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Post Reply Are you excited for the Nintendo NX ?
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29 / M / B.C, Canada
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Posted 1/9/16 , edited 1/9/16
I am more concerned exact hardware specs aren't being released. Which probably means they'll be releasing yet another underpowered console. I mean is Nintendo allergic to building a console as powerful as it's competitors Sony and Microsoft?
Posted 1/9/16
Never heard of the Nintendo NX until you mentioned it in this thread.
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35 / M / Texas
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Posted 1/9/16
I am excited for the NX. I think Nintendo gets a bad rap for not having all the triple A titles but what they do have is usually really good. I am a bit different though. I'm a dad with children under ten so we play a LOT of what Nintendo puts out.

I will get the NX the day it's released.
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Posted 1/10/16
Just want to know what it is. New 3DS came out in 2015 so theres a slim chance it might not be a handheld. Overall just really curious what it'll be.
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Rabbit Horse
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Posted 1/10/16

Spartan-052 wrote:

Just want to know what it is. New 3DS came out in 2015 so theres a slim chance it might not be a handheld. Overall just really curious what it'll be.


an overpowered (not really) console - handheld hybrid that can have it's graphics generated by online servers and have a touch-based controls that can be customized by the game companies. or something like that i'm guessing.
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Posted 1/10/16

namealreadytaken wrote:



an overpowered (not really) console - handheld hybrid that can have it's graphics generated by online servers and have a touch-based controls that can be customized by the game companies. or something like that i'm guessing.


Yeah but that kind of thing is just begging for server lag, texture pop galore, and outright service outage. Nothing will beat the stability of native processing power which is why Sony and Microsoft went with their 8 core processors, 8 gigs of ram, though only about 5 is available to developers and that sweet AMD GPU ( well sweet from a console point of view) 1.84 teraflop for the PS4 and 1.31 teraflop for the Xbox One.

Nintendo has to catch up with the times, there is no reason to purposely limit the power of their console. Regardless of your target audience increased processing power is never a bad thing. And both Sony and Microsoft have proven decent power can be had for under $500.
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Posted 1/10/16 , edited 1/10/16

Ranwolf wrote:


namealreadytaken wrote:



an overpowered (not really) console - handheld hybrid that can have it's graphics generated by online servers and have a touch-based controls that can be customized by the game companies. or something like that i'm guessing.


Yeah but that kind of thing is just begging for server lag, texture pop galore, and outright service outage. Nothing will beat the stability of native processing power which is why Sony and Microsoft went with their 8 core processors, 8 gigs of ram, though only about 5 is available to developers and that sweet AMD GPU ( well sweet from a console point of view) 1.84 teraflop for the PS4 and 1.31 teraflop for the Xbox One.

Nintendo has to catch up with the times, there is no reason to purposely limit the power of their console. Regardless of your target audience increased processing power is never a bad thing. And both Sony and Microsoft have proven decent power can be had for under $500.


i think server-based graphics processing might work fine in Asia, but it might be a problem in places like the US or worse, developing countries (apparently, in some developing countries, they only get 1mbps lol)

. native processing power is definitely better, but it might be more costly - which is probably why Nintendo is always behind when it comes to graphics. from a business perspective, making a powerful console with the latest graphics technology is not necessarily a good thing - look at the wii - it's barely more powerful than a game cube, objectively inferior to ps 3 / xbox 360 graphics-wise, but sold like hot-cakes, to the point where Sony and Microsoft both decided to copy the Wii, without much success.
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Posted 1/10/16

namealreadytaken wrote:



i think server-based graphics processing might work fine in Asia, but it might be a problem in places like the US or worse, developing countries (apparently, in some developing countries, they only get 1mbps lol)

. native processing power is definitely better, but it might be more costly - which is probably why Nintendo is always behind when it comes to graphics. from a business perspective, making a powerful console with the latest graphics technology is not necessarily a good thing - look at the wii - it's barely more powerful than a game cube, objectively inferior to ps 3 / xbox 360 graphics-wise, but sold like hot-cakes, to the point where Sony and Microsoft both decided to copy the Wii, without much success.


That's another thing I don't like about the concept of server based graphics. It is far too dependent on the quality of one's internet connection. And while that isn't a problem in places like Japan or South Korea where even in a subway tunnel the wifi signal is damn good the rest of the world isn't so wired. And in particularity the North American continent, where the only real choice for an online connection of sufficient quality is in my opinion fiber optic which can get pricey and is only available in specific areas.

Yes the Wii sold rather well, especially given how so many of it's titles were of a niche variety. But over time Sony and Microsoft's sales and profits have far exceeded the temporary gains the Wii gave Nintendo. Furthermore the Wii was followed by the disaster that was the Wii U. Were as the Xbox 360 and PS3 were followed by their well selling next gen counterparts.

Nintendo has been riding the coattails of it's own nostalgia far too long and it's showing in it's sales numbers. Don't get me wrong, I admire Nintendo for starting the gaming revolution but it's been awhile since it's products have been more then temporary blips on the gaming market. I just hope the NX can make Nintendo a serious competitor again. I'd really hate to see Nintendo go the way of Sega.
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Posted 1/11/16
Too early. But hopefully devs get the oh-so-important power they've been wanting from the Wii U. Seriously, there are a lot of great games for the NES and these western devs are ignoring the Wii U because it's not as powerful as its competitors. Then again, only graphics matter to western devs.
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Rabbit Horse
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Posted 1/11/16
those only caring about graphics never played Super Mario Maker.
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Posted 1/11/16

mid012 wrote:

Too early. But hopefully devs get the oh-so-important power they've been wanting from the Wii U. Seriously, there are a lot of great games for the NES and these western devs are ignoring the Wii U because it's not as powerful as its competitors. Then again, only graphics matter to western devs.


Ya know processing power doesn't only help graphics. It makes making bigger games easier, it helps stability of the game, increases the amount of features a developer can put in , and much more. Western Developers like more power simply because of that. I mean who the hell wants a game with limited features?
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M / Adanac
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Posted 1/11/16 , edited 1/11/16
You have to adapt to the hardware. You don't have to push a console to its limits to make a fun game but devs most of the time strive for perfect looks first and foremost.
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Rabbit Horse
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Posted 1/11/16
nope. devs strive for a game they think will sell, and more often, that translates to "better graphics = better appeal = better sell"
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Posted 1/11/16

namealreadytaken wrote:

nope. devs strive for a game they think will sell, and more often, that translates to "better graphics = better appeal = better sell"


there you go. The main thing is still graphics.
Posted 1/11/16 , edited 1/11/16

namealreadytaken wrote:

those only caring about graphics never played Super Mario Maker.


Personally, the graphics are the last reason I wouldn't play Mario Maker. For the price I am not interested in a map editor (pretty limited one as far as editors go) for Mario or wading through pages of community created dreck to find the gems much less playing them. As a stand alone game it strikes me as particularly lazy.






namealreadytaken wrote:

nope. devs strive for a game they think will sell, and more often, that translates to "better graphics = better appeal = better sell"


That can be carried too far. If it's pretty but runs like crap (eg AC:Unity and the PC version of Arkham Knight) people aren't going to be happy. Likewise if it runs ok but is all flash and little substance much like The Order 1886, which while praised for it's visuals and well executed story wasn't all that well received by gamers or critics who gave it mostly middling reviews cause of its short campaign and none existent replay.

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