Post Reply Did you ever write an intro or story to go with a game deck?
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38 / M / Kentucky
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Posted 6/2/16
I used to play an online card game called Chron X. Loved that game and used to win the weekly Uncommon/Common tournament regularly. I loved my favorite deck so much I finally shared it with a site that was posting deck concepts and the mini-story/intro I wrote for it which went:

Angelic Nightmare

"The panicked wailing of those being taken away for sentencing during the current UN Warcrimes Tribunal doesn't phase the zealous programmers who busily finish their work unto death between the infrequent sessions and roundups of criminals. Their mind's are fixed on a higher plane and dreams of Angels assault their being as they collapse at their terminals having released their programs into their employer's network. Electricity arches into the sky, briefly illuminating the small and fragile Hive Headquarters of a new global power. Also revealed is the wreckage and carnage of bodies and equipment disproving the Headquarters apartment vulnerability. A vast array of mechanized defensive assets from all parts and divisions of the world stands arranged defensively around the HQ. The dark clouds rolling so heavily in the sky part suddenly as Angel's descend from the heaven's to strike about them with the full fury of their wrath in enemies nearby cities... "

So, that was really the only card game like that I played, but I enjoyed writing something to give the deck a life of it's own. Most of the reemphasised terminology in the intro related to key cards in the deck. UN Warcrimes Tribunal, took away one organic asset per turn when played from either player. I know alot of people used to play MTG, Pokemon, or maybe Rage. That's just the few I can remember. Have any deck concept stories?
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46 / F / Reston, VA, USA
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Posted 6/2/16
I can't say I ever wrote a story to go with card decks of any game. However, my friends and I would often roll up characters for MERPing and write extensive background stories about the character. I think sometimes we actually had more fun rolling up new characters so we could come up with backgrounds than we did playing the actual games.
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