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29 / M / Holy Terra
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Posted 7/6/17 , edited 7/6/17
Name:Charlotte Von Rozenberg
Age:looks 17 real age 230
Origin: Alastaire
Specie:pureblood
Position:Count
Skills: swordsmanship,hand to hand combat
Abilities:enchanced speed and refleks ,teleportation(she can teleport herself and anyone who is standing close to her), she also skilled necromancer
Personality:calm, cold, mischievious, cruel and sadist
Biography:the current head of the Rozenberg family which she become 5 years ago when her father vanished in a mysterious way which caused rumors among the servants that behind it is Charlotte who eliminated her father so she could be the ruler of the family but it wasent proven that its true and still remains a mystery.When she became the head she silenced those who were against her and eventually she united the family under her rule



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19 / M / Classified
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Posted 7/6/17 , edited 7/15/17
Name: Arckiial
Age: 24
Origin: Windohym

Race: human
Position: hunter
Skills: swordsmanship, dodging, blocking, running, parkour, blacksmith.

Abilities:

Rosario: This technique speeds up the wielder's response times, along with the wielders speed and agility. However while this ability is active it slowly eats away at the wielder's energy, however unlike some unsafe abilities that may result in death, if this ability is used for to long then it deactivates itself to protect it's wielder and will not activate again until the wielder has recovered all of it's energy back.

Personality: kind, caring, protective, determined, strong willed, calm, long fused, cheerful, friendly, polite, honest.

Bio: Arckiial was born into a family of Vampire hunters so naturally as soon as he could wield a sword he was given one, both his parents spent hours upon hours teaching him, but that wasn't all they did with him, they ate together, laughed together, hugged each other, lived their lives together as happily as anyone could. But that all came to an end, one day a half breed who had been under a mind control of a Vampire went nuts drawing it's sword and killing anyone it could find, both of Arckiial's parents went to put a stop to it.

But when they finally put a stop to it, it wasn't until after both of them had been killed, Arckiial's father had been the first to be cut down, but when his mother died, she had driven her sword through the half breed's killing it, but sadly it's sword was also driven into her chest. Arckiial cursed the Vampire who had made the half breed do something against it's will and hated the Vampire for the death of his parents, Arckiial trained every day and eventually became a hunter, his conviction had originally been to slay the Vampires and make them all pay for his parents death.

However now his conviction was to protect all those he cared about from the Vampires no matter the cost, this conviction had gotten the sword Zaresh to trust him. Now at his current age Arckiial hunts Vampires, but despite a half breed being the one who cut his parents down he held no grudge against half breeds and never hunted them.

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19 / M / Classified
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Posted 7/6/17 , edited 7/15/17
Name: Crowe Shinigami
Age: 186
Origin: Belladonna

Race: thought to be Vampire but is actually a Demon
Position: Inn worker
Skills: knife throwing, swordsmanship, marksmanship, Assassination, dodging, running, jumping, parkour, hand to hand combat, boxing, kick boxing.

Abilities:

Thaumaturgy: This ability lets Crowe convert her magic (energy) into an external force that allows Crowe to strengthen her legs, arms or entire body giving her legs unparalleled speed and her arms unparalleled strength, it can also change it's form to provide a very very tough armour around Crowe's entire body.

But Crowe can only have one of these changes on at a time. If she has strengthened her legs she can't strengthen her arms or body. And so on (So it comes in three forms, speed 'legs', strength 'arms' and armour 'entire body' and only one can be active at a time)

Personality: distant, calm, long fused, tease, playful (in both the good and bad way), adaptive, sadistic, masochistic, submissive, aggressive.

Bio: Crowe Shinigami was born in a different world than that of where the humans and Vampires lived, she grew up with a caring family, however she heard stories about the human world as a young demon and wanted to check it out. Her parents were against it saying that going to the human world would only end in sadness for her, but as she pleaded to let her parents explore this new world she was curious about they eventually gave in but made Crowe promise she would return home safely.

After that Crowe was shifted to the human world and given a device that would allow her to freely shift back and forth between her home and the human world. Crowe however was without money and so had to try and find a job, she found a job working at an inn in a country called Belladonna. And while she worked there she also learnt many different skills (the ones listed) she was also taught how to make her personality adaptable since the inn she worked at provided special services that sometimes required a different personality set.

Crowe however enjoyed working on the special services as well as the normal work, she enjoyed talking to the customers and getting to know them while they either ate, book rooms for the night or drank until they were drunk and were taken home by their buddies. But she also enjoyed sleeping with the customers who wanted the special services, and it wasn't long before Crowe started getting a regular for the special services.

But Crowe soon took a break from work falling love with the man who had become her regular, and he had become her regular because he loved her. But after a year of being with him they tried to have children only to find out that Crowe's gene's had a very, very high chance to reject human genes and Vampire genes. Crowe felt bad that she wasn't able to give the man a child, but grief took over when the man was killed by a Vampire, the Vampire had then tried to feed on her and turn her into a Vampire.

But Crowe killed the Vampire after it had already bitten her, years passed before Crowe's broken heart recovered enough for her to leave her home, she returned to the inn to find one of the other people who had worked there for longer than her had become the new inn keeper at request from the old one, but not only did she return to work, she also hadn't turned into a Vampire as her Demon blood had rejected the Vampires attempt at trying to change her.

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19 / M / Classified
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Posted 7/6/17 , edited 7/25/17
Name: Artemis
Age: 32
Origin: Alastaire

Race: Demon eater (half human half demon)
Position: Mercenary
Skills: Hand to hand combat, boxing, kick boxing, dodging, blocking, swordsmanship, parkour.

Abilities: Demonic healing: This ability works very much like the Vampires regeneration, her demonic blood heals her wounds quickly and completely, however this ability costs quite a bit of energy so should only really be used in a near death situation.

Lightning control: This ability allows Artemis to control the lightning element and use it to attack her opponents or defend herself.

Personality: Sadistic, cold, cruel, quick tempered, calm, level headed, strategist, kind, caring, protective, determined, sharp witted, quick thinker.

Bio: Artemis was born to two human parents, however despite that there was something that was different about Artemis, she was stronger and faster than normal humans even as a young girl, her parents also noticed that she was a really quicker learner and anything she read stuck in her mind as if she had learnt it after rehearsing it more than a couple of times.

Her father became concerned and got her checked out by the best doctor in Alastaire, however the doctor said that she was in top condition and there was nothing wrong with her, the doctor speculated that Artemis's muscles had just grown a little faster than normal. But the doctor noticed Artemis's mothers expression, but rather than bring it to Artemis's fathers attention he waited till they were ready to leave before he asked if the mother would stick around a little longer as he wanted to talk about more personal things concerning the mothers body.

Taking this hint the father got Artemis to step outside with him before they walked away and waited in the waiting room. Meanwhile in the doctor's office the doctor questioned Artemis's mother. After two hours Artemis's mother came out to the waiting room with a smile on her face as she said 'come on lets go home you two'.

It wasn't until Artemis was 18 that both Artemis and her father learned the truth behind Artemis's out of the ordinary capabilities, the mother revealed that some time after Artemis's father had impregnated her she had been walking home from work and had been pulled into the alleyway, from there she had been raped, but it wasn't by a human or a Vampire but was a Demon that had added his own genes to the pot. She also explained that she was so ashamed and was so scared of losing Artemis's father, she didn't want to say anything and so kept it a secret.

The mother had fully expected the father to react coldly and leave, but she was surprised when the father put his arms around her with tears in his eyes, Artemis also put her arms around her mother as she said. 'demon genes or not I am still your daughter, not the demons', after that Artemis and her parents moved on letting the past be the past.

At the age of 20 Artemis begun to explore her demonic genes, that was when she became aware of her left arms ability to change from this normal arm and hand to this giant claw and back. At the age of 24 when she finally moved out from her parents home and into her own, on her first day in her new house the demon from the past returned and greeted Artemis, Artemis's left arm reacted without Artemis's consent and turned into the giant claw, the demon laughed as he said 'so you did turn out to be a demon eater after all... a demon eater is something born between a human and a demon, however it's always a 50/50 as to whether the child turns into a proper demon after the male demon's genes that are added into the 'pot' and the demonic genes completely override the human genes. Or the child becomes a demon eater'.

Artemis acted on instinct and attacked the demon, however the demon just laughed and disappeared his voice trailing away with one final message. 'have fun being shunned for the rest of your life' Now Artemis is 32 years of age and doing work as a mercenary after learning different sorts of fighting styles, though she uses the money to pay for her home along with giving some to her parents whenever she gets a chance to visit. But her main reason for learning to fight was not only to become a mercenary, and kill for money, but to also get information. Artemis after all was looking for the demon who turned her into something that she thought people other than her parents would accept, but she was shunned by everyone except her parents, she wanted to kill the demon to make him pay for what he had done.

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19 / M / Classified
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Posted 7/6/17 , edited 8/19/17
Name: Kurumi Byakko
Age: 4000 (looks 19)
Origin: Mystogon

Race: Demon
Position: Princess
Skills: parkour, running, jumping, dodging, blocking, hand to hand combat, swordsmanship, marksmanship, ability control.

Abilities:

Zafkiel: It allows Kurumi to summon a giant clock that gives Kurumi the ability to travel into the future or the past and there is no limit to how far she can go, but it isn't an ability to be used lightly because using it to much will lock down the ability, but if Kurumi uses it to travel to far back or to far forward then it also locks down the ability for half the amount of years she's jumped back or forth.

Tetra-gram Helix: This ability allows Kurumi to use Tetra-gram seals to use different abilities or weapons that are sealed within the Tetra-gram seals, but only one Tetra-gram seal can be used in a single battle.



Personality: kind, caring, protective, erratic, long fused, strong willed, confident, calm, cool headed, mentally scarred.

Bio: Kurumi is from a different time where the lands of Alastaire, Belladonna, Windohym and Tartarus had come together to face off against the invading demons and their powerful leader Abyss who is known as the Tyrannical lord of the world who came back after pretending to be dead and started a war against all four lands. Despite the leaders and their soldiers and warriors best efforts Abyss and his demons over powered them and annihilated them, the lands came under Abyss's rule and was renamed to Mystogon.

Only the warriors Nikkita who had once been a student before the school had been destroyed. Scarlet who had been forced to shut down her inn after Belladonna was left in rubble just like the other lands. Crowe who had been forced out of her job and no longer had anywhere left to live. Tuka who had shown up to help the four lands against the demon army and Abyss but had proved to be a powerful ally. Artemis the Demon eater who had collected enough power from the demon souls she had eaten so she could match Abyss in a battle, and finally Kurumi were the only ones left alive to fight against Abyss, he had crushed everyone else and taken their lives from them.

But things were grim, if Kurumi and the others continued to wage only small skirmishes against Abyss they were only going to die, in a last ditch effort all of them attacked Abyss together after fighting past the demon army, but the first to fall was Artemis who had been driven into madness by Abyss after he had killed her parents right in front of her eyes but he didn't just kill her, he absorbed her soul and all of her power making him unbeatable.

After that Kurumi watched as Nikkita, Scarlet, Crowe and Tuka was killed one after the other, the strongest fighters left had fallen, but before each of them passed away Kurumi used her ability Tetra-gram Helix to take the abilities of her friends, these abilities were Ogre Lux, Thaumaturgy, Trace on and Innate healing, she sealed them away within her ability so that Abyss couldn't take their powers like he had taken Artemis's.

In anger Abyss came after Kurumi and nearly killed her, but before Abyss could deal the final blow Kurumi used her ability Zafkiel to teleport back in time, however she didn't go back in normal time, but instead time travelled to a different world where the four lands of Alastaire, Belladonna, Windohym and Tartarus. But Kurumi didn't have much life or energy left in her so she couldn't activate the seal that had Innate healing inside of it, instead she activated her sixth seal and took on her demon form, but when the black crystal that would always surround her when she activated it appeared she froze the process and put herself into a state of comatose sleep to take time to recover the massive amount of energy she was missing and to heal and recover the life she was missing.

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22 / F / Guess??
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Posted 7/7/17 , edited 7/7/17
Name: Mirel Fonasi
Age: 20
Origin: Alastaire
Specie: Pureblood
Position: Court lady
Skills: hand to hand combat, weapon training, proper manners
Abilities: Time stop- Has the ability to stop time around herself for a short period of time but it does backfire on her, taking a huge amont of energy while using it and leaves her fragile and vulnerable for a while

Personality: protective, kind,soft hearted, calm, shy, get scared easily, polite, honest

Biography: Being the only child of the Fonasi family and losing her mother while giving birth to her. Mirel`s father made sure his only cild will always be protected. Afraid for her life,her father protected Mirel, maybe even a bit too much. Mirel lived a pretty sheltered life, never allowed to go outside or play, at a young age Mirel studied to become a proper lady like her mother was., learning basic skills to help her survive. At the age of ten she started learning hand to hand combat and weapon training much to the dislike of her father, but it was something she felt needed if even a time for it came.
At the age of 16 that time came when Mirel lost her father. Her father died in an accident, one witch Mirel never learned the detiles about, she took over the Fonasi family and swore to protect her family name like she was once protected by her father.
Now at the age of 18 she is studying in the palace at becoming a true court lady, hoping it will help her improve her skills even more and prove to everyone that is a capable woman not a small child even if she is easily scared of things sometimes.

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26 / M / Bronx, New York
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Posted 7/8/17 , edited 7/8/17
Name: Ray Beniquez
Age: ????
Origin: Originally from the land now known as Belladonna.
Specie: Human with lycanthrope curse.
Position: Freelance mercenary, Ex General of a long lost warrior civilian.
Skills: As a former general of a long lost warrior race, his experience is 2nd to none. His hand to hand skills and great sword skills have been perfected over the many years of his immortal life. His physical abilities like running and jumping and all 5 senses are on par with a vampires, but once he transforms, he physical abilities are to be feared even by the most powerful of vampires and cyborgs. He may pass on the curse to other humans through his saliva.
Abilities: Werewolf: Having the curse of lycanthrope, Ray had many passive abilities. All physical. His body is tough, able to jump from 30 story building without shattering his bones when not transformed. All 5 of his senses are on par with a vampires, and can see perfectly in completely darkness. His speed and reaction is also on par with a vampires.
When in his werewolf form, his bones are as hard as steel, that also includes his claws and teeth. He can also retract all 10 of his claws. His speed and reaction are also far greater then in his human form, able to generate electricity with fast movement.

During both human and werewolf form, he has regeneration. If you are able to destroy his brain, he'll lay there for years. His body repairing it.

Weakness: Weapons meant to harm vampires can also harm his flesh. Also, any silver based object that harms him will cancel out his regeneration. The longer he is in werewolf form, the more animalistic he becomes, will not be able to revert back into human until the next full moon. (If I make 4 posts straight of him in werewolf form, he'll be stuck in it until the next full moon. Also, I can only transform once per day.)
Personality: A free spirt and a Alpha complex, he takes what he wants when he wants but does understand that some things most be taken through politicking and not through force. Makes money as a freelance mercenary. He enjoys combat and the company of women.
Biography: Ray remembers little of his origin due to all the years he's lived on this world. He only knows that his instincts were from his days as a soldier and general. Maybe he was the son of a king? His uniform is very regal when compared to other past and present generals. What he does remember is every woman he's had in his life. Each one has died due to an illness or old age. Whenever war breaks out, he gives his services to the losing side, hoping to combat multiple foes at once. The years of fighting have honed his martial skills with the great sword and hand to hand combat. As of now, he is traveling the world.
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27 / M / Norway
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Posted 7/10/17 , edited 7/25/17
Name: Xorin D'Ernum Lanzear
Age: 29 (476)
Origin: Belladonna, the Blue Rose
Specie: Pureblood
Position: King
Skills: 300 years of training in different groups: knights, mercenaries, bandits even assassins all in preparation for his job.
Abilities: Manipulation of metals.
This ability allows Xorin to alter the molecular structure of metallic objects within 100 meters that he is familiar with. The ability can alter the metals flexibility, shape, mass, turn it into fluid or even scatter it into the air and control it within his sphere of influence.
He can also manipulate metals he's not familiar with, but that takes time and he needs to drink blood soon after or else he faints
Sleepless body.
For reasons unknown to himself or anyone else Xorin's body and mind doesn't desire sleep or rest at all so he has taught himself how to act like he's sleeping in order to not draw attention to himself. Often he retires to his study and spends the time everyone else sleeps there reading and writing.
Personality: Appears to be lazy and often looks like he'd rather be somewhere else. In reality he is always paying attention to his surroundings. He is extremely protective of his wife, Leigh, and will not let any harm come to her. Even though he is intelligent he has some trouble communicating with people he's not too familiar with.
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19 / M / The Dark side of...
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Posted 7/11/17 , edited 7/12/17
Name: Krieger Motionless
Age: ???
Origin: Tartarus
Specie: Pureblood
Position: Criminal, charged with murder.
Skills: Murder, Smart, Cooking wildlife, making medicine.
Abilities: Blood Manipulation: After being exposed to the Pale amulet (now worn by Gat Ryull), Krieger can now manipulate his blood to form any type of weapon or projectile. However, if he loses contact of said weapon, the blood immediately disintegrates, unable to be absorbed. Also, the more blood he uses on the weapon, the stronger the weapon (durability wise) is, but also makes Krieger himself weaker.
Blood Absorption: If Krieger comes in contact with blood no longer in contact with the host, or is still holding onto his blood manipulation weapon, Krieger can absorb it back into his body. This doesn’t heal him, but the absorption back into his body can help revaluate his weapon when in a pinning predicament.
Personality: Maniacal, Bloodthirsty, Cocky, Selfish.
Biography: Not much is known about the criminal Krieger Motionless. All that is known is that he once possessed the Pale amulet, but began to succumb to it, and lost most of his sanity. He also once lived in harmony with a wife and child, but killed them both after succumbing to the mind of Pale. After being found guilty of Double Homicide, he fled Tartarus, and started a life of living in the wilderness and drinking the blood of any victim. Only one person has been known to survive his attacks, and that was because he simply let him lived. Also that same night, he abandoned Pale, and began to use his own manipulation abilities. No one knows where he is at this moment.
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29 / Secret ^^
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Posted 7/12/17 , edited 7/12/17
Well it's been a while since my last forum RP. Still I had much fun making paid character designs commissions so... hopefully I'm not too rusty yet. Hope it cuts the corners XD (PS: Possible typos - beforehand SORRY FOR ALL T_T !)




Name:
Ichikage Guzen

Age: 43
Origin: Oracle Forest (least this is where he 'appears' first)
Specie: Human
Position: Wandering Blacksmith and Martial Arts Instructor
Wandering Kensai

History: Guzen is not 'native' to this world. In fact his appearance was caused by mischief of no-one else than Maejestia herself as she put him in this world merely considering it 'fun' after he lost an undisclosed bet against her. He appears in Oracle Forest not long prior to storyline beginning and is left with a quest to find his role in ongoing events as well as finding way back into his own world.
Specie: Human
Skills:
-Master Craftsman- Guzen is most of all extremely talented weapon-smith but his metallurgy skills extend to other crafts like accessories or armor-smiting
-Grand Master Martial Artist- thanks to his particular bloodline and life-long training Guzen is actually a master of incredible number of martial arts which cover bare-fist fights as much as melee weapons and even ranged ones (for example he's incredibly talented in Kyudo)
-Master Instructor- Due to his knowledge/experience Guzen is actually particularly good at teaching others. Although he might not be a 'gentlest' teacher
-Master Tactician- while he is not particularly good in strategy (as he's unable to form really 'big picture' plans) Guzen is extremely keen when it comes to small skirmishes. He can easily assess both his allies and enemies and form according strategies. In fact it is more instinctive in his case and he often get's troubled if later asked about helping others with more strategic long term plans... in which he actually literally sucks.

Abilities:
-Peak Human Condition- he might be in his 40s but Guzen is still in peak of his physique. In fact by extensive training he is almost super human in all regards: strength, speed, reaction speed, agility and perception. (to put it into perspective I would use comic-book standard of Peak Physique and say his lift over-head limit is around 800 lbs , bench press around 1500 lbs and he can sprint for very short while to up to 35mphs - all are bit above actual notified Olympic records but not 'very much'). He should be in fact physically stronger than unfit lesser vampires or half-bloods but weaker than those with at least slightly above average physique. Purebloods would overpower him very badly in most of the cases and cybernetically enhanced humans would also be often much stronger.
-Ichikage Memory- Unique to his bloodline, each member of Ichikage bloodline inherits all of his predecessor battle experience and training memories once he passes. This means that each next generation bears combined knowledge and expertise of all previous ancestors since cycle began. Guzen is 120th head of Ichikage and thus literally haves experience equivalent to 120 generations spent on warfare, hunt and martial training. It's main reason why he seems to be at least expert and often master in larger number of martial arts than any 'mortal' ever should be able to be.
-Perfect Memory- Guzen literally can recall any possible moment in his life in creepy detail. It's family trait as well but only 'fighting related' memories will be inherited by next generation. Why any current Ichikage haves perfect memory is unknown but it might be side-effect of sorts.

Biography: Guzen is (or at least was prior to being 'spirited-away') a current head of very, very old clan which at all times served in warfare due to their unique ability of passing down literally all experience and knowledge of fighting te each next generation. He lived in remotely modern-day society so things like firearms are really familiar to him but same time he's not all that much familiar cybernetization and more advanced technology. His clan was actually aware of and in fact in not-so-bad relationship with vampires and all kinds of other unnatural creatures even back in his world so he's not fazed by facing any such beings. This came mostly with the fact that as Ichikage clan abilities grew almost inhuman few generations ago his ancestors trying to gain new experience involved themselves in hunting for 'more malevolent prey' (this included Vampires, often rouge ones put on black list by their own kind).
Guzen himself was always particularly fond of weaponsmithing at which he exceeds to level in which all items made by him are state-of-art masterpieces.
His personality is rather harsh and he's bluntly honest. It is unknown whether it's due to his life till this point or if he's just like that, but this guy can surely be quite menacing (sometimes unintentionally). Still under this roughness - he is extremely loyal, honorable and good-hearted 'old man'. Well he is extremely 'old-fashioned' though.

Family: Mentioned to have a daughter - whereabouts currently unknown
Picture:(inspoiler - forgive my shabby style :P)









Name:
Meajestia Kirika de Furfur

Age: Unknown - looks 16-19
Origin: Windohym
Specie: Lilim
Position: Vagabond Trickster
Head Troublemaker

History: "If you walk down the alley in moonlight of night and meet a small girl wearing odd clothes do not let yourself be involved! Likely she'll try to make a bet with you and may all be damned who dare to challenge her. Likely you just met little lady Furfur and your fate is under her whim" ~or so people say.
While some of Purebloods are aware of her existence being truth and even few might be aware of her current presence in the world - for most she is a kids fairy-tale to scare naughty children. In fact she feels offended if it's mentioned as she notes to 'really like all brats and not want to hurt any ever'. Meajestia is maybe not most powerful but quite whimsical and problematic being. Considered as one among pantheon of 8 Archdemons she's counted as youngest and weakest of them all. This however still puts her in a high position as some of Archdemons receive worship akin to gods and even Mea herself says she pity's any fool who would dare actually face one of them (including herself as she is aware of being weakest).

Specie: Lilim
Skills: (not much to put here XD)
-Master Gambler- whenever it comes to betting or any kind of hazard game Mea seems to have ridiculous amount of luck on her side. It's even weirder considering she's rather unlucky in most of daily-life situations
-Being Cute- not particularly a 'skill' per-say... and not all that mind-blowing (especially compared to all Vampiric beauties and their seduction abilities) but Mea IS a kind of succubus and she does look rather cute. It might be a sort of an advantage. Alas her 'seduction techniques' are more of a comic relief than anything.

Abilities:
-Spatial Manipulation- Mea can 'tear rifts' in space through which she or anyone she allows to can travel even very long distances (possibly also travel through dimensions)
-Superhuman Strength - Mea might look petite but she's in same strength category as pureblood vampires. It is her signature threat to pick up some random rock or debris just to crush it to dust with a menacing grin moments after if someone wishes to pick a fight with her.
-127 Souls Masquerade - Mea can 'bestow' a signature weapon or power of one of 127 heroes which made a contract with her. In theory she could use them (one at a time) herself but as she notes - she is no good with using them. Reason to it is that none of those comes with knowledge of how to use them and some require inhuman power to begin with to even utilize them. Mea herself is barely average brawler (mostly only relying on her superior strength and spatial manipulation, but lacking any training and technique) and lacks a lot in spiritual or magical training departments. She can bestow only one power or one item to one individual at time. Mea is also only one who can 'take it back' so all of those are somewhat like curses since while person bestowed with power or item can 'keep it in check' they cannot get rid of them (this power is more of a plot device and I hope it'll help to "make things more interesting" as interaction progresses - no worries - every power comes with equivalent 'backlash' and some might be more of a bother than aid)

Biography: As far as she knows Mea is an only Archdemon which physically manifested in this world and it's a bit of mystery even to herself as to how it happened or why. Whole situation is merely months before the storyline and anyone besides individuals with extremely good mystic energy perception is probably unaware of her presence and identity. It's not also very likely that someone seeing her rather small and petite self would assume her being THE Archdemon.
Due to her power she was able to become a main culprit of throwing Guzen into equation but it is currently unknown as to why or whether it was merely her idea or someone else's entirely.
Mea haves rather weird interest in all heroes, heroic acts and masculine (or as she refers to it GAR) aspects or people (man and women alike - in fact she's mesmerized by GAR women). Such people often end up being teased by her and put into many weird situations along the way and while she haves this fangirl mentality she would also not forgive any disappointment.

Family: Considered to be one of Archdemon Pantheon - but it's not entirely clear if their ties are 'familial' and considering Mea being weakest it's likely they shun upon her.
Picture:(inspoiler - forgive my shabby style :P)







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19 / F
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Posted 7/12/17 , edited 8/12/17

I S H

name
    ish' a viel II

age
    14 (18)

sex



species
    pureblood

origin
    tartarus

position
    princess


skills
    possesses the ability of flight and although her wings are not as powerful as her father's, she can match his speed with ease. she is also incredibly light on her feet and all the years of hide and seek from her childhood have made her able to evade the attention of most, although her parents always seems to find her.

abilities
    she has an innate affinity for fire, and can summon flames at her will. because she is still young, she does not have complete mastery over her abilities, however the flames seem to like her so much that they will sometimes act on their own to protect her.

personality
    unlike her father, she does not look down on the other species, humans included, having a sense of respect for every individual regardless of their birthright. she prefers to see the rational side of things and so comes off as a lot older than she may look, often being noted as graceful and well mannered. she also possesses an interest in knowledge rather than pure power, and although her values differ from her father's, she still loves him dearly. she is sweet and kind and docile for the most part.

biography
    as the daughter of the Duke and Duchess, she has lived her life in complete and utter peace, being adored by both her parents and everyone around her. although she was named after the late ish' a viel, she tries her best to act as her own person rather than just another ruler.

appearance



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Posted 7/14/17 , edited 7/15/17
Name: Marcus Friedrich Johannes Carlos von Rosenhalt (Goes by Marc for short)
Age: 28
Origin: Belladonna
Specie: human
Position: Shopkeeper of a bookstore in Belladonna, graduate with a major in technology, science and literature, secretly a good friend to the King of Belladonna
Skills: CQC abilities on par with major fighters (perk of being a sparring partner of vampires)
Able to hide his presence from "non-magical" means.
Freerunning (Advanced parkour where speed is more important than show.)
Abilities: Electric Esp
Railgun: Marc is able to launch metallic objects at near lightspeed by controlling electricity to create a railgun like effect.
Electric field: My using his ESP and bringing his hands close to each other he can start forming an electric field between them, and as he brings his hands apart the field expands until it covers his entire body.
Replicators By the addition of self made replicators in his clothes Marc can copy inanimate object (no liquids) placed in a pouch on his belt, a copy is created on a flexible pad in his right hand, the original is transported to his left hand (a vial filled with any liquid will only clone the vial and the liquid will disappear). There is no way to distinguish the copy from the original as they are the same thing. Max size is 30x20 cm and it happens 5 seconds after the object is placed in the pouch.
Personality: Friendly, but has a hard time starting to speak to someone he doesn't know.
Biography:

Appearance:


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Posted 7/14/17 , edited 8/12/17

F A Y E

name
    faye louvre

age
    20 (450)

sex



species
    pureblood

origin
    alastaire

position
    general


skills
    incredibly skilled in combat and light on her feet. she does not possess any other physical enhancements (average strength, etc) and is limited by her mastery of weapons.

abilities
    she is able to summon and mentally control weapons at her will, ranging from long range to close ranged to everything in between. however she is unable to maintain a large number of weapons for an extended period of time as her energy depletes whenever she does. the only weapon she is able to summon at all times with no limitations is a sword passed through her family, however she only uses that when she's truly serious. she can summon armor and defensive guards as well but her true abilities are in attack.

personality
    although her personality may come off as cold to the majority of people, she does not truly hate anyone. rather, she has lived her entire life learning to not show emotion - having been taught that is was only a sign of weakness. therefore, she despises anyone who is overly emotional, whether that be happiness, sadness, or anger.

biography
    born into a long lineage of soldiers, faye had always been under the influence of war. it was just another day in her life as countless men and women fell in the ruthless act of fighting. she was always told that all of it had a purpose, and although she did not truly believe so, she trusted her family enough to think so. her father was the previous commander and when he retired she was among many that were in line to take over. it wasn't as if she particularly wanted to follow in her father's footsteps, it was just that she ended up being the best candidate. many tried to challenge her but she cut them all down easily.

appearance


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Posted 7/15/17 , edited 7/15/17
Name: Tuka Dawn
Age: looks 16 is actually 476
Origin: Forgotten land of Alpheim (she has homes set up in every land so she technically lives in all of them)

Race: Elf
Position: Princess
Skills: mastered close range combat, mastered duel wielding swords (a little different than normal duel wielding), dodging, running, blocking, dancing, cooking. (she's essentially mastered all sorts of different forms of combat that are heavily focuses around speed and using the legs as weapons.

Abilities:

Sealed speed: This ability allows Tuka to seal her natural strength, seals away her senses except for her sight, though it does remove any colour from her view. This ability also seals away her pain receptors and accelerates her reflexes and speed to the point of being on par if not better than a Demons.

Innate healing: This ability allows Tuka to heal herself, however this ability isn't a passive ability, it is an activated ability that requires a lot of concentration because if Tuka looses that concentration she could end up hurting herself worse than the injury she is trying to heal.

Personality: Cheerful, friendly, polite, honest, kind, caring, thoughtful, energetic, rational, strong willed, persistent, easy going, lewd (dirty mind), girly, mature, tease, mischievous.

Bio: Tuka is an Elf who was born in Alpheim, however soon enough with internal strife the Elves tore each other apart and basically became extinct, Tuka is the only elf remaining alive. After the slaughter Tuka ran away from her land which soon enough became forgotten and she eventually found herself in Alastaire, in that land she found Vampires, half breeds and humans, but she could see they weren't getting along.

But with no where to go she worked to buy a house in Alastaire and for a while lived there always training by herself, but after some years Tuka felt out of place as she couldn't get along with anyone so she moved and found herself in Tartarus. This particular land was horrible and after putting up with it and using her money to buy a house she decided to move once more leaving another home behind.

Tuka found her way to Windohym where she actually made friends but the only problem was those friends were hunters and so sooner or later she'd end up attending a funeral of a friend. During this time however she continued to train by herself and teach herself many different skills, but eventually her heart couldn't take the sadness and Tuka moved out of Windohym and found herself in Belladonna where she could be herself and feel relaxed.

Tuka fell in love with Belladonna and soon after working different jobs she got another house, however she felt like this could the one she could call her proper home, life went well for her ever since, though she still occasionally visited Windohym to see her friends whether they were alive or whether she was visiting their graves.

Moving on from her past though Tuka remained a cheerful and friendly individual and yet also started to become curious about the world she now lived in, now at Tuka's current age she travels around the lands to the point of you never know where or when she'd show up, not only that but she occasionally visited her other homes and kept them cleaned up, though she tended to hesitate on visiting her home in Tartarus and didn't clean it as often as the others.

Appearance:


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Posted 7/15/17 , edited 7/18/17
Name: Tessa
Age: 33
Origin: Windohym

Race: human
Position: Palace researcher
Skills: element control, running, blocking, dodging, parkour, reading, playing instruments.

Abilities:

Element incantation: This ability allows Tessa to control all the elements and use them as she sees fit, though it didn't take her long to realise she could only control one element at a time. But a side effect of the ability was whatever element she was using was the colour her eyes would shift to, though it took her a while to figure that out and it still isn't something that people can easily figure out.

Personality: easy going, friendly, honest, out going, cheerful, strong willed, determined, curious, quick learner, calm.

Bio: Tessa while she is still a young woman is the leading expert on abilities in Windohym, she works in the palace and spends her time researching abilities of all different sorts, however that wasn't the only thing Tessa was known for, Tessa also wrote an entire book on elements and controlling them through incantations.

This of course would allow anyone to control the elements through the incantations, though during her time of writing the book she also researched beings who could control the elements without the need of incantations. However after a few years of research and writing her own book on the elements she experimented with actually trying to control the elements, however she felt something was wrong with her incantations as simply saying them wasn't enough and holding the book like it was a tome didn't do the trick either.

Eventually Tessa came to discover that not only did she have to speak the words, but she also had to write the incantations themselves into the air tracing the words while she spoke. This method however was slow and Tessa knew that if she ever had to use it in a tough situation she'd be unable to do very well.

To this end Tessa continues to research the elements, experiment and make changes to her book hoping to be able to find a way to cast the incantations with just words and without tracing the incantations through the sky.

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