Post Reply Do you like editing games?
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20 / Cold and High
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Posted 9/9/15 , edited 9/11/15
From editors (maps, characters, objects, stories, voices etc)
What do you like to edit in your games?
What do you want to create?
(theme/worlds, special voices, places, buildings, dialog/story and more)

Me personally like to create anything uniqe I can come up with or try to find limitations on what I can do.
(but mostly never finish anything but creating a lot of content only WIP though...)

Pictures of some content:
(if intersted in such work)

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30 / M / Australia
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Posted 9/11/15
I always had the most fun with setting up levels, the look of them, placing all the assets everywhere to make it look beautiful
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20 / Cold and High
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Posted 9/11/15 , edited 9/11/15

Threebands wrote: I always had the most fun with setting up levels, the look of them, placing all the assets everywhere to make it look beautiful
Oh so you like to make sceneries and maybe making into a good looking picture?
(yeah know of a guy who likes that too)


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24 / M / United States of...
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Posted 9/11/15
Halo 3's forge was always fun. Even if it was always just me and my friends stacking fusion coils and blowing them up.

Joking aside, we saw some pretty unique ideas come from such a simple tool. Jenga, hardwood floor, duck hunt, and "halo on halo", to name a few of my favorite custom maps.
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30 / M / Australia
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Posted 9/12/15
Ahmagerd that desert/outback one looks incredible!
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20 / Cold and High
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Posted 2/8/16
A map maker I adore, wish they could/where able to make playable maps though ;_;

Speed Level Design - A New World - Unity 5 and World Machine
https://www.youtube.com/watch?v=Szm7JtD-54o

I do some, but wish it could have more quality or effort in customaizing or using more time like all the hundres in TF2, Chivlary, Killing Floor, Skyrim and so on.
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40 / M / USA
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Posted 2/8/16
I've spent a decent amount of time on map creation for Portal 2 and Starcraft. Wish more games offered this capability.

Puzzle and RTS games are pretty fun to work with.
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22 / M
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Posted 2/9/16 , edited 2/9/16
I always get lost when creating a character, if that counts. When the game gives me decent control over their appearance it feels like such an important decision, even though you rarely actually see or focus on your character.
I get the same way when I get to build a party or a base or something as well.

When TES IV: Oblivion came out, I spent many hours just trying to make a character that doesn't look fatally ill.
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