Battlefield 2
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Battlefield 2

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Battlefield 2

Battlefield 2 (commonly abbreviated to BF2[1]) is a computer game by the Swedish developer Digital Illusions. During development, Trauma Studios contributed to the development of the game after it was acquired by Digital Illusions CE.[2] Battlefield 2 is published by Electronic Arts and is the third full game in the Battlefield series, released on June 21, 2005 in North America for the computer.[1] The latest version is v1.50, which was released on September 1, 2009 and added the content of the Euroforce and Armored Fury booster packs, as well as the Highway Tampa and Operation Blue Pearl maps.[3]

Players fight in a modern battlefield, using modern weapon systems.[4] Battlefield 2 is a first-person shooter with some strategy and RPG elements.[5] The single player features missions that involve clashes between US Marines, China and the fictional Middle East Coalition. The multiplayer aspect of the game allows players to organize into squads that come under the leadership of a single commander to promote teamwork.[6]


Plot


The story takes place in the early 21st century during a fictional world war between various power blocs: China, the European Union (playable as of the 1.5 patch), the fictional Middle Eastern Coalition (MEC), Russia (playable only in the Special Forces expansion pack) and the United States. In-game the European Union and the United States fight China and the MEC. It is known that in the game's story, the EU and the US are allies,[7] and that the EU has negotiated a peace deal with Russia,[8] but it is unknown if China and the MEC are allies. The game takes place in different fronts, the Middle East and China are being invaded by US and EU forces, and the United States is being invaded by Chinese and MEC forces.


Gameplay


Battlefield 2 is essentially a multiplayer game played via the Internet or a Local area network. A single-player mode with three difficulty levels is included. Both player modes use the same maps and use Battlefield's conquest game mode. Single-player mode allows 16 computer controlled players,[9] while Internet mode allows up to 64 players. Players can choose to play 3 factions, the United States Marine Corps, the People's Liberation Army, or the "Middle Eastern Coalition". Additional factions are playable through the expansion packs, such as the European Union. Progress in the game is made via promotions which allow additional weapons to be unlocked. By playing the game on ranked servers, players are able to add to their global player statistics. These statistics are used to award promotions and other achievements.
A console branded version also exists for the Xbox, Xbox 360 and PS2, named Battlefield 2: Modern Combat. Although they both share the same name and setting, they differ considerably in execution, content, and gameplay.[10]
In Battlefield 2, players are divided into two opposing sides (which armies they represent is dependent upon the map). There are two key concepts in Battlefield 2: tickets and control points. Tickets represent an army's ability to reinforce their position on the battlefield; each team has only a limited supply of tickets, and each casualty on the battlefield reduces the number of available tickets. Control points represent key points on the map, and are represented by flags. Control points are Battlefield 2's spawn points, and one side possessing a significant majority of the control points puts pressure on the opposing side, resulting in a steady loss of tickets for the pressured side, regardless of casualties. A round ends when one team's tickets fall to zero, the round's timer ends, or if at any point a side holds no control points, and has no soldiers alive on the battlefield (meaning the side no longer has any effective presence on the battlefield).
Battlefield 2's two game modes are Conquest and Cooperative. The only difference between the two modes is that Cooperative includes computer controlled players, whilst Conquest allows only human players. Results from Cooperative mode do not count toward global player statistics.

Infantry classes

In Battlefield 2, as with previous Battlefield titles, players are able to select from a variety of infantry classes. Each class of soldier is equipped with different weaponry appropriate to their role in the battle. Assault soldiers, for example, are general-purpose infantry with grenade-launcher equipped assault-rifles and extra armor, Medics carry first-aid equipment such as a field defibrillator, and Anti-Tank troopers are equipped with missiles which are effective against heavy armor.
Players are able to choose a class at the start of a match, or between dying and respawn once the match has begun or they have died. Players can also change their class by picking up a "kit" from the body of an incapacitated soldier, friendly or otherwise. Hence, an Assault soldier can become a Medic if they come across a fallen Medic. Possible player classes are Spec Ops, Sniper, Assault, Support, Engineer, Medic and Anti-Tank.
Heavy classes: Assault, Support, Anti-tank. They have heavy armor but lower stamina.
Light classes: Spec Ops, Sniper, Engineer, Medic. These classes have no armor, but are able to run for a long time.
Within the infantry class, there are three support classes with special abilities. The engineer can repair with his wrench, the medic can revive with his defibrillator paddles and heal, the support can resupply ammunition with his ammunition bags. These special abilities are helpful to other players. When one of the these three classes occupies a vehicle, nearby personnel and vehicles can be replenished, repaired or healed by being in close proximity.


Vehicles

The various forces still use the trademark feature of the Battlefield series - the large stable of vehicles that any player can climb into and control.[11] There are many different types of vehicles playable in Battlefield 2. They are all based on real-life vehicles used by the militaries of different countries.[12]

There are about 30 vehicles available for use ranging from main battle tanks such as the M1A2 Abrams to fast transports like the Desert Patrol Vehicle. In contrast to Battlefield 1942, Battlefield 2 has only one purely water-based vehicle, the rigid-inflatable boat, however, the BTR-90, the MEC APC, can travel in water as well as the LAV-25 and the WZ 551, the USMC and PLA equivalents, respectively. The developers tried to design the game so that every vehicle would be weak to another type of vehicle, intending to create a situation similar to a game of rock-paper-scissors.[13] For example, mobile anti-air was intended to effectively destroy helicopters, but are vulnerable against opposing tanks. Included within this relationship are stationary defenses such as light machine guns and anti-aircraft/TOW emplacements. The availability and number of certain vehicles are dependent on the map and its size as well as control points captured. Also, more vehicles become available to be used on the maps of expansion/booster packs. (see Maps). The USS Essex is the only naval ship featured in BF2, featuring two spawn points and aircraft spawn points, and is not drivable or destroyable, except for its Phalanx turrets.

Features

Even though Battlefield 2 is a sequel to Battlefield 1942, there are many changes to the popular gameplay of the original. Many of these new gameplay features were added to the game with teamwork and collaboration in mind. The new game engine includes improved physics, dynamic lighting, and more realistic material penetration.

Squads

Players are able to form squads of up to six soldiers in order to more effectively work as a team. Up to nine squads are permitted per team; each squad has a number (automatically assigned) and name (usually a phonetic alphabet letter) for identification. Members of a squad have the ability to communicate with one another via Battlefield 2's integrated Voice-over IP (VoIP) system.
Squad leaders may assign their squad a variety of objectives (for example, moving to or attacking a specific location). Orders may also be given by the team's commander. Squad leaders are able to issue requests for commander assets (such as artillery fire) and have a direct VoIP channel to the commander.
Members of a squad may spawn near their squad leader, provided that the leader is not dead (or incapacitated), and that the team holds at least one control point. This feature allows squads to more quickly regroup after taking casualties.

Commander

The commander position is an exclusive role played by one member of each team. Any member of a team may apply for the position, but priority is given to players of higher rank.
The commander alone has access to the "commander screen", an interface similar to that of a real-time strategy game. This allows the commander an overview of the battlefield as a whole, or zoom in and view parts of the map in real-time. The commander also has control of the various commander assets, which include artillery strikes, vehicle and supply drops, and UAV's. They can deploy them to assist their team. The commander can communicate with squads either by sending orders, or via VoIP voice communication. These tools allow the commander to strategically coordinate their forces on the battlefield.
A commander may resign at any point, freeing the position for other members of their team; they may also be forcibly removed by a successful mutiny vote conducted by their team (provided the server allows mutiny votes).
Although the commander does not gain points by normal methods (kills, flag captures, etc.), their score is doubled at the end of the round if their team wins.

Awards and unlockable weapons

Players can earn awards (ribbons, badges, and medals) for certain in-game accomplishments. Badges and ribbons are the easiest to obtain, while medals are usually much harder, requiring more extensive play. As players ascend through the ranks they will gain the ability to unlock certain weapons. Each time a player is promoted to an eligible rank, they are given the opportunity to unlock one of seven unlockable weapons, one for each class, which they may subsequently use in place of the standard weapon for the given class. Players with the Special Forces expansion are granted an additional seven unlockable weapons. Unlockable weapons include G36C, SCAR-L, G3, Heckler & Koch MP7, F2000, FN P-90, G36E, L85A1, L96A1, Barrett M95, MG36 etc. The FN P-90 and L96A1 were released in Patch 1.2 to complete the missing Tier Two Sniper and Anti-tank unlocks and also to coincide with the release of the Euro Force Booster Pack which featured them as default weapons of the European Union. Ranks and unlockables apply to all servers which allow them, but only "official" (ranked) servers record and send back stats.

Battlefield recorder

A built-in game recorder records battles for subsequent replay. These files can be downloaded from a server which supports BattleRecorder directly after their respective game. Recorded battle files are around 1 megabytes to 8 megabytes in size and are played within the Battlefield 2 engine. Camera angles can be changed (free roaming & selected player), as well as the speed, though it cannot be rewound. Files can be exported to AVI format.[14] The Battlefield Recorder has facilitated the creation of various machinima. Usage of the PunkBuster service is mandatory for all official ranked Battlefield 2 servers, but optional for unranked servers

Maps

Battlefield 2 offers 15 maps for the players to play but shipped with 12[17]. These maps are diverse, ranging from swamps such as Songhua Stalemate, to urban areas such as Strike at Karkand, to an unfinished dam known as Kubra Dam. The USMC is present in all maps and faces against either the MEC or the PLA depending on the map. PLA is present in Far East theaters such as Dragon Valley and Daqing Oilfields. MEC is present in Middle East theaters such as Gulf of Oman and Zatar Wetlands. The BF2 series including the expansion and booster packs puts the map count at 29 maps.
Battlefield 2 maps have 3 variations, each suited for a certain number of players. Each map has 16, 32, and 64 player-suggested variations in which the area of battlefield or playing field is relatively small, medium, and large, respectively. The only exceptions to this are Wake Island 2007, which is locked at 64-player size and the Euro Force maps, Operation Smokescreen, Great Wall, and Taraba Quarry, which have no 64-player size. 32 and 64 player maps are unavailable to offline players from retailers, but you can download 64 Single player AI bot mods. Other contrasts between these variations other than the size are the number and position of control points and availability of vehicles. As a result, the gameplay of the map is different depending on the variation.[17][18]
Patch 1.03, released on October 4, 2005, added an updated version of Wake Island, originally from Battlefield 1942.[19] September 5, 2006, Patch 1.4 added the map 'Road to Jalalabad.'[20] June 6, 2007, EA officially released a beta map, Highway Tampa. June 18 2007, the final version was released[21]. Both versions of the map are ranked Battlefield 2 maps. It is a large map with rolling terrain and favors armored warfare. Versions of Highway Tampa and Wake Island also were released for Battlefield 2142. A version of the much anticipated 1.5 patch was released as a beta on 21 April 2009, and then released as a 'final release' on 1 September 2009. It contained a number of fixes for Vista users, including a new map, 'Operation Blue Pearl'. It is rumoured to be the final update for the game - the Armored Fury and Euro Force booster packs are also free to play with this versio

Reception and bugs
Battlefield 2 has sales of over 2,250,000 copies worldwide, as of July 2006

The game gained widespread approval from critics, receiving an aggregate score of 91% from 55 reviews,[35] including five stars out of five from large reviewing organizations Yahoo! Games, GameSpy, X-play and Computer Gaming World. PC Gamer awarded it 94%, stating, "Its finely tuned maps and balanced gameplay prove that you CAN improve on perfection," and honored it as Game of the Year.[36] GameSpot rated the game 9.3 out of 10 claiming that "when you experience Battlefield 2 like it's meant to be played, with everyone working together and using real-time voice chat, the game quickly becomes unlike anything else that you've played before.

Demo

A demo is available for download from major game sites featuring a single map (Gulf of Oman) for both single-player and multi-player. If you own the retail version, it is possible to play with unlocked weapons in the demo. Having the retail version will also result in your current rank being shown in the demo. The 16-person version of the map has a time limit of 10 minutes; the 32-person version has a time limit of 12 minutes. The 64-person version is unavailable in the demo, though up to 64 players can still play on the 32-person map. EA Games shut down all of its demo servers on November 28, 2005. However, demo client and demo server software are still available for download from BF2 website should players and server operators wish to host the game themselves. Many players still game on these demo servers, with a community numbering at least 100 at a time, a low peak.[41]
Some aspects of gameplay, such as jet combat, are markedly different in the demo compared with the current game. This is due to changes made in recent patches. The demo does not feature rankings, apart from on a couple of servers.

Official Expansion Pack

Battlefield 2's first expansion pack, Special Forces, first began its development sometime during or shortly before the release of the original Battlefield 2 by DICE Canada: Battlefield producer, Mike Doran, commented in August 2005 that "The truth is that work on Battlefield 2: Special Forces began several months ago.".[42] It was officially announced on July 14, 2005 and released on November 21 of the same year.[43][44] The focus of the development was infantry-based combat as opposed to vehicle-centric combat from the original. As such, most of the additional content in the expansion pack can only be used by or for infantry.
By name, this pack focuses on special warfare with players taking the role of six unconventional forces:

Mods

Community modders have created a large number of mods since Battlefield 2 was released. Some of the most popular mods are Project Reality, Eve of Destruction 2 (EoD2), Sandbox, Point of Existence, Georgian Conflict, AIX (Allied Intent Xtended), Forgotten hope 2 and Operation Dead Dawn. (In no specific order)