Post Reply Making a review of Street Fighter (General) and Soulcalibur V (Aka Stupid)
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23 / M
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Posted 1/24/16
First off this isnt the full review and forgive me if this violates any rules but it needs to be said somewhere.

So lately I've been researching fighting games that I've come across some interesting things that people should listen to.

First off I'm going to make a full review on multiple fighting games at once showing a connection between Human mental properties and thinking and virtual video game fighting AKA Fighting Games and also relevance between tactics used in fighting games that origin from actual fighting and some translating into virtual gaming.

But for the most part expect me to reveal why Soulcalibur V is a heap of nonsense and a step away from a button masher while SC2 is freaking incredible (I haven't really played SC3 seriously like these games) and Street fighter is SUPER unbalanced and they retain these "Street Fighter" formulas thinking their good but ignoring what makes a good fighting game or even how relevant to the number of mistakes a normal character can make until they die or "KO" and how many millions a hulking grapple character can make and the lack of properties and movement options Street Fighter games have in comparison to others like King of Fighters XIII or even Smash 4 that where KOF13 and Smash4 stay relevant to similar tactics to actual fighting (NOT TOTALLY BUT RELEVANT SINCE ITS A VIDEO GAME).

And its bothersome that people are like "bleh! SCV is more competitive than the other ones!" when its again, missing elements and a step away from being a button masher unlike the second game I bought on PS3 and Parrying is a natural motion like actual sword fighting and also many other things to discuss that would be drawing connections with all these games that are Relevant to actual fighting in some ways.

Plus heres a picture I drew up before going to sleep to show an idea of what your going to see in the video. xD
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25 / M / Bmore
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Posted 1/26/16
Cool someone who likes fighters like me ^^ But I would just have to disagree with in in saying that Street Fighter is an unbalanced game, especially when it comes to grapplers. Grapplers are known as noob stompers for a reason. They output high damage in a single move that requires them to be close to the opponent. Unless someone knows proper spacing and safe block strings against such a character they just get thrown all day for free. But when experienced players go up against a grappler, they expose all of the numerous flaws in one. In the last major SF4 tournament there were only 3 people using a grappler out of 32, with only one making top 8. Is it annoying to play against? Yeah for sure. But once you get your proper spacing down life is way easier :D
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Posted 1/27/16 , edited 1/27/16

Cool someone who likes fighters like me ^^ But I would just have to disagree with in in saying that Street Fighter is an unbalanced game, especially when it comes to grapplers. Grapplers are known as noob stompers for a reason. They output high damage in a single move that requires them to be close to the opponent. Unless someone knows proper spacing and safe block strings against such a character they just get thrown all day for free. But when experienced players go up against a grappler, they expose all of the numerous flaws in one. In the last major SF4 tournament there were only 3 people using a grappler out of 32, with only one making top 8. Is it annoying to play against? Yeah for sure. But once you get your proper spacing down life is way easier :D


Oh dude we could probably play some fighters if you want =D

Which ones do you own?

Also, like I'm not trying to piss off anyone, though I wouldnt care too much if people were mad, but there's a number of games that people are like "Oh its so good" when its utter garbage. And I wanna make video games and when that time comes, I don't wanna feed my consumers garbage.

Also this is true what your saying however I'm deeming it unfair due to the supplement the game provides with any character due to the Non-Grapple character incapable of making too many mistakes- in fact only very few due to such damage output and also the amount of health Grapple characters are supplied with.

They're may indeed exist strategy to combat them but it doesn't excuse that its unbalanced, I'm weighting how much a player is supplied in a "Competitive" environment.

Not only that but Zangief not only has these things but also the power to become invulnerable and the effect of grapples are unblockable and also instant.
Not only that he has a version that allows him to charge at you, if not only that, an EX Super armor Version if I remember correctly ( I think I remember one) but Grapple characters arnt the main issue, you could just project M that sh*t and ban them, the main issue is lack of movement options that KoF XIII provides (and its AWESOME) and other games like Blaz Blue and Smash 4 (Oh btw, T Hawk can fly through the air, the dude who has the largest health in the game if I recall)

Plus Ken is a Gigantic problem, like think of this, if Soulcalibur had Mitsurugi and Mitsuyuki (the faster version of Mitsurugi) and two players
at the same skill level and they know eachother well, Mitsuyuki will verly likely always win if he understands that he can meet all his attacks, even if he doesnt do as much damage, it can be done that Mitsuyuki can punish at an alarming rate, which in deed Mitsuyuki doesnt exist but even if he did, Soulcalibur 2 is such a diverse and awesome game, you can still make the right moves and still win, probably why many clone characters dont exist in Soulcalibur games because the designers understood this, Smash 4's Clone characters are pretty creative since that operate differently and their moves are very swapped and altered, Ken is %98 Ryu but faster and his Damage output seems unaffected and not only that the Street Fighter games lack the diversity to get around these things and ESPECIALLY LEAGUE OF LEGENDS SUCKS due to the limitations of and lack of these diverse options of game play.

League of Legends? Think of this, Im playing Soulcalibur 2 and im on my last legs of Health, but doing the right moves, I can still win, even at a disadvantage, Splatoon? I could Free Batlle with people who're f*cking Lv 30 or 40 or even 50 and be toting crazy perks and build and im still starting that game so I had few Item perks, Im clearly at a disadvantage, but I can and have won against these dudes because I played the game correctly because A) its Diverse and Perks help but dont completely determine the outcome UNLIKE LEAGUE OF LEGENDS "Oh, they're to strong?!" then you explode from Surrendering, seriously, ask anyone who plays that, when your at a disadvantage in the game of LoL, they usually say "Its pointless" THEY SAY THAT AND DO THAT VERY THING, But my reveiw of LoL is a story for another day and maybe very soon...
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25 / M / Bmore
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Posted 1/27/16
Well balance means that a character has pros and cons. Something they have better than most characters or unique, and something that they can be taken advantage of. So naturally each character does better or worse depending on the matchup. There are a couple of actually op characters based off of the agreement in the community but you didn't list either of them. If you want a game with zero variables then play like checkers or chess. If you want a game that tests your various skills then play a fighter
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23 / M
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Posted 1/28/16

Well balance means that a character has pros and cons. Something they have better than most characters or unique, and something that they can be taken advantage of. So naturally each character does better or worse depending on the matchup. There are a couple of actually op characters based off of the agreement in the community but you didn't list either of them. If you want a game with zero variables then play like checkers or chess. If you want a game that tests your various skills then play a fighter


No... this is almost the opposite of what I'm saying, Street Fighter lacks diversity and movement options to where these things wouldn't be a real problem.
Grapple characters concept isnt bad in its self however because how overly supplied they are with advantages in SF games they're ridiculous however there is a Game called Vanguard Princess that had a Grapple girl that her grapples had a catch to use them since they had a wind up or startup delay, but its still alittle OP but its a step in the right direction.

But really lets wait until the reveiw! xD

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19 / M / Indiana
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Posted 8/17/16
Do you guys have PSN?
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39 / M / Connecticut, USA
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Posted 8/18/16
There was one problem with SC II on the GC...Link owned everyone! That version was not balanced.
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