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Post Reply Google achieves AI 'breakthrough' by beating Go champion
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Posted 1/28/16 , edited 1/28/16
After reading this article I thought about Skynet. lol

http://www.bbc.com/news/technology-35420579?SThisFB



A Google artificial intelligence program has beaten the European champion of the board game Go.

The Chinese game is viewed as a much tougher challenge than chess for computers because there are many more ways a Go match can play out.

The tech company's DeepMind division said its software had beaten its human rival five games to nil.


One independent expert called it a breakthrough for AI with potentially far-reaching consequences.

The achievement was announced to coincide with the publication of a paper, in the scientific journal Nature, detailing the techniques used.

Earlier on Wednesday, Facebook's chief executive had said its own AI project had been "getting close" to beating humans at Go.

But the research he referred to indicated its software was ranked only as an "advanced amateur" and not a "professional level" player.

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Posted 1/28/16
That's not
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Rabbit Horse
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Posted 1/28/16
pretty much this:
https://xkcd.com/948/
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Posted 1/28/16
But can robots do this! *Feigns non existence*.
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Posted 1/28/16
This news makes me want to kill myself
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Hoosierville
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Posted 1/28/16 , edited 1/28/16
I'll be impressed when they can make an AI that can successfully play an RTS without cheating or knowing where all your units are. Right now they just simulate all possible moves and pick the best every time which is unrealistic outside of a lab.
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Posted 1/28/16

Rujikin wrote:

I'll be impressed when they can make an AI that can successfully play an RTS without cheating or knowing where all your units are. Right now they just simulate all possible moves and pick the best every time which is unrealistic outside of a lab.


If you had bothered to read the article, Rujikin, you would know that is not the case here. As with many problems in computer science, Go provides too many possibilities to look at them all individually. The researchers actually used many previously played games of Go and several different algorithms to teach the computer how to play. Obviously, it is not actually an intelligent machine, but it is far from the simplistic feat you've painted it as.

Posted 1/28/16 , edited 1/28/16
Chess is trivial compared to Go with 10^120 possible games v. 10^761 for Go. In chess there are roughly 25 possible moves per turn where Go has about 250 and scales exponentially with board size.

10^120:



10^760:


https://en.wikipedia.org/wiki/Game_complexity
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Posted 1/28/16 , edited 1/28/16
ill be impressed if they can get a robot to beat martial arts grandmasters at their own game 100%
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Posted 1/28/16
so, when will it be beating a chinese champion? no offense, but beating europe at Go is like beating mexico's all-star basketball team. impressive, but it doesnt exactly make you the best.
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Posted 1/28/16
AI will never beat a human in snakes and ladders 100% of the time
unless it cheats ofc
Posted 1/29/16
I want to see what happens when they're set up to play RTS effectively, like DOTA or Starcraft.
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Posted 1/29/16 , edited 1/29/16

Trewill91 wrote:

so, when will it be beating a chinese champion? no offense, but beating europe at Go is like beating mexico's all-star basketball team. impressive, but it doesnt exactly make you the best.


In March they'll play the south korean world champion. For now beating "just" an european professional is already quite a feat and leagues above all other Go AIs ever made. But yeah. Very curious to see how it fares against the very best human.

Also this AI does not work at all by just trying all possible moves. As has been said: That is impossible. There are more possible moves to make than atoms in the universe. The AI by google mimics actually pretty well how humans play. It has a system to judge which moves might be the best one and another system to experiement a few moves ahead only based on those good moves. It learned what a good move is basically. Learnt as in "it has a huge pile of numbers that define a complex function and those numbers were tuned to play Go using automatic methods".

And yeah I'd love for them to tackle Starcraft as well. With a 300 APM limit for the AI. Win by strategy, not raw APM.
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Posted 1/29/16

Cola_Colin wrote:
. There are more possible moves to make than atoms in the universe.

I love statements like this. Science is still unsure if the Universe is finite. There is every possibility it is not.

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Posted 1/29/16 , edited 1/29/16
I had go app before after reading Hikaru no go.

After playing, all I knew is that it's more complicated than Othello and it's mostly capturing/restraining your opponent within a diamond or triangle. Good luck doing the Hand of God on that shit.
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