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26 / M / San Antonio, Texas
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Posted 6/24/15
Dude dude dude just had a fan-gasm!!!!!
Posted 6/25/15
*blinks*
This.....is awesome....

SCORE 100 FOR DRACO!
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M / Limbo
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Posted 6/25/15
Ah, thanks much.

I do try.
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