[Visual Novel] Carpe Diem: Reboot
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Posted 5/19/16 , edited 5/20/16

Hi, guys! I'm an aspiring game dev and I started with making visual novel as a baby step to the industry. My first work is a short kinetic novel titled 'Carpe Diem'. It is published on Steam and has been well-received by the people, sitting at 91% positive out of 4000+ reviews.

Carpe Diem on Steam: http://store.steampowered.com/app/423880/

This inspired me to make a sequel, another visual novel, but this time with improved assets (art, writing, music, and interface). The title of the sequel is 'Carpe Diem: Reboot' and it will continue exactly where the previous one left off. The story will revolve around Ai and her struggles, and a new main female character will also be introduced. I plan to include mini-games in it to deviate a bit from the old-school pure-text story like the prequel.


Jung, a shut-in programmer, has created an artificial intelligence girl whose life is bound to end very soon. Will you try to save her?

It is up on Kickstarter and Steam Greenlight for people who are interested in supporting it. You can also check the links for more information about the game, like art samples, music samples, and the general synopsis. I would really appreciate the support of those who are interested in this project.

Kickstarter: https://www.kickstarter.com/projects/178238554/carpe-diem-reboot

Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=681290328

If you have seen my previous work, feel free to drop some feedback in this thread. As well as if you have suggestions or questions about this project. I'd be happy to answer them. Thanks!
Guest Pass Litter Moderator
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Posted 12/24/17 , edited 12/24/17
Year-end cleanup. Closing threads with no new posts since 12/31/2016.
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