A Tabletop role playing game that I have liked for a number of years. So I decided to make an RP for it. I will not participate in the RP itself, but I will provide and approve the storyline to make it interesting for everyone else. I will talk in the RP using NPC's
*(If you need some background info on the game here is a link to that)*
http://en.wikipedia.org/wiki/Warhammer_40,000
The available factions will be divided into following areas:
(THE FACTIONS ARE ALL ENEMIES TO EACH OTHER)
The Imperium: http://en.wikipedia.org/wiki/Imperium_(Warhammer_40,000)
Chaos: http://en.wikipedia.org/wiki/Chaos_(Warhammer)
Dark Eldar: http://en.wikipedia.org/wiki/Dark_Eldar
Eldar: http://en.wikipedia.org/wiki/Eldar_(Warhammer_40,000)
Necrons: http://en.wikipedia.org/wiki/Necrons
Tau: http://en.wikipedia.org/wiki/Tau_(Warhammer_40,000)
Tyranids: http://en.wikipedia.org/wiki/Tyranids
Ranking system of the Imperium:
High Lords of Terra: (Rulers of the Imperium in the Emperor's name. Only one of each is aloud)
1.
Grand Master of the Officio Assassinorum (Rules over the houses of the various assassin guilds in the Empire)
2.
Master of the Administratum (Rules day to day operations of the Empire)
3.
Fabricator General of the Adeptus Mechanicus (Rules over the Science, Research, Engineering of the Empire)
4.
Lord Commander Militant of the Imperial Guard (Commands the Imperial Army, known as the Imperial Guard)
5.
Paternova of the Navigator Houses (Rules over the Navigators Guild, person's trained to be able to navigate the vast expanses of space)
6.
Ecclesiarch of the Adeptus Ministorum (Rules the Imperial Church, The pope in real life with power)
7.
Grand Provost Marshal of the Adeptus Arbites (Commands the Imperial Police forces, who enforce the strict laws of the Empire)
8.
Chief Inquisitor (Commands the Inquisition, The people who have absolute authority to hunt down traitors and heretics)
Imperial Guard: http://en.wikipedia.org/wiki/Imperial_Guard_(Warhammer_40,000)
Ranks:
http://wh40k.lexicanum.com/wiki/Imperial_Guard_Hierarchy
Types of Soldiers:
Storm Trooper (Storm Troopers form the elite core of an Imperial Guard regiment. Their training makes them more suitable for use in assaults, as fire support troops or as an infiltrating force to carry out special objectives.)
Guardsman (The most common type of Imperial military force, there are estimated to be billions of Imperial Guardsmen in service at any one time. As a member of the standing army of the Imperium)
Support Squads (Include Anti-tank, Anti-air, Artillery, Mortar, and Sniper squads)
*(Also the Imperial Guard has massive amounts of tanks, armor, and special weapons to bring on the field)*
Space Marines:
http://wh40k.lexicanum.com/wiki/Space_Marines
Space Marine Legion Names:
http://wh40k.lexicanum.com/wiki/Space_Marine_Legion
Ranks:
Primarch: (Commands the Legion)
Chapter Master (Leads a Chapter, or a division of the legion)
Captain (Leads a Company of a Chapter)
Sergeant (Leads a Platoon of Marines)
Types of Soldiers:
Tactical Squad (A Tactical Squad is the most versatile and tactically flexable force in the Space Marine army)
Assault Squad (An Assault Squad is the best Space Marine unit for close combat)
Devastator Squad (A Devastator Squad is the best Space Marine squad for ranged tank hunting)
Scout Squad (A Scout Squad is a lightly armoured infiltration unit of a Space Marine army)
Veteran Squad(A Veteran Squad is the one of the most experienced units in the Space Marine army)
Space Marine Honour Guard (A Space Marine Honour Guard is a unit made of the best soldiers a chapter has to offer. Honour guards are two extremes, solemn and taciturn at peace but ferocious and unyielding in combat. They have achieved all awards and honours that a marine can, which puts them in a position of unrivalled knowledge. Often their knowledge outstrips the captains of a company but to offer open advice would be to undermine the position of the captain. To this end, any advice given by an honour guard carries a lot of weight within the command circle as well as among the rank and file. Even Chapter Masters have been known to seek advice from honour guards.)
Terminator Squad (Terminator Squads are the made up of the best warriors a Chapter can supply. Standard terminator deployments come in two forms, ranged and combat. They have specialised weapons for each task and are only deployed for specific battlefield roles.)
Adepta Sororitas:
http://wh40k.lexicanum.com/wiki/Adepta_Sororitas
Ranks:
Abbess: (commander of the Convent Sanctorum on Terra; also the overall spiritual leader of the Sisterhood. She is assisted by a Prioress.)
Prioress: (two of them administrate the two convents.)
Canoness: (who leads the individual order.)
Veteran Sister Superior: (who commands several squads of Sisters.)
Sister Superior: (who leads a single squad of Battle Sisters.)
Seraphim: (only the very best Battle Sisters are able to join this elite. Seraphim receive special training and equipment.)
Battle Sister: (the basic rank of Adepta Sororitas.)
Types of Soldiers:
Dominion: (Standard battle sisters with special weapons)
Retributor: (Standard battle sisters with heavy weapons)
Seraphim Squad (A Seraphim Squad is comprised of Sisters of Battle who are trained in using jump packs. Seraphim Squads are deployed as a fast attack squad with the Sisters of Battle.)
Arco-flagellant (An Arco-flagellant is a heretic deemed worthy of redemption by the Ecclesiarchy, sentenced to arco-flagellation, and turned into living weapons.)
Retributor Squad (Heavy weapons soldiers)
Imperial Navy:
http://wh40k.lexicanum.com/wiki/Imperial_Navy
Lets put the size of the Imperiums ships to proportion:
Other Faction Ranks and Information:
Chaos:
Chaos Space Marines: http://wh40k.lexicanum.com/wiki/Chaos_Space_Marines
Ranks:
Daemon Prince (Ultimate form of Chaos, Rules over a Chaos legion)
Chaos Lord (Leaders of Chaos Space Marine Legion Units)
Chaos Lieutenant (Second in Command to the Chaos Lord)
Chaos Sorcerer (sorcerers that are granted gifts by their god which further enhances their psychic powers. They are also often selfish madmen, believing themselves superior to all others and on a mighty quest for power and knowledge to increase their mental fortitude an develop new ways of using their powers.)
Types of Soldiers:
Chaos Terminators (Chaos Terminators are grizzled veterans who fight wearing Tactical Dreadnought Armour of the Chaos Space Marines. The weapons combination's available to Chaos Terminators combined with their fearsome armour makes them a terrifying opponent to fight against. While not the swiftest of troops)
Plague Marine (Within their corpulent and disgusting armour their bodies are bloated with disease, swollen with corruption and rank with decay. Their weaponry and equipment may be pitted with decay and corroding away, but they are still terrifying opponents. They have an inhuman tolerance for pain, enduring injuries that would cripple other Marines, their nerves dulled by disease or even partly rotted away. )
Noise Marine (Their trademark is the use of devastating sonic weaponry that confuses and demoralizes enemy forces in a wild show of deafeningly loud, psycho-sonically and pyrotechnically explosive attacks)
Chaos Raptor (They consider themselves as elite shock troops, although they are very egotistical and their use to strike at the weakest point in an enemy line has given them the concept of preying on the weak, making them vicious hunters. Often the armour of a Raptor is modified with amplifiers and vox casters to emit terrifying sounds used to disorient their enemies, making them easier prey.)
Dark Apostle (In battle they are skilled demagogues, able to exhort followers to greater acts of bravery and depravity - enemy commanders have often found out to their cost that the only way to truly blunt an attack by such fanatics is to either remove the Apostle)
Berzerker (Driven by bloodlust, their only purpose is to kill and destroy their enemies in the name of Khorne. Eschewing long ranged weaponry, Berzerkers make almost exclusive use of close combat weapons, in particular the chainaxe. However, they are known to use almost anything as a weapon at times, often continuing fighting even when in possession of no offensive weapons other than their own bodies. )
Eldar:
http://wh40k.lexicanum.com/wiki/Eldar
Ranks:
Phoenix Lord (Overall leaders of the Eldar race)
Farseer (battlefield leaders)
Aspect warriors (Ground troops)
Types of Eldar warriors:
Farseer (Leaders of the Eldar race and powerful psychic's who can use their minds to read the future and use their abilities to greater power in combat)
Harlequin (A sort of Ultra-Ninja who use dance and fighting styles and combine them to produce the maximum output of their abilites, Also known as a Howling Banshee)
Dark Reaper (specialize in long range firepower.)
Warp Spider (Quick and hard hitting soldiers who use warp packs to instantly teleport to an area and ambush soldiers)
Ranger (Long range recon and sniper units)
Fire Dragon (Heavily armored flamethrower and tank buster unit)
Dark Eldar:
http://wh40k.lexicanum.com/wiki/Dark_Eldar
Ranks:
Archon (Highest ranking Dark Eldar)
Archite (Highest ranking battlefield soldier)
Dracon (Elite soldier)
Haemonculi (Torture specialist)
Incubus (Bodyguard to high ranking people)
Types of Soldiers:
Mandrake (Mandrakes strike from the shadows, surprising and rending their enemies apart)
Succubus (A female enticer of men with her beauty, who leads her troops into battle on jetbikes and strikes with deadly speed)
Wych (gladiatorial warriors of the Dark Eldar.)
Warrior (basic soldier of a Dark Eldar)
Necrons:
http://wh40k.lexicanum.com/wiki/Necron
Ranks:
Necron Lord (Leads all Necron with his mind)
Night Bringer (Ultimate warrior of the Necron, to them a living god on the battlefield)
Deceiver (It enjoys using trickery, deception and lies to get to its own ends. Used mainly for counter-intelligence)
Soldier (Basic unit)
Types of Soldiers:
Immortal (metal giants, equalling a Space Marine in height, but wielding far more dangerous weaponry. )
Pariah (They look like beings of soulless perfection and radiate a sense of terror and menace to all around them. They can also blot out the psychic emanation of others)
Flayed One (They are brutal warrriors, armed only with razor-sharp claws, that easily cut through the toughest skins and armours.)
Wraith (Wraiths have the ability to float, bringing death from above. They move like ghosts and attack with a terrifying fluidity.)
Destroyer (They are feared immensely by all who encounter them due to the high rate of fire and high firepower of their weaponry)
Tau:
http://wh40k.lexicanum.com/wiki/Tau
Ranks:
Ethereal (Leaders of the Tau people, more civilian than military)
Shas (Battlefield Commanders)
Fio (Special forces commander)
Por (Army commander)
Juntas (Enlisted personnel)
Types of Soldiers:
Fire Warrior: (Basic unit, but very open to all sorts of fighting techniques and weapons)
Kroot (Soldier that uses his ability to fly to effectively ambush the enemy)
Battlesuit (Giant robots that are controlled by advanced artificial intelligence. Carry heavy weapons)
Tyranids:
http://wh40k.lexicanum.com/wiki/Tyranid
Ranks:
Hive Mind (Leads the Entire Tyranid force)
Hive Tyrant (closest thing to a leader unit that can be commonly found, They are extremely powerful, large and strong and may make use of massive close combat strength or specially augmented ranged bio-weaponry, although they excel in both.)
Types of Soldiers:
Broodlord (adept at infiltration to get closer to the enemy. They are very adaptable and highly intelligent)
Tyranid Warrior (not only are they powerful and deadly creatures, they are synapse creatures, directing lesser creatures and forming the focal points of the Hive Mind. )
Lictor (They stand far taller than even a Space Marine and have chameleonic skin that they use to infiltrate the enemy ranks before suddenly striking into the heart of their forces, creating mass panic)
Genestealer (The Genestealer is a species of Tyranid. They are considered to be among the most deadly creatures in the galaxy, combining high cunning, lightning-fast reactions and movement, with large, extremely sharp claws that can rip through the toughest armour in seconds. Most insidious is their ability to implant their alien genetic material into other creatures, turning them into virtual slaves)
Ravener (These large, snake-like beasts are designed for fast assaults against light enemies and dig through the ground to perform surprise raids.)