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Post Reply 50 Millions PS4 Sold
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Posted 12/7/16
Is this faster or slower than the PS2 ? or PS3 ?

http://www.sie.com/en/corporate/release/2016/161207b.html


and based on the data here

http://gematsu.com/2016/12/media-create-sales-112816-12416

Hardware Sales (followed by last week’s sales)

PlayStation 4 – 110,318 (33,859)
New 3DS LL – 53,414 (45,622)
PlayStation Vita – 20,141 (12,240)
2DS – 17,623 (18,158)
PlayStation 4 Pro – 8,032 (8,243)
New 3DS – 7,432 (6,955)
Wii U – 4,718 (3,493)
PlayStation 3 – 704 (623)
3DS – 368 (482)
Xbox One – 256 (778)
3DS LL – 92 (95)



The PS4 Pro didn't do so well..

I think a price drop might be coming sooner than expected-- maybe this is why Costco will not carry it

few people are buying it compare to the PS4 slim

It would be nice if you have data for NA region and not just Japan though

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Posted 12/9/16
PS4 is still going strong.
Posted 12/9/16

AnimeAddictANN69 wrote:
The PS4 Pro didn't do so well..

I think a price drop might be coming sooner than expected-- maybe this is why Costco will not carry it

few people are buying it compare to the PS4 slim



The PS4 Pro wasn't designed to do well in sales, at least from a marketing perspective. It's similar to the One S - a mid-life upgrade; most of those I know that have a PS4 Pro are those who didn't already have a PS4 (unlike myself).

You should also take in mind that most people are under the impression that PS4 Pro isn't worth the price if you do not have a 4K television, so why purchase something for over $100 more than what you know you'll be utilizing? It's a niche system, but I expected that.

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Posted 12/9/16

ninjitsuko wrote:



The PS4 Pro wasn't designed to do well in sales, at least from a marketing perspective. It's similar to the One S - a mid-life upgrade; most of those I know that have a PS4 Pro are those who didn't already have a PS4 (unlike myself).

You should also take in mind that most people are under the impression that PS4 Pro isn't worth the price if you do not have a 4K television, so why purchase something for over $100 more than what you know you'll be utilizing? It's a niche system, but I expected that.




when you looked it up they stated that the PS4 pro sold well..

by "sold well" first week 65,000-ish sold after that it dropped to 10,000-ish and now 8000-ish . just for japan

ps4 games after November 10, 2016 must also be pro enchanced right ?


games load faster on the PS4 pro, you can record gameplay at 1080p instead of 720p, and you can share play at 1080p + 1080p gaming at stable 60fps -- for those who don't have a 4K tv or don't care about 4K.

but some of the patches are making the game worst-- even affecting the base version :/

not to mention not pro enchanced game will downsampling to 1080p as advertised..

the recent update 1.08 for the last of us remastered will not be downsampling down to 1080p..

but since the last guardian will be more stable at 1080p on the ps4 pro.. i'll wait if they have the ps4 pro for $300-ish closer to christmas then i'll get one-- i have to find a buyer for my ps4 slim first though
Posted 12/12/16

AnimeAddictANN69 wrote:

when you looked it up they stated that the PS4 pro sold well.

by "sold well" first-week 65,000-ish sold after that it dropped to 10,000-ish and now 8000-ish . just for japan

ps4 games after November 10, 2016, must also be pro enhanced right ?


Yeah, the first week of sales were pretty promising for the PS4 Pro. The issue is that those who were interested probably purchased theirs within the first week or two.
On top of Black Friday/Cyber Monday sales that made the PS4 Slim more of reasonable purchase for most (including yourself, of course), the Slim was going to out-sell the Pro because more people benefit from it and it's at a lower price point. The price difference can be anywhere between 3-5 games depending on what sales you took advantage of during Black Friday/Cyber Monday as well.

I'm not sure that games that are released are required to support PS4 Pro enhanced features, though. There are a lot of games that wouldn't see much improvement other than resolution (which isn't necessary important), versus any graphical enhancements (like visual novels, for example). Ideally, more and more will be supporting the PS4 Pro enhancements in some way or another, though.



AnimeAddictANN69 wrote:
games load faster on the PS4 pro, you can record gameplay at 1080p instead of 720p, and you can share play at 1080p + 1080p gaming at stable 60fps -- for those who don't have a 4K tv or don't care about 4K.

but some of the patches are making the game worse-- even affecting the base version :/

not to mention not pro enhanced game will downsampling to 1080p as advertised.

the recent update 1.08 for the last of us remastered will not be downsampling down to 1080p..

but since the last guardian will be more stable at 1080p on the ps4 pro.. I'll wait if they have the ps4 pro for $300-ish closer to Christmas then I'll get one-- I have to find a buyer for my ps4 slim first though blush:


After throwing a 2TB SSD into my PS4 Pro, I did notice much faster loading for certain games (FFXV, for example) but about the same for others (like Rachet and Clank or COD: Infinite Warfare).
I still have a "base" PS4 Pro without a new SSD (which I use in my office to play games now, used to be the base PS4), so I can compare loading times on an anecdotal level at least (since I don't have multiple copies of the same game to test objectively).
The updates that are causing issues for the base game are kind of hit or miss. Keep in mind that most Playstation players are used to the 30 fps or lower framerate so it's not noticeable for most on a personal level. I have seen a few issues on "Last of Us Remastered", but I only downloaded it since it came free with one of my base PS4s back when I first bought them.

I bought "The Last Guardian" for a friend (most of his style of gaming) for Christmas... but he has a base PS4. I couldn't rationalize getting it for myself, yet, at least. I know it's more along the lines of games that he likes.
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Posted 12/12/16 , edited 12/13/16


PS4 pro was on sale for $340 (i was hoping that it will be at this price again-- if not Costco to stock them)-- PS4 slim uncharted bundle was lowered down to $212 +promotions from credit cards you can get the system for $185?

Sony lowered the price of their uncharted bundle again until December 24th.. :/ this is why i'm having finding a buyer for my bundle .. but once the bundle is back to $300 it will be easier to sell

Uncharted 4 game price is still $60

it's pretty clear from the console sale # of how console gamers are-- most of us will not rush out to buy more expensive system. this is what Sony learned from the PS3 and probably sticking to $400 price tag for all future consoles .. but even at $400.. when there's a system that is $300. the outcome is clear

do you know digital foundry ?

they did a lot of test videos for the ps4 pro and games.

You probably will like what they have to offer. since with every game they like to do frame rate/graphi comparison for a particular across ps4/ps4 pro/xbox one/pc

thanks to them i know that TLOU remastered 1.08 patch will remove down sampling for the game.. they fixed the frame rate for 4K

Deus EX mankind divided has a lot of frame drops down to 20-ish after the pro patch.

Rise of Tombraider was another title that was affected by the patch.

i think it's still too early.. since with every patche they released trying to fix one thing the will break something else in the process

btw.. are you a PC gamer who converted to console gamer? not many console gamers can put a 2TB SSD *$613?) in their $400 console
Posted 12/13/16 , edited 12/13/16

AnimeAddictANN69 wrote:

PS4 pro was on sale for $340 (i was hoping that it will be at this price again-- if not Costco to stock them)-- PS4 slim uncharted bundle was lowered down to $212 +promotions from credit cards you can get the system for $185?

Sony lowered the price of their uncharted bundle again until December 24th.. :/ this is why i'm having finding a buyer for my bundle .. but once the bundle is back to $300 it will be easier to sell

Uncharted 4 game price is still $60

it's pretty clear from the console sale # of how console gamers are-- most of us will not rush out to buy more expensive system. this is what Sony learned from the PS3 and probably sticking to $400 price tag for all future consoles .. but even at $400.. when there's a system that is $300. the outcome is clear


Yeah, I think that's mostly the reason why PS4 Pro isn't doing so hot. When the same options are given to a potential buyer, they're going to go for the cheaper of the two (especially if there isn't enough benefit for them - say, if they don't have a 4K television, for example).


AnimeAddictANN69 wrote:
do you know digital foundry ?

they did a lot of test videos for the ps4 pro and games.

You probably will like what they have to offer. since with every game they like to do frame rate/graphi comparison for a particular across ps4/ps4 pro/xbox one/pc

thanks to them i know that TLOU remastered 1.08 patch will remove down sampling for the game.. they fixed the frame rate for 4K

Deus EX mankind divided has a lot of frame drops down to 20-ish after the pro patch.

Rise of Tombraider was another title that was affected by the patch.

i think it's still too early.. since with every patche they released trying to fix one thing the will break something else in the process


I've watched the videos you've linked as well as some of their other ones (since I had heard of them beforehand in reviews). They're great for showing the overall system-level information regarding PS4 Pro patches versus Base PS4 versus Xbox One S.
I admit I have an "old school" Xbox One - mostly because it was on sale for $250 with a game (earlier this year during the Prime Days on Amazon). But since I've gone all-out and bought two PS4 Pros and gave my original (base) PS4 to a friend I don't really care enough about frame drops to concern myself with them. Deus Ex: Mankind Divided - I had already beaten before the Pro came out, so that's not a big concern for me. TLOU wasn't a game I enjoyed but was one of the first games I had beaten on the PS4 and see no reason to go back to playing it.


AnimeAddictANN69 wrote:
btw.. are you a PC gamer who converted to game gamer? not many console gamers can put a 2TB SSD *$613?) in their $400 console


I'm a console gamer who is a PC nerd. I have an all-frills desktop for gaming - that I never use for gaming (it's mostly coding and side-projects of my own).
I play consoles out of convenience. Since I'm in front of my desk all day for work (8-14 hours), it's uncomfortable for me to play games on the PC. I've sorted out a desktop in case I end up getting a job that requires me not to be in this same seat for working and playing. Consoles have always been my preference, just because I've started out on them. PCs are better graphically, but I'm not a fan of keyboard/mouse for most games (other than FPS).
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Posted 12/13/16 , edited 12/13/16


"Just $100 more"-- that was the same marketing phrase that they will use to convince you to buy a PS4 pro either that or "future proofing"

I would like to know the total sale numbers for the PS4 Pro and PSVR worldwide.. not just Japan though


i bought a Kill a watt meter (since i was curious) turned out my PS3 super Slim use around 78W while playing a physical game

just test it with 1 game though.. since according to digital foundry -- the PS4 slim .. depending on the game the power consumption can vary from 46W to 80W-- i think digital game will use less power vs physical

they didn't do PS4 pro outputting to a 1080p resolution though.. but PS4 Pro (infamous last right on 4K) used 155W

also. i looked up PC gaming power consumption-- so it's normal for a pc to draw around 200-350W (more or less) while gaming ?

The Fat Xbox One was on sale for $178

there are people who bought the Xbox One S partly because of the 4K blu-ray drive.. speaking of which i saw a samsung 4K blu-ray at costo for $260 so the Xbox One S is a pretty good deal!!

but i don't buy game console to just play movies-- pretty sure the xbox one s will use more power than a stand alone player to play that movie disc. my Ps3 super slim uses around 70W to play a blu-ray disc.. while i can play the same disc and using only 10W on my 3D blu-ray player

You don't like TLOU ? too violent ? or maybe too much blood and gore?

I think you can hook up your pc to the tv now aday and use a game controller to play games?

they released PS Now for PC :)



Posted 12/13/16

AnimeAddictANN69 wrote:

"Just $100 more"-- that was the same marketing phrase that they will use to convince you to buy a PS4 pro either that or "future proofing"

I would like to know the total sale numbers for the PS4 Pro and PSVR worldwide.. not just Japan though


The main issue is that Sony tends to concern themselves more with the sales of consoles in their home region (Japan) than any other.
It's hard to get proper statistics about consoles and their sales in the US. Mostly because many companies pull the same logic as Apple when announcing them ("x amount of consoles were shipped during <insert sales quarter here>").


AnimeAddictANN69 wrote:
i bought a Kill a watt meter (since i was curious) turned out my PS3 super Slim use around 78W while playing a physical game

just test it with 1 game though.. since according to digital foundry -- the PS4 slim .. depending on the game the power consumption can vary from 46W to 80W-- i think digital game will use less power vs physical

they didn't do PS4 pro outputting to a 1080p resolution though.. but PS4 Pro (infamous last right on 4K) used 155W

also. i looked up PC gaming power consumption-- so it's normal for a PC to draw around 200-350W (more or less) while gaming ?


This is pretty accurate. My PSU is 1500W and I use around 700-900W depending on the game and the graphic settings I have enabled. Consoles tend to use less power because they're not drawing on as many resources (computers/desktop will always be doing more than just the rendering of the game itself, which is why consoles are putting out more since the PS3/Xbox One generation of consoles - they have an "OS" on top of the overall system).


AnimeAddictANN69 wrote:
The Fat Xbox One was on sale for $178

there are people who bought the Xbox One S partly because of the 4K blu-ray drive.. speaking of which i saw a samsung 4K blu-ray at costo for $260 so the Xbox One S is a pretty good deal!!


Yeah, I buy game consoles to game or stream movies. I have a 4K Blu-Ray player connected to my television already in the living room, my consoles don't need a 4K player built in for me to be happy. I do agree that the One S is a pretty solid deal with the 4K Blu-Ray drive built-in, just not something I really need when the PS4 Pro streams 4K and I have a player already.


AnimeAddictANN69 wrote:
You don't like TLOU ? too violent ? or maybe too much blood and gore?

I think you can hook up your PC to the tv nowaday and use a game controller to play games?

they released PS Now for PC


Not too violent, the storyline was just boring to me. TLOU was one of those games that could have been something more interesting, but it had came out during the "peak" of zombie/infection films and games - it just lost momentum for me.

I do have the Dualshock Reciever for the PC - just haven't got around to installing Playstation Now on it. The girlfriend tends to play the innocent/easy games from the PS3 era (Ratchet and Clank, for example). I have a library of 600+ PS3 games on physical disc... I only have PS Now so she can play them without having to dig out the collection for one or two games that she'll play (that's worth the $11 a month).

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Posted 12/13/16


They used to keep sale number in the NA region as well.. NPD ? but they stopped doing that i forgot what was the reason though

You will see Sony or Microsoft will boast about how many consoles sold when their console is doing well.. but when it's not.. this is why you don't see those article about # of console sold for Microsoft with their Xbox One-- they used Shipped number before too..

700-900W? that's about the same power usage as a portable 9000BTU Air conditioner!

streaming video vs blu-ray disc.. the quality is better with physical media though-- but if you like convenience then streaming is the way (as long there's no data cap)

speaking of resources-- the PS4 has 8GB of DDR5 RAM.. but from the article i'm reading the developers only have 5GB to work with ?? with the pro it's an additoanl 512MB.. so 5.5GB ?

so the system alone is using up 3GB of memory already?.. i think they are reserving it for background tasks.. downloading/installing or recording gameplay? so what if you are not using neither? so why not max out all 8GB ?


you saw Honest Trailers? the guy will do interesting trailers for movies and games

THE LAST OF US (Honest Game Trailers)
https://www.youtube.com/watch?v=mA7YR0qnwn0

i didn't like other zombie games.. but TLOU was a masterpiece for me i'm tired of the same shooters, save the world JRPGs, and countless zombies.. so TLOU provided a game with a story that i've never came across in gaming before

as for PS Now.. Did you know that they have the $99/year option ? if you are using it that frequent and the price is not a problem might as well pay up $99/year for it.. which is around $8.25/month before tax

Posted 12/14/16

AnimeAddictANN69 wrote:

They used to keep sale number in the NA region as well.. NPD ? but they stopped doing that i forgot what was the reason though

You will see Sony or Microsoft will boast about how many consoles sold when their console is doing well.. but when it's not.. this is why you don't see those article about # of console sold for Microsoft with their Xbox One-- they used Shipped number before too..


Yeah, this is kind of how the business world works these days. When "shipped" is being used, it means that they probably don't have enough indication to know how well the systems had sold from retailers, or it just didn't do as well as they had expected/desired.


AnimeAddictANN69 wrote:
700-900W? that's about the same power usage as a portable 9000BTU Air conditioner!
streaming video vs blu-ray disc.. the quality is better with physical media though-- but if you like convenience then streaming is the way (as long there's no data cap)


Keep in mind that a powerful computer will idle at around 150-200W depending on what you have running (without gaming). Then, when you throw games into the equation, it's going to pull more resources into question and utilize more energy. I have a 1500W PSU because I have two NVIDIA 1080GTX in SLI mode right now - those suckers take a lot of energy to power, as well as the rest of my computer. I actually did a test myself to see how much my computer was using while playing Fallout 4 on my PC. While utilizing both graphic cards in SLI, I was pulling about 650-800W at any given time. When utilizing only one card, I pulled 500-650W at times. Ended up doing a few benchmark tests and checked again (these things push your system to their limits at times) and noticed that the maximum I used was 1100W for 30 seconds. It all depends on the hardware you have in your computer. Most desktops these days can handle just having 650-750W PSU and there aren't any issues.

As for Physical to Streaming - Streaming is about the same quality to me, overall. Most 4K content isn't really different than standard Blu-Ray quality unless there's a lot of action in the film. Even then, streaming is pretty decent for me. I find myself resorting to streaming versus physical because it's cheaper, faster, and less effort (just like leaving a PS4 game in the PS4 for a few days because it's the only thing I'm playing - it's easier! lol).



AnimeAddictANN69 wrote:
speaking of resources-- the PS4 has 8GB of DDR5 RAM.. but from the article i'm reading the developers only have 5GB to work with ?? with the pro it's an additoanl 512MB.. so 5.5GB ?

so the system alone is using up 3GB of memory already?.. i think they are reserving it for background tasks.. downloading/installing or recording gameplay? so what if you are not using neither? so why not max out all 8GB ?


They added an overall 1GB of standard RAM to allocate to multitasking purposes (switching between apps, Netflix and core OS stuff, etc etc). Games are only given 5GB of RAM to work with.
And you can't use all 8GB of RAM because the system requires some of its own. As mentioned before, newer consoles have an Operating System layer and it requires to process information in general. You're always doing something, even when you're idling, with your PS4. The amount of checks to the Playstation Network to determine if friends are online/offline (status updates), any updates to your "Now Happening", checks for trophy/achivement scores, etc etc ....

I remember when I went to the Game Developer's Conference in Europe back when PS3/Xbox were both starting to come out. People were confused as to why they were only given a partial amount of the RAM that the system had access to. Lo and behold, it was because they were the first consoles with an OS layer that required resources to just run overall. The same logic applies to both Xbox One and PS4 in the current generation of gaming.



Yeah, I keep up with the Honest Trailer videos. They're pretty good.
I think TLOU was just a standard story for me that didn't really give me anything new or creative. But then again, I've played an endless array of similar games on PC at the time.
As for Playstation Now, I opted for their $99 per year option when they had it. Even if it were a per month bill, $10 still isn't bad seeing as you get a significant amount of access to PS3 games. For me, I (myself) rarely use it but someone else does get some fun out of it.
It makes life easier since I don't have to go digging into four boxes of games to find one Ratchet and Clank game that you can easily just search for on Playstation Now.

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Posted 12/14/16
another week..

http://gematsu.com/2016/12/media-create-sales-12516-121116

Hardware Sales (followed by last week’s sales)

PlayStation 4 – 82,218 (110,318)
New 3DS LL – 67,247 (53,414)
2DS – 33,439 (17,623)
PlayStation Vita – 22,314 (20,141)
New 3DS – 7,887 (7,432)
PlayStation 4 Pro – 7,499 (8,032)
Wii U – 4,656 (4,718)
Xbox One – 1,245 (256)
PlayStation 3 – 853 (704)
3DS – 314 (368)
3DS LL – 88 (92)


i don't think Microsoft will release their next console in Japan.. there are weeks they are selling 175-ish for the week

looks like the PS4 Pro will be hovering around 7000-8000 from now on ..
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Posted 12/15/16 , edited 12/16/16



when the system is doing well they they will proudly use "sold" numbers.. when not so when they use "shipped".. but then they stopped providing numbers when they are falling behind the competitor too much.. like the Wii U .. i think Xbox One sold 25 millions?.. that's not a bad number so i don't know why they stopped releasing numbers.. at least that's better than the wii...

some said the nintendo switch will be a big success like the wii.. imo.. it will depends on the game and functions of the system..

for me a 6.2 in? that is only 720p is a turn off for me.. at 6 in. that's Phablet size there. not many people like having Phablets..

if you don't mind me asking.. what's the typical electricity bill for your house ?

i don't watch 4K streaming so i don't know.. but due to compression.. streaming video vs physical is pretty clear. they had comparison videos on the net.. but streaming is more convenience if you have all the necessary equipments and service..

digital is too pricey for me.. i can get a new blu-ray for $4-$8.. while renting a digital movie around is $6 for dvd.. it's not even blu-ray! ?

PS4 Pro has 5.5GB of RAM available vs 5GB PS4 (fat and slim).. they system can allocate ? the memory they said.. but not all the time

The PS3 has 256MB of RAM ?.. PS4 8GB of RAM .. i'm curious how much the PS5 will have 64GB of RAM ?

i don't think there are similar games on playstation like TLOU before.. which is why i like it.. it was one of the kind for me. since i was tired of the same shooters and save the world themes over and over..

i have to admit.. even now the game looks pretty good for a last gen game (PS3)..

but then again the transition from PS3 to PS4 was not that huge compare to PS2 to PS3 though

yes. .$99/year for PS Now is back-- while microsoft has Backward Compatibility program for free!!. .they added 6 games to the list recently! too
Posted 12/16/16

AnimeAddictANN69 wrote:

when the system is doing well they they will proudly use "sold" numbers.. when not so when they use "shipped".. but then they stopped providing numbers when they are lacking before the competitor too much.. like the Wii U .. i think Xbox One sold 25 millions?.. that's not a bad number so i don't know why they stopped releasing numbers.. at least that's better than the wii...

some said the Nintendo switch will be a big success like the wii.. imo.. it will depends on the game and functions of the system..

for me a 6.2 in? that is only 720p is a turn off for me.. at 6 in. that's Phablet size there. not many people like having Phablets..


When it comes to Microsoft, their sales outside of the West (US/UK) has always been rather abysmal for a console. While there are some Japanese XB1 players, it's not common (in my experience). Plus, it doesn't help that there aren't many Japanese-focused games for the XB1. That's actually one of the main reasons why I'm more of a Playstation player - I import a lot of games from Japan.

As for the Nintendo Switch, I'll be interested in seeing what it has to offer. I won't be a "first day release" adopter, but I'll consider it within a few months of its launch. I like the notion/idea, but I do have a Nexus 6 - it's a rather large slab (in the good kind of way).


AnimeAddictANN69 wrote:
if you don't mind me asking.. what's the typical electricity bill for your house ?


Electric bill usually runs around $180-350 (summer months are brutal due to the air conditioner running consistently). When I lived in Kansas City, it was pretty awesome - lived in 3 bedroom apartment and only spent $30-60 a month on electricity (despite the whole place ran on electric). It had its downsides, seeing as the HVAC unit was an older one (one way flow) - so I had little to no control over air conditioning/heating.


AnimeAddictANN69 wrote:
i don't watch 4K streaming so i don't know.. but due to compression.. streaming video vs physical is pretty clear. they had comparison videos on the net.. but streaming is more convenience if you have all the necessary equipments and service..
digital is too pricey for me.. i can get a new blu-ray for $4-$8.. while renting a digital movie around is $6 for dvd.. it's not even blu-ray! ?


I'm not really saying there's absolutely zero difference from streaming and physical 4K, just that it's fairly weak of a difference. I only notice it when watching the same film on streaming and physical; also, only when it's an action film (like comic book-based ones or straight-out action flicks with guns a'blazing and the likes). I currently have subscriptions to pretty much all streaming services at the moment (Crunchroll, Netflix, Hulu, Amazon Prime, etc). So it's still quite convenient for me to just load up the app on my PS4 Pro or the TV and go with it.



AnimeAddictANN69 wrote:
PS4 Pro has 5.5GB of RAM available vs 5GB PS4 (fat and slim).. they system can allocate ? the memory they said.. but not all the time

The PS3 has 256MB of RAM ?.. PS4 8GB of RAM .. i'm curious how much the PS5 will have 64GB of RAM ?


It works exactly like how a computer does, there's an application layer and an operating system layer.
The application layer (the game) will have an allocated 5GB of RAM to execute and maintain a buffer between it and the OS layer. The OS layer will be handling the back-end stuff (such as downloads, messages, updating your feed, allowing you to press the PS button and quickly going back to the home screen, etc). The additional RAM on the PS4 Pro is simply to allow for the rendering to be done on the back-end and allow for easier navigation while the system is multi-tasking. I've noticed on the PS4 base that there were periods where games would lock up the home screen because the OS layer isn't getting enough RAM (this happens with hardcore online games like Overwatch). The same thing doesn't occur on the PS4 Pro because it has more memory allocated to the OS layer.

PS5 (if/when it comes out) will likely have anywhere between 8-16GB of RAM. They could stick to the same memory as the PS4 Pro and still pull off some fanciful accolades. Keep in mind that most PC gamers stay around 8-16GB of RAM. Not everyone is crazy enough to have 64GB of RAM like I do.



AnimeAddictANN69 wrote:
i don't think there are similar games on playstation like TLOU before.. which is why i like it.. it was one of the kind for me. since i was tired of the same shooters and save the world themes over and over..

i have to admit.. even now the game looks pretty good for a last gen game (PS3)..

but then again the transition from PS3 to PS4 was not that huge compare to PS2 to PS3 though

yes. .$99/year for PS Now is back-- while microsoft has Backward Compatibility program for free!!. .they added 6 games to the list recently! too


I think TLOU was more or less a repeat of practically every SyFy zombie show ever made, I think that's why it didn't really ring as original to me. The gameplay was similar to other zombie/infection games, the storyline has been done several times before (more so in cinema/television), and it just didn't sit well with me overall. It isn't a horrible game by any means, just not a game that really registers on my scale of wanting me to get platinum on it (this is probably why I have over 100 PS4 games and only 15 different Platinums from that console).

I wouldn't necessarily compare PS Now to backwards compatibility on the XB1. The reason why it's difficult to make backwards compatibility on Playstation systems as they don't always stick to the same processor architecture. PS2 had the "emotion chip" that, to this day, is next to impossible to emulate without some side-effects (meaning, not good enough to ship with a production-level console). PS3 and PS4 were on different architectures, but they've found a way to get games working - by streaming them from a centralized location and giving you a virtual machine of a PS3 that's in real-time (not really running local on the PS4). This is Playstation Now.
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Posted 12/16/16


i started gaming on the NES . The Gameboy Advance was my first portable game system but didn't go back to Nintendo systems since.

The games they have are not that interesting to me

PS5 must have at least 16-32GB of Ram and 23x the GPU power if not they will not catch up to PC

since the difference from PS3 to PS4 was not as great .. but then again what can they do?

as i'm looking at the PS4 pro vs PS4 version

they are talking about shadows, foliage, motion blur, etc

you heard of the Nier Automata game ? they added motion blur to the pro version ?

things most console gamers don't really care.. i guess this is why PS4 slim is selling in 6 digits and pro is 4 digits.

i do like the faster loading time with the pro though due to their SATA III and 1080p video capture + stable 1080p at 60fps on some games..


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