Final Fantasy
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Type: Game
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Final Fantasy

Reviews(3)

My Reviews and Rants about FFXIII

4.5Overall
5.0Animation
4.5Storyline
4.5Music
3.0Characters
What can I say? The new dawn of the Crystals!

The graphics is cool! I love HD or Blu-Ray... watever! as long it's in high-def!! The music is okay. Love the theme song... I think it's the first time they actually have a foreign singer sang their theme :-D

Well as for the story, start off in a very fast paced story line. Lightning, the lead, kick-ass on the train rampaging all over, bringing chaos. It's like every step you find out more and more that all of our characters are related. Then, it dies down after going to the other world. A "Gods" who says that helps the people to live are just too tired to help and basically yearn for destruction. I love how they insert flashbacks and you'll just say, "Ah! so that's what happen!"

Also, I really wanted to comment on a part of Snow and Serah's flashback, that part where he promises to do everything and Serah is melodramatic, and a few talks from Snow, "huwala!" they're good to go. That actually sounded cheesy. Seriously...

I would have given the game a 5 star for the story... Unfortunately, they just died down by the time they went to the other world and somehow the characters fighting the Eidolons confuses me. Although, Lightning explained the reason of their encounter, I just felt that the scenes with the Eidolon was just too fast... I mean, it feels as if they edited the plot and just squeeze in the Eidolon... Really... and to think that you don't really need them... it's like you use them probably twice in the game...

The Battle system. It's new and it's great for me! although, people say that they don't like it since you can not control your parties what to do or not. Basically, it's more like 12's battle system and the level system is like the FFX's sphere. Unlike 12 you can choose on the list if you want to attack, use white/black magic, summon, in 13, well, you can do all these but you got to change job type (yeah, like in FFX-2). There are 3 members in a party and there are about 6 slots to customize your party for their jobs/roles, such as commando, ravager, medic, sentinel, synergist, saboteur. Mismatch them to your liking. Although, as you change from an attacker (commando) to ravager (black mage) or whatever, the enemies are still gonna attack since it's a real time gameplay. Fortunately, they added a button, the Auto button, which is really useful, when you feel like you're in panic mode, you just press Auto and your character will just do the rest! But don't rely on it... it's still effective to choose on your own so not to waste time.

Lastly, I'm gonna spoil it a bit.... I think Lightning needs to be more than just that at the ending... It seems that she just went with the flow at the end and certain people just took the ending, making them the star of this seasons Final Fantasy XIII.

So that's that. I'm like 50/50 with this game. I was so excited in getting this game but then it all became boring by the end. It's enjoyable to movie goers ^_^ haha just like a blog I read before... it's like you take a walk... you watch a movie.... then do some backflips and gunfighting slash and then movie again. I'm not so sure if I can recommend this but if you guys just love the gist of it and then buy it!

Final Fantasy X-2 Review

5.0Overall
4.5Animation
4.0Storyline
5.0Music
4.0Characters
I really want to do this for some time, but I kept forgetting. OK here I go

Graphics: I don't think there is any problem with the graphics. It's also cool for its time and even now for me.

Storyline: OK here is the problem. They do have a good storyline but I don't think it's a good idea for us to go to certain place in order to unlocked whatever is going on. If we can't go to those places, the story will continue and we won't have a clue on what is actually going on. I do like Yuna and Rikku's appearance but to make the player figure out how to make the storyline a little clear might not be a good idea.

Music: I do like the music especially Real Emotion and 1000 words. Those two songs really made this game more interesting. I bet it is even more interesting than the previous version.
2 out of 4 people found this review helpful:

Final Fantasy X - Depart from Reality

4.5Overall
5.0Animation
5.0Storyline
4.5Music
4.5Characters
The Evolution of Final Fantasy
What do you know from watching the first trailer of Final Fantasy X from E3 2001? Oh. My. God. NO WAY! We can actually see the eyes of the characters. Oh, and they have voices! Read on please.

Story
"HOLY YEVON! IT'S SIN!" In Final Fantasy X, Sin is a gigantic, flying, and swimming whale-like fiend, created from pyreflies (or souls/spirits) as any other monster in Spira. He was given birth about a thousand years prior to the beginning of the main character's adventure in the real world after a dreadful war between machina civilizations - Zanarkand and Bevelle. With Zanarkand at default having summoners call Aeons (fiends that help people, basically) to fight the machina-armed Bevelle, many summoners had lost their lives, and the surviving Zanarkand citizens were transformed into "Fayth" by their leader, Yevon. Together, they created different entities as Aeons. With the power of these fayth, Yevon himself summoned "Dream Zanarkand", a memory/ghost of the civilization, and becomes Yu Yevon to create the first Sin, which automatically targeted every machina city (Zanarkand and Bevelled). Over the last centuries, many summoners have made pilgrimages all around Spira to attain the power to the Final Aeon, the only Aeon who could finish Sin. Not all were successful to being granted the power. Those who were, defeated him...at various different times.

The last summoner to face Sin is Yuna, whom Tidus, our main character, meets after mysteriously being transferred from "Zanarkand" to an unknown world when Sin demolishes his home. The story begins late in the game, where Tidus has flashbacks before the Final Summoning.

Gameplay
Exploring
Unlike the previous installments to the Final Fantasy franchise, X does not consist of a World Map with small villages and random text appearing to say "Gagazet Dungeon". Through out the whole game you explore Spira as a real world, from city to city or dungeon to dungeon. But don't worry, there's a Save Sphere in every level. Not only do they allow you to save, but they heal your characters upon triggering action.
Wait! There's more to the Save Sphere - we can play Blitzball by selecting the Blitzball option.

Blitzball
In my opinion, Blitzball is the most boring minigame in the whole world. Yes, it does have a part in the story. Blitzball is somewhat an underwater tactics soccer/football game (The ball is gripped with the hand) played by Tidus. In his Zanarkand, he played star of the Zanarkand Abes.

Battle
Indeed, Final Fantasy X is turn-based, but there are no ATB! ATB is when you have to wait for a bar to fill up in order to command action or complete one. Who attacks first is based on Agility or weapon. You can't be too confused, because in battle there is a menu to the upper-right screen showing all (including enemies) turn in the right order. It CAN be changed by doing certain actions.

Another new skill is being able to swap fighters. Like you can be in battle with Tidus, and switch him for Yuna! Not always though. Some battles you are forced to use a specific party.

There is no standard "Leveling" system. You could gain an SP level after battle, but your stats won't increase. The SP levels are used to move nodes on the new giant Sphere Grid, which consists of spheres/nodes (circles, really) that give your character stat increases or new techniques (Cure, Fire, +4 Strength). As said, you need SP levels to browse through each sphere (one per new node, one for five old nodes). Meaning that paths a character has not passed, s/he needs 1 SP level for each node, but if it has been explored 1 SP level could be used to move 5 spaces.
Important note regarding nodes: You need to activate a node to gain attributes. They are activated by Power, Speed, Mana, Ability, or Fortune Spheres.

Music
I LOVED the music in this game. Although, the battle theme can get annoying quickly while training. The theme you hear in the first trailer/intro, "To Zanarkand" resembles the hatred received and the courage/love/power of our Final Fantasy X Party, even if it meant for them to die. It also represents "Awakening from the dream and false hope, to face the reality" regardless of how cruel it may be.

Graphics
Meh, why should I care? Golden Eye 64 is 10000000000 times more fun than Halo 3. Cutscenes are quite moving.

Replayablity
Ahh. I played it twice. A Normal game and a perfect run. Start with the normal because maxing stats (255 of everything, including luck) and collecting all Celestial (Ultimate) Weapons isn't easy and requires a lot of time. If you do, the last boss will be a piece of cake. There are NSG (No Sphere Grid) challenges, but it won't be easy I warn you.

Overall
Final Fantasy X is a terrific installment to the FF series, and MUST be played and understood by all fans, for it has a valuable and life-changing moral if you could put the (Simple) puzzle all together. The game itself answers the question people have been wondering and fighting about ever since humans have developed. Few have the answer, and I am one of them and a part of the question.

10/10