aNiMe hIsToRy
** Spoiler Alert!!! click to hide or show**
::ANIME::
Anime (アニメ) (pronounced [anime] in Japanese, but typically pronounced /ˈænɪmeɪ/ or /ˈænɪmə/ in English) is an abbreviation of the English word "animation", originating in Japan through the roots of manga.[1][2] Although the term is used in Japan to refer to animation in general, in English usage the term most popularly refers to material originating from Japan, a subset of animation.
Anime is traditionally hand drawn, but computer assisted techniques have become quite common in recent years. It is used in television series, films, video, video games, and internet-based releases, and represents all genres of fiction.
::HISTORY::
The history of anime begins at the start of the 20th century, when Japanese filmmakers experimented with the animation techniques that were being explored in France, Germany, the United States, and Russia.[3] The oldest known anime in existence was screened in 1917; it was a two minute clip of a samurai trying to test a new sword on his target, only to suffer defeat.[4]
By the 1930s, animation became an alternative format of storytelling compared to the underdeveloped live-action industry in Japan. Unlike America, the live-action industry in Japan remained a small market and suffered from budgeting, location, and casting restrictions. The lack of Western-looking actors, for example, made it next to impossible to shoot films set in Europe, America, or fantasy worlds that do not naturally involve Japan. Animation allowed artists to create any characters and settings.[5]
The success of Disney's 1937 feature film Snow White and the Seven Dwarfs influenced Japanese animators.[6] Osamu Tezuka adapted and simplified many Disney animation techniques to reduce the costs and number of frames in the production. This was intended to be a temporary measure to allow him to produce material on a tight schedule with an inexperienced animation staff.
During the 1970s, there was a surge of growth in the popularity of manga—which were often later animated—especially those of Osamu Tezuka, who has been called a "legend"[7] and the "god of manga".[8][9] His work and that of other pioneers in the field, inspired characteristics and genres that are fundamental elements of anime today. The giant robot genre (known as "Mecha" outside Japan), for instance, took shape under Tezuka, developed into the Super Robot genre under Go Nagai and others, and was revolutionized at the end of the decade by Yoshiyuki Tomino who developed the Real Robot genre. Robot anime like the Gundam and Macross series became instant classics in the 1980s, and the robot genre of anime is still one of the most common in Japan and worldwide today. In the 1980s, anime became more accepted in the mainstream in Japan (although less than manga), and experienced a boom in production. Following a few successful adaptations of anime in overseas markets in the 1980s, anime gained increased acceptance in those markets in the 1990s and even more in the 2000s.
** Spoiler Alert!!! click to hide or show**
::CHARACTER DESIGN::
Body proportions emulated in anime come from proportions of the human body. The height of the head is considered as the base unit of proportion. Head heights can vary as long as the remainder of the body remains proportional. Most anime characters are about seven to eight heads tall, and extreme heights are set around nine heads tall.[18]
Variations to proportion can be modded. Super deformed characters feature a non-proportionally small body compared to the head. Sometimes specific body parts, like legs, are shortened or elongated for added emphasis. Mostly super deformed characters are two to four heads tall. Some anime works like Crayon Shin-chan completely disregard these proportions. It is enough such that it resembles a Western cartoon. For exaggeration, certain body features are increased in proportion.[18]
A common approach is the large eyes style drawn on many anime and manga characters. Osamu Tezuka was inspired by the exaggerated features of American cartoon characters such as Betty Boop, Mickey Mouse, and Disney's Bambi.[3][19] Tezuka found that large eyes style allowed his characters to show emotions distinctly. When Tezuka began drawing Ribbon no Kishi, the first manga specifically targeted at young girls, Tezuka further exaggerated the size of the characters' eyes. Indeed, through Ribbon no Kishi, Tezuka set a stylistic template that later shōjo artists tended to follow.
Coloring is added to give eyes, particularly the cornea, and some depth. The depth is accomplished by applying variable color shading. Generally, a mixture of a light shade, the tone color, and a dark shade is used.[20][21] Cultural anthropologist Matt Thorn argues that Japanese animators and audiences do not perceive such stylized eyes as inherently more or less foreign.[5]
However, not all anime have large eyes. For example Hayao Miyazaki is known for not having large eyes and having realistic hair colors on his characters. [22] In addition many other productions also have been known to use smaller eyes. This design tends to have more resemblance to traditional Japanese art. Some characters have even smaller eyes, where simple black dots are used.
A wide variety of facial expressions are used by characters to denote moods and thoughts.[23] Anime uses a different set of facial expressions in comparison to western animation.
Other stylistic elements are common as well; often in comedic anime, characters that are shocked or surprised will perform a "face fault", in which they display an extremely exaggerated expression. Angry characters may exhibit a "vein" or "stressmark" effect, where lines representing bulging veins will appear on their forehead. Angry women will sometimes summon a mallet from nowhere and strike someone with it, leading to the concept of Hammerspace and cartoon physics. Male characters will develop a bloody nose around their female love interests (typically to indicate arousal, based on an old wives' tale).[24] Embarrassed characters either produce a massive sweat-drop (which has become one of the most widely recognized stereotype motifs of anime) or produce a visibly red blush beneath the eyes, especially as a manifestation of repressed romantic feelings. While common, the use of face faults is optional. Some anime, usually with political plots and other more serious subject matters, have abandoned the use of face faults such as Gundam Wing and Teknoman.
::ANIMATION TECHNIQUE::
Main article: Animation
The basics of anime are based on traditional animation. Like all animation, the production processes of storyboarding, voice acting, character design, cel production, etc. still apply. With improvements in computer technology, computer animation increased the efficiency of the whole production process.
Anime is often considered a form of limited animation. That means that stylistically, even in bigger productions the conventions of limited animation are used to fool the eye into thinking there is more movement than there is.[3] Many of the techniques used a comprised with cost-cutting measures while working under a set budget.
Anime scenes place emphasis on achieving three-dimensional views. Backgrounds depict the scenes' atmosphere.[3] For example, anime often puts emphasis on changing seasons, as can be seen in numerous anime, such as Tenchi Muyo. Sometimes actual settings have been duplicated into an anime. The backgrounds for the Melancholy of Haruhi Suzumiya are based on various locations within the suburb of Nishinomiya, Hyogo, Japan.[25]
Camera angles, camera movement, and lighting play an important role in scenes. Directors often have the discretion of determining viewing angles for scenes, particularly regarding backgrounds. In addition, camera angles show perspective. [26] Directors can also choose camera effects within cinematography, such as panning, zooming, facial closeup, and panoramic.[27] THE ANIME, LUCKY STAR IS ALSO ONE OF THE UNCOMMON ART OF THE MODERN ANIME
tOp rAteD AnImE
1. Naruto
--- 178 points
A popular shounen anime based on manga by Kishimoto Masashi. Tells the story of Uzumaki Naruto, a boy who has Kyubi, a fearsome nine-tails fox sealed inside him. Naruto struggles to become stronger and accepted by his village who sees him as a monster instead of the person he really is.
2. Death Note
--- 170 points
A genius student named Light finds a notebook with mysterious powers: it kills anyone whose name is written on it. Light starts a campaign to change the world by destroying all crime.
3. Metal Alchemist
--- 164 points
Two brothers, Edward and Alphonse, broke the taboo of human transmutation trying to revive their dead mother and paid harshly. Now they travel the world in search of Philosopher's stone, in order to regain what they lost.
4. Bleach
--- 145 points
A shounen anime based on manga by Kubo Taito. Kurosaki Ichigo, a 15 year old student can see ghosts. One day, he meets Rukia, a Death God who's job is to destroy evil spirits called Hollows. Rukia encounters a strong Hollow and gets injured; she transfers her powers to Ichigo as that's her only chance to survive. He now must do the job of the death god, and protect Rukia from Soul Society's laws.
5. One Piece
--- 93 points
A boy named Luffy is a captain of a pirate ship looking for the legendary treasure, One Piece. When Luffy was a kid, he ate devil's fruit, which turned him into a rubber man.
6. Inuyasha
--- 75 points
This story is about a time-traveling middle school student, a half-demon, a lecherous monk, a fox demon, a demon slayer, and a nekomata who seek to find all the fragments of the Jewel of Four Souls and to keep them out of the hands of evil doers.
7. Code Geass
--- 75 points
Japan is named Area 11 and ruled by the almighty Britannia. Lelouch, son of Britannia's Emperor, gains the power of Geass and organizes a rebellion. One of the best anime of 2008!
8. Karin (Chibi Vampire)
--- 69 points
Karin is a child in a family of vampires. She is different from the rest: she produces blood instead of feeding on it and has to inject blood by biting someone. Karin lives just as an ordinary teenage girl would, despite being considered a freak by her family. She is able to go outside during the day and attend high school. However, her peaceful life is disrupted with the arrival of a new transfer student, Kenta Usui.
9. Blood+
--- 63 points
Otonashi Saya is a high school girl and an amnesiac. She starts regaining her memories after getting attacked by a Chiroptera (artificial creatures feeding on human blood) and learns that she is destined to destroy all of those monsters, and her twin sister Diva - it's her destiny as the last true vampire.
10. Detective Conan
--- 63 points
A high school student Jimmy Kudo witnesses a murder and is given an untested poison to silence him. However, the poison turns him into a 6 year old boy, and he sets out to track the killers as a boy detective Conan.
NOW PLAYING
BoOtY MuSiC
When the beat go like that boom boom
Girl I wanna put you up in my room
I wanna put you up against that wall
Throw you on the bed
And take your clothes off
Er-body don't like it slow
Consider me one of them folk
Let's get to it get to it
Get to it get to it