Post Reply The new CSGO update?
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21 / M / Kansas
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Posted 9/23/15
What do you guys think about the new update for CSGO, i wont say much because im only a Gold Nova 4 but i am sad they nurfed the M4A1-S......i thought the gun was fine as it was

Also if anyone is my rank on CSGO feel free to send me a message for an add ;D i would like to play with people without being put in a random queue
AP0C 
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Posted 9/24/15
Well, a lot of people have been saying that the m4a1-s is now better for headshots, but personally, I prefer the a4. The dual beretta buff was pretty cool I guess, but I'm most interested in the new skins as everyone else is. I'm Nova 3, so I'd be happy to queue up with ya Just send your steam profile link to me and I'll add ya (My steam name is AP0C)
Posted 9/24/15
What about them animations doe.
AP0C 
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Posted 9/24/15
The defuse animation is decent. I think it's a bit unnecessary, but eh who cares. The weapon switch animations are much more fluid so I think it was a pretty cool addition.
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Posted 9/25/15
Love the new hitboxes, deagle is better because of it. I think the a4 or a1-s is just personal preference now.
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Posted 9/25/15 , edited 9/25/15
Zeus for $100 is great, can get armour and zeus first round now.Been playing for over 7 years I think I know a thing or two if anyone has any questions or needs help optimizing their ping or frame rates.
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Posted 9/25/15
that tentacle porn doe....

I am a nova 4 now as well if you wanna add.
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M / PH3NF1X
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Posted 9/26/15
what tentacle porn
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Posted 9/27/15
I don't know what Valve was trying to do because they failed to balance anything by nerfing the M4A1-S. They only made it almost completely inferior to the A4, so why buy it? It has less ammo and shoots slower. Yes it's a little better at range but the A4 can still compete at long A on Dust 2, while the A1-S is going to get shrekt in any close quarters engagement.

I don't even understand what they're goal was with this. Are they trying to balance the CT and T sides? If so, this isn't how you do it. Maps need to be altered if they want to get rid of the overwhelming CT bias. Does Inferno get any more balanced because of this? Not at all. CT can still smoke banana from nearly anywhere on the map, and there is still only one chokepoint to enter B. Now CTs have a weapon with 30 rounds and better at close quarters, which makes Inferno even more CT sided.

And the Zeus... Who thought that was a good idea? Who thought $100 was a good idea? If it's going to exist in the game, it should cost nearly the same, if not the same as the AWP. Yes that is correct, that would make it useless, and that is the point. It shouldn't be in the game.

Valve have no idea what they are doing with this game. The CSGO dev team needs just a few more members and Valve need to communicate with the community more.
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Posted 9/27/15

Stay_Night wrote:

I don't know what Valve was trying to do because they failed to balance anything by nerfing the M4A1-S. They only made it almost completely inferior to the A4, so why buy it? It has less ammo and shoots slower. Yes it's a little better at range but the A4 can still compete at long A on Dust 2, while the A1-S is going to get shrekt in any close quarters engagement.

I don't even understand what they're goal was with this. Are they trying to balance the CT and T sides? If so, this isn't how you do it. Maps need to be altered if they want to get rid of the overwhelming CT bias. Does Inferno get any more balanced because of this? Not at all. CT can still smoke banana from nearly anywhere on the map, and there is still only one chokepoint to enter B. Now CTs have a weapon with 30 rounds and better at close quarters, which makes Inferno even more CT sided.

And the Zeus... Who thought that was a good idea? Who thought $100 was a good idea? If it's going to exist in the game, it should cost nearly the same, if not the same as the AWP. Yes that is correct, that would make it useless, and that is the point. It shouldn't be in the game.

Valve have no idea what they are doing with this game. The CSGO dev team needs just a few more members and Valve need to communicate with the community more.


There is so much wrong with your biased opinion,

Okay first in CSS they never had the m4a1, it was the m4a1-s and it had 30 rounds
The price has been reduced, and so has the armour penetration, it doesn't shoot slower, it has lower bullet spread whereas the m4 has more recoil and higher bullet spread, with most assault rifles it's better fired in short bursts.

They do not need to alter maps.
You can't have a completely balanced map, and it doesn't NEED to be fair, games like this are supposed to be challenging.

The zeus, is a great idea. Always fun to use & the lower price means you can buy armour and a zeus first round, this game is about private military corporations and security forces fighting militia and private sector mercenaries, I think a taser would be a good idea, having it set to the same price as the AWP is stupid.

You have no idea about what you are talking about, Valve does know what they are doing with the team, you need to do your research and learn your shit, Hidden Path entertainment did most of the development for this game.

They do communicate with the community, hello?

The CSGO update posts on steam, where users and devs talk to each, plus the reddit feeds....

Gosh you are so wrong and bias in every way you make me angry.
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Posted 9/30/15

ExiAHesP wrote:


Stay_Night wrote:

I don't know what Valve was trying to do because they failed to balance anything by nerfing the M4A1-S. They only made it almost completely inferior to the A4, so why buy it? It has less ammo and shoots slower. Yes it's a little better at range but the A4 can still compete at long A on Dust 2, while the A1-S is going to get shrekt in any close quarters engagement.

I don't even understand what they're goal was with this. Are they trying to balance the CT and T sides? If so, this isn't how you do it. Maps need to be altered if they want to get rid of the overwhelming CT bias. Does Inferno get any more balanced because of this? Not at all. CT can still smoke banana from nearly anywhere on the map, and there is still only one chokepoint to enter B. Now CTs have a weapon with 30 rounds and better at close quarters, which makes Inferno even more CT sided.

And the Zeus... Who thought that was a good idea? Who thought $100 was a good idea? If it's going to exist in the game, it should cost nearly the same, if not the same as the AWP. Yes that is correct, that would make it useless, and that is the point. It shouldn't be in the game.

Valve have no idea what they are doing with this game. The CSGO dev team needs just a few more members and Valve need to communicate with the community more.


There is so much wrong with your biased opinion,

Okay first in CSS they never had the m4a1, it was the m4a1-s and it had 30 rounds
The price has been reduced, and so has the armour penetration, it doesn't shoot slower, it has lower bullet spread whereas the m4 has more recoil and higher bullet spread, with most assault rifles it's better fired in short bursts.

They do not need to alter maps.
You can't have a completely balanced map, and it doesn't NEED to be fair, games like this are supposed to be challenging.

The zeus, is a great idea. Always fun to use & the lower price means you can buy armour and a zeus first round, this game is about private military corporations and security forces fighting militia and private sector mercenaries, I think a taser would be a good idea, having it set to the same price as the AWP is stupid.

You have no idea about what you are talking about, Valve does know what they are doing with the team, you need to do your research and learn your shit, Hidden Path entertainment did most of the development for this game.

They do communicate with the community, hello?

The CSGO update posts on steam, where users and devs talk to each, plus the reddit feeds....

Gosh you are so wrong and bias in every way you make me angry.


CSS.... CSS was never a good game so I don't even care about what it did or did not have.

And here's the patch notes. Go read them. That's all that needs to be said. http://blog.counter-strike.net/index.php/category/updates/

And you're right, maps don't need to be completely balanced. NEVER did I say they had to. But no map should be a CT sided stomp like Inferno. On games where map balance was good like 1.6, there were T-sided maps, CT-sided maps, and an 8-7 half wasn't uncommon. In CSGO, there are maps that have dominant CT sides, and no T-sided maps. The only fairly balanced maps in this game right now would be Cache and maybe Mirage imo, but opinions can differ on that. But it's quite obvious that CSGO is way too CT sided.

I'm sure the Zeus is fun to use. And yep just what I expected. You're probably one of those people who jumped on the FPS realism trend and has yet to realize how stupid that is. I don't care about pmcs and security forces fighting militia crap. That's all that needs to be said.

And my my I'm biased? Have you read your post? You are the most ridiculously biased poster on this forum. It's quite obvious you see Valve as gods and nothing they do could be wrong. Valve communicate well? Jesus Christ....

You're most likely a casual player who doesn't really care about game balance. If that's the case, don't try to talk about game balance. You have no clue what you're talking about and players like you make talking possible problems with games so hard because Valve can do nothing wrong in your eyes.


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Posted 10/1/15 , edited 10/1/15

Stay_Night wrote:


ExiAHesP wrote:


Stay_Night wrote:

I don't know what Valve was trying to do because they failed to balance anything by nerfing the M4A1-S. They only made it almost completely inferior to the A4, so why buy it? It has less ammo and shoots slower. Yes it's a little better at range but the A4 can still compete at long A on Dust 2, while the A1-S is going to get shrekt in any close quarters engagement.

I don't even understand what they're goal was with this. Are they trying to balance the CT and T sides? If so, this isn't how you do it. Maps need to be altered if they want to get rid of the overwhelming CT bias. Does Inferno get any more balanced because of this? Not at all. CT can still smoke banana from nearly anywhere on the map, and there is still only one chokepoint to enter B. Now CTs have a weapon with 30 rounds and better at close quarters, which makes Inferno even more CT sided.

And the Zeus... Who thought that was a good idea? Who thought $100 was a good idea? If it's going to exist in the game, it should cost nearly the same, if not the same as the AWP. Yes that is correct, that would make it useless, and that is the point. It shouldn't be in the game.

Valve have no idea what they are doing with this game. The CSGO dev team needs just a few more members and Valve need to communicate with the community more.


There is so much wrong with your biased opinion,

Okay first in CSS they never had the m4a1, it was the m4a1-s and it had 30 rounds
The price has been reduced, and so has the armour penetration, it doesn't shoot slower, it has lower bullet spread whereas the m4 has more recoil and higher bullet spread, with most assault rifles it's better fired in short bursts.

They do not need to alter maps.
You can't have a completely balanced map, and it doesn't NEED to be fair, games like this are supposed to be challenging.

The zeus, is a great idea. Always fun to use & the lower price means you can buy armour and a zeus first round, this game is about private military corporations and security forces fighting militia and private sector mercenaries, I think a taser would be a good idea, having it set to the same price as the AWP is stupid.

You have no idea about what you are talking about, Valve does know what they are doing with the team, you need to do your research and learn your shit, Hidden Path entertainment did most of the development for this game.

They do communicate with the community, hello?

The CSGO update posts on steam, where users and devs talk to each, plus the reddit feeds....

Gosh you are so wrong and bias in every way you make me angry.


CSS.... CSS was never a good game so I don't even care about what it did or did not have.

And here's the patch notes. Go read them. That's all that needs to be said. http://blog.counter-strike.net/index.php/category/updates/

And you're right, maps don't need to be completely balanced. NEVER did I say they had to. But no map should be a CT sided stomp like Inferno. On games where map balance was good like 1.6, there were T-sided maps, CT-sided maps, and an 8-7 half wasn't uncommon. In CSGO, there are maps that have dominant CT sides, and no T-sided maps. The only fairly balanced maps in this game right now would be Cache and maybe Mirage imo, but opinions can differ on that. But it's quite obvious that CSGO is way too CT sided.

I'm sure the Zeus is fun to use. And yep just what I expected. You're probably one of those people who jumped on the FPS realism trend and has yet to realize how stupid that is. I don't care about pmcs and security forces fighting militia crap. That's all that needs to be said.

And my my I'm biased? Have you read your post? You are the most ridiculously biased poster on this forum. It's quite obvious you see Valve as gods and nothing they do could be wrong. Valve communicate well? Jesus Christ....

You're most likely a casual player who doesn't really care about game balance. If that's the case, don't try to talk about game balance. You have no clue what you're talking about and players like you make talking possible problems with games so hard because Valve can do nothing wrong in your eyes.





Shut the fuck up.

Please, just stop.

You are an absolute redundant idiot.

I am not the most biased poster on the forum, you talk shit.

I don't see Valve as gods.

I'm not a casual player, I have 473 hours on record & have been playing Counter Strike for 7 years.

CSS was a good game, you just have a petty bias.

I haven't jumped on any FPS realism trend.

When you know jack shit about this series, & you talk down to someone who has been playing for 7 years I'll make you piss, you don't know fuck all, so shut your uneducated mouth.
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Posted 10/3/15
this got into a really bad corner, real fast yo
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