Tag » keiji inafune

    Tuesday June 21, 2016
  • First Episode of "Mighty No. 9" Documentary is Just in Time for Launch

    Keiji Inafune's "Mega Man" spiritual successor is finally available

    The road to Mighty No. 9's launch has been a rough one, and even launch day wasn't without its share of hitches, especially for Kickstarter backers who had trouble getting their copies. For better or worse, its story is an interesting one, and you can feel the pressure in the first episode of the Mighty No. 9 documentary. Hit the jump for more.

  • Saturday June 11, 2016
  • "Mighty No. 9" Previews Ray DLC in Trailer That Isn't Insanely Annoying

    Keiji Inafune's platformer launches later this month

    Without publisher Deep Silver at the editing bay, Mighty No. 9 is actually capable of trailers that aren't completely cringe-worthy. The latest showcases Beck's rival Ray, who gets his own DLC that will be included with the retail version of the platformer. You can see the new stage, the boss fight against Ray, and some samples of what it's like to play through the game as Ray in the trailer after the jump.

  • Thursday May 26, 2016
  • "Mighty No. 9" Trailer Aims to Make Bad Guys Cry 'Like an Anime Fan on Prom Night'

    Trailer with cringeworthy voiceover promotes June release

    Poor Mighty No. 9, it just can't catch a break. Even after finally lining up a concrete release date following numerous delays, the game is now stuck with some truly cringeworthy voiceover in its new trailer. Your absorption powers will apparently "make the bad guys cry like an anime fan on prom night." See what other choice quotes you can pull from the Masterclass trailer after the jump.

  • Monday May 2, 2016
  • "Mighty No. 9" Locks Down a Final Release Date, This Time in June

    North American launch set for June 21, worldwide release on June 24

    Believe it or not, it looks like Keiji Inafune's Mighty No. 9 is finally going to come out. Developer Inti Creates announced that the game has gone gold, and will hit PlayStation 4, Xbox One, Wii U, and PC in North America on June 21. A worldwide launch will follow on June 24. More after the jump.

  • Friday April 8, 2016
  • Watch "Mighty No. 9" Creator Keiji Inafune Create a "Super Mario Maker" Stage

    "Mega Man" producer takes a crack at Nintendo's level creator

    As fun as it is to make your own levels in Super Mario Maker, there's something really special about watching seasoned developers take a crack at it. Polygon recently posted the latest entry in the Devs Make Mario series, this time giving Keiji Inafune (Mega ManMighty No. 9) a chance to make his own level. See what he came up with along with his commentary on the process after the jump. 

  • Monday January 25, 2016
  • "Mighty No. 9" Delayed to Spring, This Time Due to Network Issues

    New release window came about as a result of critical bugs

    We were so close! Just as we got a few weeks away from the February 9 release date of Mighty No. 9, Keiji Inafune announced a new delay over at the game's Kickstarter page. Due to some critical networking bugs, particularly in the area of matchmaking, Mighty No. 9 has been pushed back to a loose spring 2016 release. Hit the jump for more.

  • Tuesday December 1, 2015
  • VIDEO: "Mighty No. 9" Trailer Aims to 'Bring It'

    Mega Man-inspired action arrives on February 9, 2016

    The latest trailer for Mighty No. 9 is really pushing the GamePro-approved "Fun Factor," highlighting a bunch of the action and replayability that awaits in the latest from Keiji Inafune and Comcept. See some of the extra modes available, from Boss Rush to One Hit Death Maniac Mode, in the preview after the jump. 

  • Wednesday November 11, 2015
  • Keiji Inafune Would Consider "Mighty No. 9" amiibo Compatibility

    Comcept's platformer hits consoles and PC in the west in February

    Mighty No. 9 has experienced its share of ups and downs since its initial success on Kickstarter, and USgamer's Jeremy Parish recently sat down with Keiji Inafune to discuss all that and more. One of the questions brought up the fact that third-party amiibo are now possible, and Inafune responded positively to the suggestion of doing something like that for Mighty No. 9. Hit the jump for more.

  • Wednesday August 5, 2015
  • "Mighty No. 9" Officially Delayed to 2016

    Bugs and issues that directly affect enjoyment being fixed

    It hasn't exactly been an amazing week for Comcept and Keiji Inafune. Sure, Studio 4ºC's anime got funded, but the Kickstarter for the game failed, and even though Red Ash will still be made, a sizable vat of ill will has been brewing as a result. Oh yeah, and a delay for Mighty No. 9 was also confirmed. Hit the jump for more.

  • Thursday July 30, 2015
  • VIDEO: "Mighty No. 9" Footage Speedruns Through the Opening Stage

    Ikegami-san from Inti Creates runs through the first level

    Despite all the hullabaloo surrounding the Red Ash Kickstarter, now seems like an appropriate time for the following Mighty No. 9 video. The Summer Games Done Quick speedrunning marathon is still going strong right now, and speedrunning is the name of the game in the latest batch of footage. Watch an opening stage speedrun from Inti Creates after the jump.

  • "Red Ash" Game Fully Funded by FUZE Entertainment

    Kickstarter campaign is now officially 100% for additional content

    Keiji Inafune and Comcept's Mega Man Legends-style Red Ash: The Indelible Legend doesn't look like it will be hitting its $800,000 goal. It's not impossible, but there's quite a ways to go with just four days left. It doesn't really matter, though, because the game has been fully funded for development thanks to the help of Chinese digital entertainment company FUZE Entertainment. More after the jump.

  • Sunday July 26, 2015
  • VIDEO: Very Early "Red Ash" Prototype Footage Showcased

    Kickstarter campaign prepares to enter its final week

    A few days ago a runtime extension was announced for Studio 4ºC's anime side of the two-pronged Red Ash project. Following not too far behind is an update on the Mega Man Legends-style game, which is coming from Keiji Inafune and the folks at Comcept. Hit the jump for some very early footage.

  • Tuesday July 7, 2015
  • "Mighty No. 9" Gets a Live-Action Movie, "Red Ash" Gets a Gameplay Mock-up

    Legendary Digital Media and Contradiction Films team up with Comcept

  • Sunday July 5, 2015
  • "Red Ash" Game Staff Includes Former "Mega Man Legends" Devs

    Keiji Inafune and his team aim to raise $800,000 on Kickstarter

    Comcept and Studio 4ºC teased their Red Ash project prior to Anime Expo, and it ended up being a jumping point for two connected projects, each with their own individual Kickstarter campaigns. We posted about Studio 4ºC's anime side earlier, so now it's time to take a look at what Mega Man and Mighty No. 9's Keiji Inafune is cooking up for the game. Hit the jump for more.