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Post Reply "New" Nintendo 2DS XL
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Posted 4/28/17
Nintendo has announced a new member of the Nintendo "New" 3DS family ... the "New" 2DS XL.



This is, essentially, a "New" 3DS XL without the 3D effect. That is, it has the upgraded processor and capabilities, the right side "C-stick" nub, the ZR and ZL controls on the back next to the right and left triggers, dual cameras in the back ... it just doesn't have a 3D screen.

In the US it is slated to sell for $50 less (MSRP): $150, versus $200 for the "New" 3DS XL. The release date in the US is 27 July, but releases in Oz/NZ and Japan are announced to be earlier (15 June and 13 July, respectively). European release is listed at Wikipedia as "July 2018" ... I have not seen any specific date(s) for the European release.

Note that it is not exactly "just a New 3DS XL without the 3D effect" ... the unit is lighter, it has more rounded corners, and the front camera has been moved from above the screen to the hinge (which allows a better screen positioning in the clamshell design). So it is a "refined" unit ... even though a downgrade.

While some details have not been confirmed, it is advertised as having all of the capabilities of the New 3DS XL, so presumably that include Netflix app and the SNES games in the "New" 3DS Virtual Console ... whereas the Original 3DS family did not support the SNES games. Nintendo has claimed that this is because of device capabilities, and given the processor on the OG 3DS, this is a plausible enough explanation.

Some of the first "hot takes" include the idea that this is the 3DS family "swan song" (I forget where I first read that, but expect to see that opinion repeated), and, from CNET, that this is a "New" 3DS XL price cut in disguise.

There is a lot to this last take. For some people, the glasses-free 3D effect on the Nintendo 3DS is all that and a bag of chips. And one thing that the extra processing power was devoted to in the "New" 3DS was improving the 3D effect, using the front camera for eye tracking to improve the effectiveness.

But for a lot of people, the 3D effect was just a gimmick. And for those people, if the 3D effect costs somewhere around $30 to include, then keeping the 3DS XL in the market, at the $200 price point, while introducing the 2DS XL as their main clamshell portable at $150 ... that makes sense if they are setting up their "final product line-up" for the 3DS family. This also goes with rumors that Nintendo are looking at how an "almost pocket portable Switch mini" would work ... that would at the very minimum require waiting for the next generation of their GPU, which is expected 2019, so 2017 to finalize their previous "pocket portable" product lineup.

This also explains the stocking issues with the New 3DS and the $80 "Original" 2DS. Some people have been speculating that the 3DS line is being phased out now with the introduction of the $300 hybrid console/portable Nintendo Switch, and part of the basis for that speculation was the difficulty in finding New 3DS XL units in stock in stores (17 Feb 2017). But, as discussed by The Verge in their New 2DS XL reporting, based on Nintendo's periodic financial results:

All of this goes to prove that the 3DS isn’t dead just yet. In yesterday’s earnings report Nintendo revealed that it sold over 7 million units of the portable system in the last fiscal year and expects to sell 6 million more this year. ...
.

So it makes sense that Nintendo wouldn't be done with this product line quite yet. If they have been ramping up production of a new 3DS family, that will explain why they have held off on a big boost in "New" 3DS XL production, where inventory was depleted by the Pokemon Go inspired success of Pokemon Sun and Moon, which was a big part of what led to a substantial sales boost of the New 3DS XL. For one thing, the launch of a new unit requires advance production to be able to have the unit on launch day {that is, for each respective market}. And for another thing, with this launch. their sales mix will likely shift, with more New 2DS XL sales and fewer New 3DS XL sales, so a big increase in New 3DS XL production volumes would risk leaving them with a lot of unsold inventory after the New 2DS hits the market.

There is still one shoe left to drop with the 3DS family. The original $80 2DS, with it's "doorstop" design, is in the "Original Generation" 3DS subfamily. That means that it can't play the limited number of "New" 3DS exclusive titles, including, significantly, Xenoblade Chronicles, Fire Emblem Warriors and The Binding of Isaac Rebirth. It also means that the OG 2DS cannot play SNES games in Nintendo's Virtual Console ... including Zelda: Link to the Past, Super Metroid, and the Dracula X and Super Castlevania IV titles in the Castlevania line.

So while the following is speculation, is and nowhere near as sure a thing as my speculation two weeks ago that Nintendo would bring out a clamshell 2DS to fit a better price point under the $300 Switch price than the $200 New 3DS XL ... do not be surprised if there is a release of a $100 "New 2DS" later this year, in time for Christmas ... indeed, in time for an attention catching limited number of "special edition" New 2DS units sold at loss on Black Friday.

As for Crunchyroll ... with Netflix and Youtube streaming players on the 3DS line, it could be time for Crunchyroll to jump on the bandwagon. The most plausible scenario is getting VRV onto the 3DS family, since it has video game streaming sites that can be part of the pitch to Nintendo. The primary challenge is getting good quality subtitling on the limited resolution display ... and for this, it may be that the extra power of the "New" 3DS line is better than the OG 3DS in supporting this. So if Nintendo is moving to release a "New 2DS" to replace the OG 2DS, it might be a good idea to target a Nintendo "New 3DS" Crunchyroll and/or VRV app for that launch, and get in on the launch promotion.
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Posted 4/29/17 , edited 4/29/17

agila61 wrote:
whereas the Original 3DS family did not support the SNES games. Nintendo has claimed that this is because of device capabilities, and given the processor on the OG 3DS, this is a plausible enough explanation.


Decent explanation until you realize the line of GBA games made available for the 3DS for Ambassador Program users.

(Provided they didn't have suspended play or restore point options.)

Eh, decent enough I guess.
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Posted 4/29/17 , edited 4/29/17

TRKitsune wrote:


agila61 wrote:
whereas the Original 3DS family did not support the SNES games. Nintendo has claimed that this is because of device capabilities, and given the processor on the OG 3DS, this is a plausible enough explanation.


Decent explanation until you realize the line of GBA games made available for the 3DS for Ambassador Program users.

(Provided they didn't have suspended play or restore point options.)

Eh, decent enough I guess.


I didn't address GBA at all, since that is a different issue ... and also because it's the SNES games I have my eye on.

The NES and SNES games are emulated ... that is why they are so much bigger than NES and SNES Roms, each one is wrapped in an emulator that is fine-tuned to that game. And an SNES emulator requires more grunt than an NES emulator.

The GBA "Ambassador" games do not seem to be emulated ... they seem to be simulated, using the Arm7 chip in the 3DS (the secondary one that normally controls the lower screen and provides other support services), and slowing it down to GBA clock rates, similar to the way that the original DS played GBA cartridge games.

Now, that is the processor that normally provides save states and suspension of play when the lid is closed for the emulators running the 3DS VC games ... and since it is busy running the GBA game, it can't do that. That's seems to be why the GBA "Ambassador" games don't stop running if you close the lid of a 3DS. Giving those games away for free to those who bought 3DS's at the launch price is one thing, but Nintendo certainly isn't going to releasing games with those flaws for sale.

The WiiU had enough power to emulate the GBA, so the Wii U Virtual Console GBA games were emulated, not simulated, and include a full set of emulator-supported features.
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Posted 4/29/17 , edited 4/29/17
Oh wow, I have a "new" Nintendo 3DS XL myself.

I was probably part of the audience who thought Nintendo might slow down new additions of the DS line since the Switch is a more powerful portable (in handheld mode) with the possibility of playing Nintendo Quality games at 720p on something portable. I can still see a market for DS though saying how much cheaper it is, and how much more convenient it is to take about saying how small it is in comparison so woo for "new" 2DS XL. I still own a PSP-2000 (with them clunky UMDs) and I never upgraded to a Vita or whatever it is now, I don't even know if Sony plans to keep on the small portable market with new iterations. I usually only play Nintendo consoles because they really never port any games to PC (legally, ofc people strip the games and turn them to files to be played on emulators but man that's mostly illegal if you don't own a physical copy), and usually the Xbox and Sony games I care about usually get ported over to PC and if not I don't mind waiting for it if its planned or announced. So it's nice to have a even cheaper alternative without the 3D gimmick, I don't even use the 3D on my 3DS often at all saying it drains the battery. I only use it if I am curious about what something looks like in 3D, so just stripping it will probably be fine to most users, saying they wont need the additional IR sensor for stable-3D or the extra cameras for taking 3D Photos.

EDIT - And yh cmon Crunchyroll, get on 3DS/2DS pls, the Anime Channel provided by Nintendo sucks.
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Posted 4/29/17 , edited 4/29/17
Many people think that Nintendo is getting ready to be done with the 3DS line. For that type of thinking, this is setting up their "final" lineup for the DS line.

Sony seems to be leaving the portable playing field to the avalanche of smartphone games, plus Nintendo, with the PS Vita reaching the end of the line, and no word about any new portable devices from Sony.

Erik Kain at Forbes argues "The New Nintendo 2DS XL Is A 3DS Killer, Not A Threat To The Switch". Like many people, Erik is not a big fan of the 3D effect. But those who like the 3D effect can be big fans, so I think that Nintendo is going to keep the "New" 3DS XL around as the "top of the line".

For one thing, you mention not having 3D rear cameras as a potential cost saving for the 2DS XL ... but actually, they are there! It can take 3D pictures, you just can't see them in 3D without a 3DS or other 3D display device.
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Posted 4/29/17 , edited 4/29/17
from that image I already don't like it

I like the 3d capability
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Posted 4/30/17 , edited 4/30/17

ExiAHesP wrote: from that image I already don't like it

I like the 3d capability

Like I said ... some people like the 3D, some people don't. The market will decide how many people are willing to pay an extra $50 for it.

But I think it does look nice. The US version is the black and turquoise ... in Japan, they will also have white and orange. Oz/NZ will be getting the white and orange version.

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Posted 4/30/17

agila61 wrote:


ExiAHesP wrote: from that image I already don't like it

I like the 3d capability

Like I said ... some people like the 3D, some people don't. The market will decide how many people are willing to pay an extra $50 for it.

But I think it does look nice. The US version is the black and turquoise ... in Japan, they will also have white and orange.



my 3ds is a 2ds already when not in 3d mode
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Posted 4/30/17

ExiAHesP wrote: my 3ds is a 2ds already when not in 3d mode

People who own a "New" 3DS are not the target market ... people who are in the market for a ~$150 handheld and are attracted by the game selection of the "New" 3DS (including the handful of high profile games that the OG 3DS/2DS cannot handle), that is how they are trying to get money from.

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Posted 4/30/17 , edited 4/30/17
I'll trade in my 3dsxl for this so I can finally play xenoblade on the go.
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Posted 4/30/17
Meanwhile fans continue to scream at nintendo that they want a switch, and nintendo laughs as their 80 year old investors continue to strangle the production lines
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Posted 4/30/17 , edited 4/30/17

dapperskeleton wrote: Meanwhile fans continue to scream at nintendo that they want a switch, and nintendo laughs as their 80 year old investors continue to strangle the production lines

That's silly. The Switch is presently selling at the same pace as the Wii, their best selling console ever ... Nintendo had not way to know for sure that the Switch would be this successful. If they had ramped up for "most successful console in our history" levels of production and it fell short of that, they'd lose money on the device. If they had actually "strangled their production lines" for the Switch, they would not have sold as many as they have, since there wouldn't be that many units in existence.
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Posted 5/1/17
I have the new 3ds, and no it's not a gimmick. Games like Monster Hunter 4 work better with 3d than without. The added perception of depth to the playing field makes it easier to navigate the zone when fighting a monster. Another good example of the 3d effect being essential in my opinion is Mario Golf. With the 3d effect slider turned on its possible to detect the slope of the green during putting. The 2D solution was to overlay a grid which showed the speed of the slope, but without the 3d effect it does not feel nearly as intuitive or easy to read.
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Posted 5/1/17 , edited 5/1/17

ranran-001 wrote: I have the new 3ds, and no it's not a gimmick.

And I just watched the Spawncast youtube on the introduction of the 2DS XL, and all of them basically had their 3D turned off.

The people who appreciate it really seem to like it a lot, which is why I think that the Forbes "Hot Take" about the "End of the 3DS" is hyperbole ... I expect the "New" 3DS XL to remain in the market as the top of the 3DS line, but for the "New" 2DS XL (possible joined by either a "New" 2DS doorstop or a "New" 3DS Lite at a lower price point) to be the larger seller at the lower price point.


Potaku wrote: I'll trade in my 3dsxl for this so I can finally play xenoblade on the go.

This is the kind of transaction I would not be surprised to see repeated quite a bit. There's only a few games in the "New" Exclusives list, but Xenoblade Chronicles is a big draw, and some of the others are highly rated as well.

Nintendo does not include an AC adapter with the "New" 3DS XL, supposedly on the theory that it would mostly be bought by owners of Original Generation 3DS's, who "would have" an adapter already. But, of course, if they have traded that in in order to help finance the purchase ... then the store would have insisted that the adapter be included in the trade-in.

Seems they are not repeating that particular "strategy" ... the 2DS XL has an adapter included. For most people, the retail price of a Nintendo 3DS AC adapter can be added to the $50 price difference between the two units.
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Posted 5/1/17 , edited 6/29/17
If it came out in white and pink I would get it.
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