boy_tapsilog : OK, class, today we discuss VG history. Most new gamers argue which is older : The Atari or the NES. The truth is, The Atari was older, but the NES gained more popularity because of multiple game choices and it's cultural impact. The game that was first made was Pong. It was released a lot earlier than Super Mario, which still is the subject of many people's arguing. Well, on with History:
Color TV Game:
The Color TV Game series were five different dedicated consoles, each designed to play a specific game or set of games. They were very similar to the early Pong home console. The players controlled their paddles with dials attached directly to the machine. Additionally, as an alternative to the standard version, a white-colored C Battery powered model of the Color TV Game 6 was introduced. With a limited run of only a few hundred units, these are largely considered the most prized by serious collectors.
NES:
Nintendo Entertainment System, or NES, is an 8-bit video game console released by Nintendo in North America, Brazil, Europe, Asia, and Australia. Its Japanese equivalent is known as the Famicom (Family Computer). NES was the most successful gaming console of its time in Asia and North America.[citation needed] Nintendo claims to have sold over 60 million NES units worldwide.[7] It helped revitalize the video game industry following the video game crash of 1983 and set the standard for subsequent consoles in everything from game design (the platform game, Super Mario Bros., was the system’s first "killer app") to business practices. The NES was the first console for which the manufacturer openly courted third-party developers. Nintendo of Japan continued to repair Famicom systems until October 31, 2007, attributing the decision to discontinue support to an increasing shortage of the necessary parts.[8][9][10]
Super NES:
The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit video game console released by Nintendo in North America, Brazil, Europe, and Australia. In Japan it is known as the Super Famicom (Super Family Computer). In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics.
The SNES was Nintendo’s second home console, following the Nintendo Entertainment System. Whereas the earlier system had struggled in the PAL region and large parts of Asia, the SNES proved to be a global success, albeit one that could not match its predecessor’s popularity in Northeast Asia and North America – due in part to increased competition from Sega’s Mega Drive console (released in North America as the Genesis). Despite its relatively late start, the SNES became the best selling console of the 16-bit era.
The SNES has sold over 49 million systems worldwide.[11]
Nintendo 64:
The Nintendo 64, commonly called the N64, and code named Ultra 64, was Nintendo’s third home video game console for the international market. It was released with three launch games in Japan (Super Mario 64, Pilotwings 64 and Saikyo Habu Shogi) and two in North America (Super Mario 64 and Pilotwings 64). PAL regions also had three launch titles (Super Mario 64, Star Wars: Shadows of the Empire and Pilotwings 64) with Turok: Dinosaur Hunter delayed until three days after launch. Other key titles included Donkey Kong 64, Diddy Kong Racing, the two games in The Legend of Zelda series, GoldenEye 007, and Star Fox 64. The Nintendo 64 has sold over 32.93 million systems as of March 31, 2005.[12]
Gamecube:
The Nintendo GameCube is Nintendo’s sixth generation game console, the same generation as Sega’s Dreamcast, Sony’s PlayStation 2, and Microsoft’s Xbox. Right up until the console’s unveiling at SpaceWorld 2000, the design project was known as Dolphin – this can still be seen in the console and its accessories' model numbers. The GameCube itself is the most compact and least expensive of the sixth generation era consoles. The GameCube is Nintendo’s first game console to use optical discs rather than game cartridges. An agreement with the optical drive manufacturer Matsushita led to a DVD-playing GameCube system named the Panasonic Q, which was only released in Japan. The Nintendo GameCube has sold 21.72 million units as of December 31, 2007.[13]
Wii/Revolution:
The Wii (pronounced as the word we, IPA: /wiː/) is Nintendo’s seventh-generation video game console. The system’s code name was "Revolution", and as with the Nintendo GameCube, this reference appears on the console and its accessories.
The major feature of the Wii console is the console’s wireless controller, the Wii Remote, that may be used as a handheld pointing device and can detect motion and rotation in three dimensions. The controller comes with a Nunchuk accessory which provides additional controls, including more motion sensing. The controller also contains a speaker and a rumble device to provide sensory feedback, and can be used to turn the console on and off. The console also features a stand-by mode entitled WiiConnect24, enabling it to receive messages and updates over the Internet while consuming very little electrical power. The console is bundled with a game, Wii Sports. In the Japan region, the Wii Sports game is not included with the console but is offered as a standalone title. The Wii has sold 20.13 million units as of December 31, 2007.[13]. The Wii, like the Nintendo GameCube, is the smallest and most compact system in its generation. However, it does not have the ability to match certain aspects of its competitors in the peer generation, such as high-definition graphics (the Wii can only achieve 480p, as opposed to the Xbox 360 and PS3 that can achieve 1080p).
On December 15, 2006, Nintendo announced that it would offer to replace wrist straps for 3.2 million Wii controllers. Consumers reported they were breaking during game play.[14]
By April 2007, the Wall Street Journal declared Nintendo had "become the company to beat in the games business" with the Wii outselling its home system rivals and overshadowing the better selling Nintendo DS portable.[15] Nintendo’s profits were up 77 % on the fiscal year due to Wii and Nintendo DS sales.[16]
Nintendo CEO Satoru Iwata has urged Nintendo not to get "complacent" due to the early success of the Wii. He continued by saying it was important "not to lose internal momentum and energy". Iwata urged Nintendo to continue its momentum.[17]
Game Boy:
The Game Boy (ゲームボーイ, Gemu Boi?) line is a line of battery-powered handheld game consoles sold by Nintendo. It is one of the world's best-selling game system lines, with more than 188 million units sold worldwide, as of March 15, 2006.[18] The original Game Boy and Game Boy Color combined have sold 118.7 million units worldwide,[19] as of March 31, 2005.[20] The Game Boy Advance underwent two revisions without changing its game-playing functionality: a smaller SP model, which was the first Game Boy to include a back-lit screen and rechargeable battery, and an even smaller micro variant with a higher-quality backlit screen. The Game Boy Advance, Game Boy Advance SP, and Game Boy Micro combined have sold 80.72 million units as of December 31, 2007.[13]
Nintendo DS:
The Nintendo DS (sometimes abbreviated NDS or DS, also as iQue DS in China) is a handheld game console developed and manufactured by Nintendo, released in 2004. It is visibly distinguishable by its horizontal clamshell design, which is almost a throwback to the Game & Watch, and the presence of two displays, the lower of which acts as a touchscreen. The system also has a built-in microphone and supports wireless IEEE 802.11 (Wi-Fi) standards, allowing players to interact with each other within short range (10–30 meters, depending on conditions) or over the Nintendo Wi-Fi Connection service via a standard Wi-Fi access point.
According to Nintendo, the letters "DS" in the name stand for "Developers' System" and "Dual Screen", the former of which refers to the features of the handheld designed to encourage innovative gameplay ideas among developers.[21] The system was known as "Project Nitro" during development.
On March 2, 2006, Nintendo released the Nintendo DS Lite, a redesigned model of the Nintendo DS, in Japan. It was later released in North America, Australia and Europe.
The Nintendo DS and Nintendo DS Lite combined have sold 64.79 million units as of December 31, 2007.[13] In Japan, the sales ratio of the Nintendo DS to the PlayStation Portable is about four or five to one, a figu
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