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Post Reply The beginning of true VR
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23 / M / Texas
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Posted 2/4/16
It would be nice to actually beat the crap out of someone and not get sued for it. So come on virtual reality!
Kintor 
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Posted 2/4/16 , edited 2/4/16

eclair-lumiere wrote:

Here are my reasons for hating this:

1) Why are we bothering to invent this when it isn't needed? Such advanced technology must cost a lot of money and resources which could be better spent on developing cures for diseases.
2) Something hardwired into your head doesn't sound safe at all. Something controlling your brain that manipulates your five senses? That sounds very dangerous to me. It will most likely cause brain damage or comas.
3) VR means that you can play video games but it feels as if you are actually in the game. So, where do we draw the line between fiction and reality? If somebody for example gets raped during one of these games, then do we classify it as rape? It felt real and they had no control over it, so they will be traumatised...but on the other hand it wasn't real life. Is it a crime? Is it not?
4) If VR becomes a reality then the possibility of an incident like in SAO also becomes a reality.
5) If people are constantly logged in to these games where they can kill others and it feels real, how long before people start to forget what is real and what isn't, and accidentally kill people in real life?
6) If people log in to these games and enjoy experiencing virtual reality, then will we all just stop caring about the real world? Will people just give up trying to make the world better because you can stick a helmet on and forget about it? I know the world is pretty bleak right now, but running away from it won't help.

Thanks for replying to my post eclair-lumiere; I know it's been nearly a week since this thread became in active but I still appreciate that you took the time to explain your thoughts on what has clearly became a hot-button issue for you.

With that said, I would have liked you to talk about the direct implications of a brain-computer interface in terms of prosthetics. As much as VR is the topic of this thread I think that artificial limbs (among other prosthetics) will be created soon then any kind of full-sensory VR system. Since artificial limbs only require input to the brain for that part of the body, as opposed to the need for a complete set of sensory inputs required in order to pipe VR experiences directly into a person's brain. Regardless, I can see that VR itself is the cause for your concern and as such I endeavour to absolve your misgivings about this new technology.

From what I gather from your post, your central concern is that VR will become so real that people won't be able to tell the difference between the physical world and the virtual world. In response I say that making VR just like the physical world would be a complete waste of potential. I know that The Matrix is a cool movie but creating a virtual world to match a physical place just wouldn't be a great use of the technology. Rather, the power of VR is that it can take the lessons of video games that create virtual worlds that just wouldn't be possible in the physical world. This could be vast virtual landscapes designed specifically to be used with whatever gameplay mechanics become central to the VR system. In this manner there's no danger of losing track of what's physical and what's virtual, both will be distinct spheres of reality.

Of course, that's not to say that the physical world and the virtual world will remain separate, far from it in fact. As digital technology continues to improve people's lives have become increasingly intertwined with their activities on the internet. Today everything from a person's job to their close circle of friends can be shape by their online interactions; which is reflected in the actions they take in the physical world, the places they see and the people they meet along the way. The advent of VR technology, even without the aid of a brain-computer interface, will only see this trend increase. People will soon do things in the physical world with a view towards improving their standing in the virtual world, while conversely experiences in the virtual world will direct a person's priorities in the physical world.

You see, it's not about choosing one world over the other. You can deny the power of VR and ignore the virtual world, believing there is some sort of purity in an entirely physical existence, but this will only leave you socially isolated as the world rapidly shares information like never before. On the other hand you could try and use VR to disappear into the virtual world, trying to ignore the fact that the neurons which comprise your brain still remains a physical object outside the virtual world, but this will only leave you extremely vulnerable and unable to act against any threats in the physical world. Instead, the smart move is to acknowledge that both the physical world and the virtual are two inseparable parts of the same whole, that only by living both worlds at the same time you will be able to thrive as an individual.
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Posted 2/4/16
so can we have vr hentai now?
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F / Colorado
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Posted 2/4/16
It's already been done, just solidifying the existence.
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