Post Reply Things you know before playing MMO's (rant)
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22 / M / where stalkers ar...
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Posted 8/28/16
To Sum up the points to those who don't feel like watching (I sometimes don't when people post MMO related videos)

https://www.youtube.com/watch?v=f2w_UslfRRk

Things you should know when playing MMO's and deciding its worth investing in


1.) Publisher and Developer history
2.) Thier view on cash shop and marketing
3.) If the game is made to inconvenience you severely until you spend money?
4.) Do the characters allow you to be unique
5.) Can you be competitive without soul-sucking hours of gameplay
6.) Is the RNG fair and just for free to play and paying players

The end of the video are personal criticisms of the Genre But I still love it
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47 / M / Auburn, Washington
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Posted 8/28/16
Minor criticism: your background music is too loud and makes it REALLY hard to concentrate on what you're saying.

And what you're saying NEEDS concentration, because it's complex and intelligent and really very well-formed.

I don't know if you want to have a discussion here or not, but I totally enjoyed your video and whacked subscribe.

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20 / M / Imoutoland!
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Posted 8/28/16
Free2play is cancerous, especially in regards to grind, gachapons, and various other things people will do to trump up the charges.

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37 / M / SW Ontario, Canada
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Posted 8/28/16
MMOs are such a tricky thing given that to really support their own existence they have to inherently appeal to as wide an audience as possible. It's the only genre of gaming where you really need to appeal to everyone from the casual player to the devoted RPer to the hardcore raider to the PVP monster all in fairly equal amounts to really thrive. And, of course, the fairly recent addition of Free To Play and Cash Shops only makes that balancing act even harder.

I don't envy the jobs of MMO developers/designers but I agree as a player in e genre that it's very easy to invest a lot of time (and potentially money) into, players really should do a little research before they get themselves too sucked in by pretty graphics or an interesting concept.
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Posted 8/28/16
MMOs today aren't easy to invest either time or money into, because they've moved away from the grinding aspects and just put all the rewards on silver platters for their loudest and least involved customer base.
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22 / M / where stalkers ar...
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Posted 8/28/16 , edited 8/28/16
the biggest thing I wanted to say to players was about the business tactics as someone who spent 1000$ on a mmo that has shut down lol but I understand its my choice but I just want to get players discussing some shady business practices

I think the genre can cater to all the need from casuals to hardcores if we went back to subscriptions and eeping promises with the community. like Runescape and WOW and Elder scrolls are all sttill there with a steady fanbase but it is a tough job for the developers but I feel the marketing and pay models can be done better

I have anyone heard about the recent fraudulent promises of a console game called No Mans Sky ?
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