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F / Liese Maxia
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Posted 11/6/16 , edited 11/9/16
-- World Facts --



World Name: Ellesmir

Was a peaceful world, until a group of Necromancers decided to try and resurrect a dark menace to bring dark order, and the world to it's knees.
It is a world filled with magic, dragons, mystical creatures, airships, and races of many kinds.
There are other unknown mysteries of the world yet to been seen, or unlocked. What will it lead to?

Settings: Fantasy

Questions? Just ask.
Creator
8357 cr points
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F / Liese Maxia
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Posted 11/6/16 , edited 25 days ago
-- Race Facts --



  • Human, basic, nothing really needs to be said. Excels better in strength.
  • Elf, a race that excels better in magic and archery. Most are nature lovers.
  • Special (Half-human, Half-something else), a mix race, advantage of being good at most things depending on their halves.
  • Demon, creatures of the underworld, summoned by necromancers. Not well liked.
  • Lycan/Werewolf, creatures of the wild, also not well liked. Has great speed and power when in werewolf form.
    - Transformations: Full lycan/werewolf can change anytime, where half, only changes during full moons.
  • Vampire, creatures of the night who fests on others for blood.
  • Dwarf, a race shorter then all, but skilled at blacksmith.
  • Creator
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    F / Liese Maxia
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    Posted 11/6/16 , edited 21 days ago
    -- Class Facts --
    You're only allowed one class per character. Special permission is need for the Master classes. Am I missing any classes you feel needs to be added, please tell me.

    The titles are pretty straight forward, if you don't have a clue do not hesitate to look up the class. Some or most are inspired by others.


    -- Basic --
  • Fighter
  • Knight
  • Wizard/Mage
  • Cleric
  • Thief
  • Bard
  • Archer
  • Lancer

    -- Advanced ---
  • Paladin
  • Gunslinger
  • Dragoon
  • Alchemist
  • Necromancer
  • Pure Sorcerer
  • Ninja
  • Samurai
  • Berserker
  • Assassin

    -- Master --
  • Ruler
  • Trickster (Jack of all Trades)
  • Summoner

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    F / Liese Maxia
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    Posted 24 days ago , edited 24 days ago
    -- Alliances --

    A set of groups formed in the world of Ellesmir, be part of, or dispose of. Your call.
    Some titles are self explanatory.



  • Bandits. (nuff said)
  • Hunters, a group that hunts and kills Vampires, Werewolves, and half-beasts.
  • Mercenaries.
  • Slayers, a group who specializes in seeking and killing Dragons, Mythical Creatures, Giants, and anything out of the ordinary.
  • The Dark Circle, the group of Necromancers trying to resurrect the dark menace.
  • The Order of Aphrodite, a group of women who's only purpose is to spread love, and peace in the land. A calm to the people in need. Do not let their looks fool you, they can hold their own.
  • Werewolf Clan
  • Council Of Vyres, a council of the leading members of Vampire families (feel free to create your own vampire family and dictate if your character sits on the council)
  • Forest Elves, elves residing outside and into the nature. They don't take kindly to outsiders, trending their camps.
  • Knight Brigade, a group of knights sworn loyalty to the king of their city, whichever it may be.
  • Blacksmiths Guild, a group made up of Dwarfs who works on creating strong weaponry for a price of course. Made up of the best in the world.

  • Heroes of Magna, the legendary set of Heroes destine to protect the world. Currently none of this era has been formed.
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