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The Last Guardian - December 6th 2016
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Posted 12/7/16 , edited 12/8/16

Elektrolysis wrote:

Yep, looks like the game is as short as I'd thought it'd be so I'll just wait for a sale before I bother with it.


i just got the game from Bestbuy buy 2 get 1 free

i'm a new PS4 owner so this is like all you can eat buffet

i think i have about 50+ games for my new PS4 :)

The last guardian and FFXV were $31 each (tax included so it's not bad




HamburgesaAsesina wrote:

My copy of the game is arriving on Friday, I kind of regret shelling out $100+ for the collector's edition though.



if you can leave that collector's edition as is.. i think 5+ years from now i think you can get $250 or $300 for it
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Posted 12/8/16 , edited 12/9/16
I wonder if there'll be a bonus for completing the game twice like Ico. It was worth experiencing that game twice for those watermelons.

Anyway, getting the game as a gift so length vs cost hasn't been an effect on me. I've always enjoyed experiencing the moments from these games and I'm sure this won't be any different for me.
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Posted 12/8/16 , edited 12/9/16
I asked my mother-in-law to buy it for me for Christmas. I love Shadow of the Colossus and Ico, so I imagine I will enjoy this one as well - don't mind much about the frame rate, dips only really bother me for first-person games. And 10 hours seems fine, to me. If it's half as good as the other two Fumito Ueda games, I'll replay it three or four times anyway.

I'd like to get it now, but I just bought a PS4 so I don't really have the money for it.
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Posted 12/8/16 , edited 12/9/16

rabbi2himself wrote:

I wonder if there'll be a bonus for completing the game twice like Ico. It was worth experiencing that game twice for those watermelons.

Anyway, getting the game as a gift so length vs cost hasn't been an effect on me. I've always enjoyed experiencing the moments from these games and I'm sure this won't be any different for me.




another user mentioned about having some trophy if beating the game after certain hours


you could check the trophy list to see if there's any trophy for replay.. or maybe some guide

i think ico and sotc have some extra weapons/equipements that you can unlock.. maybe they will do the same for the last guardian



pansyforyourthoughts wrote:

I asked my mother-in-law to buy it for me for Christmas. I love Shadow of the Colossus and Ico, so I imagine I will enjoy this one as well - don't mind much about the frame rate, dips only really bother me for first-person games. And 10 hours seems fine, to me. If it's half as good as the other two Fumito Ueda games, I'll replay it three or four times anyway.

I'd like to get it now, but I just bought a PS4 so I don't really have the money for it.


take advantage of buy 2 get 1 free from best buy this week

without gamer club unlocked membership ($30 for 2 year) then it's $40 each game..

with the gamer club unlocked membership then it's around $32 each game
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Posted 12/11/16 , edited 12/11/16
Just finished the game yesterday and my thoughts are complicated.

Game length isn't usually an issue for me but it seems to be a big point of discussion for this game. It took around 14 hours totally blind so it does have some length to it and due to the structure of the game itself I think getting under 5 hours for the trophy may actually be tough. It's a pretty linear experience without a lot of real exploration or puzzles you can cut time on once you know the solution to them.

The technical issues (low inconsistent frame rate, crap camera) that you can't help but notice early on never really grew into massive issues for me. They're there and are worthy of comment, of course, but they actually aren't among the biggest issues I had with the game.

The biggest issues I had were the repetition and how useless the main character is (combined with how terrible he can be to control), and both of these actually do tie back into the longer than expected length of the game but in bad ways. Frankly, there just isn't much variety in the game. I'm fine with the environment not really changing much from start to end but the gameplay itself is very limited. There just aren't many real puzzles or moments open to exploration. It almost always just boils down to "here's a door that's Trico sized but is locked so find a way around as the boy and open it from the other side" and that is almost always just accomplished by going through a boy-sized hole/door/window and making a small loop to the door switch. The times the game does vary it up, it often works fairly well but even those moments often just end up being repeated due to the game length. Even the "Oh shit" cinematic moments that the game manages lose their luster when basically the same thing happens again and again and again.

I really have to say that the main character may just be one of my most hated characters, if not my most hated character, in gaming. He has no real personality or development at all and, in gameplay terms, he feels useless. He grips onto things you don't want him to. He runs into walls and then falls down, and takes several hours to get back up. In the few focused combat moments in the game he is basically reduced to bumping into enemies (which of course makes him fall down) and trying not to get killed while Trico actually does everything. I'm not saying he has to be a capable action hero, but at least characters like Ico are still capable while not being action stars or other "defenseless" characters in other games have ways of not just being a liability. Oh, and he stupidly ragdolls all over the place and basically does an "I have to pee" dance whenever there's a dangerous situation going on. Once again, this may not be as bad in a shorter game but when you're stuck with this useless annoying character for 10+ hours it just gets really old.

All that negativity aside, when the game works, it really does work. The environmental design is beautiful, the story is engrossing if sparsely told, the design aesthetic is great. There are some definite moments that will take your breath away. The few real puzzles there are are well designed. And Trico, on par with the developers intentions, really does feel like an actual living, breathing creature. He doesn't always do what you want him to but I never had as much trouble getting him to cooperate as others have, and I largely found his independent nature more charming than frustrating. In the end, Last Guardian basically ended up a game that I loved moments of, hated moments of but, by the end, just wanted to finish. If it were shorter and more focused, I feel it would have come across better and the notable flaws could have been easier to overlook. Sadly, not a classic and probably not worth the cost but maybe not for the reasons you may have initially thought.


rabbi2himself wrote:

I wonder if there'll be a bonus for completing the game twice like Ico. It was worth experiencing that game twice for those watermelons.


Just finished it last night. There are a few extra bits of minor dialogue you can miss the first time through and there are some trophies you almost certainly won't get your first time through but it doesn't seem like there is really any room for extra goodness like in Ico. I could be wrong, but I'm guessing it's not there.
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Posted 12/11/16 , edited 12/11/16
Digital Foundry did quite a few videos on Last Guardian

the recent retro revisited video-- the controls typical of Team Ico's games..

[4K] The Last Guardian PS4 vs PS4 Pro Graphics Comparison + Frame-Rate Test
https://www.youtube.com/watch?v=g48ZELS0tyw


The Last Guardian PS4 Pro: How To Get Smoother Frame-Rates on a 4K Screen
https://www.youtube.com/watch?v=rg48KvAVakQ


The Last Guardian Tech Analysis: Nine Years of Development in 14 Minutes
https://www.youtube.com/watch?v=DzVgXBgUn68

DF Retro: Ico Revisited - The Ueda Collection, Part 1
https://www.youtube.com/watch?v=QCOAqyOE_V4
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Posted 12/17/16 , edited 12/17/16
Got the game today, and StriderShinryu's post seems to pretty much sum things up right. Technically, it's a bit messy- my eyes are currently a little sore from the framerate dips, and the camera is a tad wonky. Also, the boys moves like he's made of paper at times- it's like there's some procedural animation going on, but it's not quite working right....?
Trico however, is an absolute wonder to behold. He/she/it feels like a real living thing with a mind of it's own and a character you actually have to work with, rather than just order around. The art direction and the graphics are breathtaking- Tricos' feathers in particular look amazing SO long as things dont' get too repetetive, I think I'm going to put this on my "games are definetly art" shelf. ^_^
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Posted 12/18/16 , edited 12/18/16
the character movements you described are the same as ICO and Shadow of Colossus. The same for the camera problem too.

as for Trico AI.. from what i heard.. if you neglecting it and just want to run through the game it can get worst?

for frame rate this game is capped at 30fps.. but both the base and 4k version can not keep it fixed at 30fps.

playing this game on the PS4 Pro at 1080p will help keep it at a constant 30fps..

i'm looking forward to that $340 PS4 Pro sale again so i can get one..
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Posted 12/18/16 , edited 12/19/16

AnimeAddictANN69 wrote:

as for Trico AI.. from what i heard.. if you neglecting it and just want to run through the game it can get worst?


This does seem plausible but I have no real evidence just personal experience to offer.

There is a point at which the game does introduce further commands for Trico and I did find Trico to be more responsive after that point. No idea if you could use the commands before that point. They are listed in the manual but without any sort of notation on whether they are always available or only available after a certain point. At that point the game does mention via the narrator that the boy and Trico have a deepened bond so it may have been a real improvement or just my own suggestion based imagination.

I did almost subconsciously use the Pet command on Trico after traversing what would have been particularly trying sections if they had been real. It just seemed like the right thing to do though the game didn't give any particular feedback on whether or not it was having any impact. I also tried to seek out and feed Trico the extra food barrels that were scattered around outside of just the ones that you are required to feed it storyline wise. So there's a very real possibility that if there was some sort of invisible XP bar or levelling system powering Trico's AI then I suppose I could have been filling it up more than others did.

At the end of the day, while I did have some difficulty with Trico not always being super responsive, he did largely what he needed to when I needed him to do it and when I commanded him to. Could have been because of how I played or could have just been dumb luck. *shrug*

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Posted 12/19/16 , edited 12/19/16
They mentioned about it before that Trico has a mind of its own or something.

IGN released a short beginner's guide-- it's pretty funny to watch

The Last Guardian Beginner's Guide
https://www.youtube.com/watch?v=URAe6YFlFlg

it's true that the last guardian is not without its flaws -- just like the previous two games.. but if you are one of those gamers who are tired of the same old shooters, hack and slash, zombies, etc.. or want some unique game-- you will most likely like last guardian


btw.. digital foundry released another retro video

watching these retro videos by digital foundary of Team Ico's games.. you can see the similarities

DF Retro: Shadow of the Colossus - The Ueda Collection Part 2
https://www.youtube.com/watch?v=FAQjESB4WOk

the graphic quality of the ps2.. frame rate was pretty much 15-20 fps through out the game..

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Posted 12/23/16 , edited 12/23/16
Whew. Completed it, and my god.... that ending really got me in the feels.


AnimeAddictANN69 wrote:


the graphic quality of the ps2.. frame rate was pretty much 15-20 fps through out the game..


Wow. I felt absolutely no problems with playing those games like that at the time- maybe cause I was too busy being overwhelmed by how massive they were- like, we'd never seen anything like that before their time. It's kind of a shame how we seem to be more sensetive to technical shit nowadays, and less impressed by skyscraper-sized monsters. :(
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Posted 12/23/16 , edited 12/23/16

Randompyrate wrote:

Whew. Completed it, and my god.... that ending really got me in the feels.

Wow. I felt absolutely no problems with playing those games like that at the time- maybe cause I was too busy being overwhelmed by how massive they were- like, we'd never seen anything like that before their time. It's kind of a shame how we seem to be more sensetive to technical shit nowadays, and less impressed by skyscraper-sized monsters. :(


Team Ico's games will do that to you The story will linger for months or years after the credits


now a day we have 2 groups of gamers

group 1 -- mobile and nintendo gamers
group 2 -- PC, playstation and xbox

PC gamers are flooding the playstation and xbox and are pretty vocal about demanding graphic.. and yet PS4 pro didn't really sell well .. now it's pretty much 8 or 10 to 1 (PS4 slim vs PS4 pro sale number)
http://gematsu.com/2016/12/media-create-sales-121216-121816

graphic is meaningless if the story is weak and the controls are horrible..


there are gamers calling the last guardian a PS3 game.. they probably didn't see the early version of the game when it was on the PS3..

The Last Guardian Tech Analysis: Nine Years of Development in 14 Minutes
https://www.youtube.com/watch?v=DzVgXBgUn68

the last guardian is a PS4 game.. but don't expect uncharted 4 graphic..

personally.. my question would be what's next after last guardian? .. games like this is pretty rare now.. and probably even more in the future. especially when it's all about framerate, copies sold, season passes and dlcs. etc..
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Posted 1/3/17 , edited 1/4/17
The Last Guardian: Patch 1.03 PS4 vs PS4 Pro Frame-Rate Test

https://www.youtube.com/watch?v=hq-HUC20ehI

they fixed most of the camera problems and button prompts with patch 1.03..but the frame rate is about the same though..


http://powerupgaming.co.uk/2016/12/21/the-last-guardian-patch-1-03-is-out-now/

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Posted 1/4/17 , edited 1/4/17
been waiting for this..

THE LAST GUARDIAN (Honest Game Trailers)
https://www.youtube.com/watch?v=-16fUx7zkqk


pretty sure they will also mock this game for its camera problems... maybe the guy in the video played it after patch 1.03..
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Posted 2/2/18 , edited 2/2/18
Forum clean up ^,^ removing posts from over a year ago!
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