SAG-AFTRA strike for video games
Posted 9/27/15
http://wilwheaton.net/2015/09/this-is-why-i-support-a-sag-aftra-strike-authorization-for-video-games-and-it-isnt-about-money/

http://www.forbes.com/sites/erikkain/2015/09/24/video-game-voice-actors-may-go-on-strike-and-thats-a-good-thing/

I stumbled upon this while reading a couple of VA twitter posts. I wanted to know what people here think.

I'm not sure where to stand on this. I want to side more with the actors, but I understand where people are coming from concerning developers on this issue.

Granted this is a video game issue I'm discussing here, but a lot of VA's do work in both fields. I'd like for both sides to come out as winners, but maybe that's not possible?
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Posted 9/27/15
I'm all for VA's getting a bigger cut, hopefully they get it.
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Posted 9/27/15
I don't buy a game for the voice actors... if they start doing that we will end up playing games with the actors having more dialog than we have game play.
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Posted 9/27/15

Allonan wrote:

I don't buy a game for the voice actors... if they start doing that we will end up playing games with the actors having more dialog than we have game play.


You must play a lot of non dialogue games then, simple fact of the matter is RPG's and games that are heavily story oriented revolve around the VA's. Then again we're talking mostly anime/rpgs and a select other genres out there so it really doesn't matter if that did happen.

Im sure you will be fine playing boring games with no dialogue.
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Posted 9/27/15 , edited 9/27/15
hard to say, voice actor is a hard thing to do if thats your job and not something on the freetime.
but for fun..
https://www.youtube.com/watch?v=2YzHTt2Pns4
My love for you, is like a truck!
Sogno- 
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Posted 9/27/15
wil wheaton

although i do feel sorry for him having to play one of the most hated characters in tng lol
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Posted 9/27/15 , edited 9/27/15
Go check out IGN and Machinima, they got some interesting opinions out there
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Posted 9/27/15 , edited 9/27/15

Haruna-kai wrote:


Allonan wrote:

I don't buy a game for the voice actors... if they start doing that we will end up playing games with the actors having more dialog than we have game play.


You must play a lot of non dialogue games then, simple fact of the matter is RPG's and games that are heavily story oriented revolve around the VA's. Then again we're talking mostly anime/rpgs and a select other genres out there so it really doesn't matter if that did happen.

Im sure you will be fine playing boring games with no dialogue.


I don't play anime games, so I would say it could matter with those few games... but why attack me for my opinion.. when I have a very valid argument... You can't change a whole industry because of one type of game. I do agree that with Starcraft I would care a little, but at the end of the day I would rather them spend more time making the units and maps and gameplay better. After a series has taken off then you can work out a deal for more money. Still when I pick up a game I don't ever see the names of the voice actors on the front cover and I don't ever find out their names they are just a simple part of the game.
Posted 9/27/15 , edited 9/27/15
My only gripe is developers being unable to hire outside a union. If we're talking about indies or developers with a small budget, it kind of sucks because that's going to take a lot of their profits, practically gambling whether or not their product sells well. It's why Kickstarters for an example, are out there.

On the other hand, SAG does bring up an issue that should have been solved long ago. I mean it's no surprise that voice actors didn't make a lot, but their working conditions and such and on top of getting low pay, brings up why do publishers have so much damning power that no one is willing to confront them with?

I remember the VA actor in GTA IV bringing this issue up that ended up fading away. https://www.techdirt.com/articles/20080521/2330071199.shtml

In all, I don't think this problem exists solely in the video game field. I think we could say it's a widespread problem with all fields. I for one, agree without question, VA's need better working conditions.
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Posted 9/27/15

Allonan wrote:

I don't play anime games and I did play WoW for several years and don't remember caring who's voice it was. Didn't make or brake me buying the game so I don't see a reason to pay these VA's millions of dollars they aren't the reason people are buying these games... I could see the anime games playing a role but to say games in the United States need to pay people more for saying a few lines in a game that for the most part is spent running around (WoW). As for other games I do play Starcraft, which would seem weird now after playing all the other games and they got the same voice actors... I think if the game becomes many games then contracts should be signed because then it matters... but to say everyone gets equal treatment isn't really fare in my opinion because in the end I don't buy a game because of any voice actor and game companies don't advertise using voice actor's names like they do in movies.

Now, I have no clue about anime games so I'm only talking about regular games... the 90 something percent of other games.


Wow voice acting isn't that great to begin with, you're only interacting with the npc's so much. The fact it's been out for 10 years also makes a bit of a difference too.

Real RPG's where you are interacting with npc's are crucial to having good voice actors, aka Borderlands series.

Anime games are regular games fyi, just because you dont play them doesn't mean they aren't regular. Lots of people that watch anime also like the video games based on them or vice versa.

They aren't making millions of dollars nor are they trying to make millions of dollars, anyone that goes into voice acting knows that they're in the business for the love of it not the cash. What they're trying to get is a bit of extra cash from the millions of dollars that the video games do make.

You might not buy a video game based on the voice actors and i'm sure thats the majority of people but there are people who do buy games that do happen to have their favorite voice actors in it. Again refer to borderlands, it has one of the best voice acting i've heard in a game thats non anime based, then you compare that to Morrowind, Skyrim or Oblivion and you will tell the difference right off the back, the voice acting in those games for the most part are bland, very few voice actors so overused voices for most of the games.

Really so many game devs make so much money off the game it really doesn't hurt to kick back a little more to the VA's depending on the games of course.
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Posted 9/27/15

Allonan wrote:

I don't play anime games, so I would say it could matter with those few games... but why attack me for my opinion.. when I have a very valid argument... You can't change a whole industry because of one type of game. I do agree that with Starcraft I would care a little, but at the end of the day I would rather them spend more time making the units and maps and gameplay better. After a series has taken off then you can work out a deal for more money. Still when I pick up a game I don't ever see the names of the voice actors on the front cover and I don't ever find out their names they are just a simple part of the game.


Wasn't meaning it to be an attack, I was a bit annoyed earlier so might of come across more harsh than meaning too.

VA is becoming quite important in most games these days whether it be anime, RPG, Horror or the likes. Look at Halo, COD, etc, some of the most popular games have a ton of VA work in them. Like I said just because you dont look for the VA on the game doesn't mean they aren't there or that people don't look for them. Maybe a little less common in the Western nations vs Japan, due to the amount of different type of games that use VA's over there.

I can't say that a lot of people go for VA but if it's a major game like the Elder Scrolls then it really needs to have good voice acting or it's just a turn off. Back when I was a dub only watcher, the games that had some of my favorite dub VA's in them just made my day. Borderlands 2 is still one of my favorite games because of that reason. Battlefield bad company had great dialogue for the single player story.

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Posted 9/28/15 , edited 9/28/15

Haruna-kai wrote: Wow voice acting isn't that great to begin with, you're only interacting with the npc's so much. The fact it's been out for 10 years also makes a bit of a difference too.

Real RPG's where you are interacting with npc's are crucial to having good voice actors, aka Borderlands series.
you no skyrim?


Witcher 3
- $81 million for development and promotion
- Team size of 240 people
- Up to 1500 worldwide working on it at various points
- Over 500 voice actors contributed to 15 different localizations
- Took 3.5 years
Source: http://www.gamasutra.com/view/news/253228/Video_CD_Projekts_budget_breakdown_of_The_Witcher_3.php

Skyrim
(prices adjusted for inflation)
- $85 million for development and promotion
- Took 3.5 years
- Team size of 90 people
- 83 voice actors
Source:http://www.statisticbrain.com/skyrim-the-elder-scrolls-v-statistics/

also + more for maybe re-used assets from previous titles. (textures/models/sounds/systems) even though some gives more problems and redo or change (for better quallity etc)
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Posted 9/28/15 , edited 9/28/15
Royalties seem fair. The modelers, animators, 2D artists programmers etc need to get a cut too. You never know going in how big the game is going to be so you can't pay them too much but if the game is huge all that money can't just go to the company's vault.
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Posted 3/24/16
Closed because OP nuked.
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