Comcept shared some more Mighty No. 9 gameplay footage over the holiday weekend, including a look at the Mega Man style platformer's Online Race Battle mode. See that and more after the jump.
If the latest Kickstarter update is any indication, it looks like Mighty No. 9 is coming along quite nicely. It's still very clearly a work in progress with many unfinished and unpolished aspects, but the July gameplay video shows plenty of promise after the jump.
During an SGC 2014 Q&A, one of the audience members asked if Keiji Inafune would be interested in making a Mega Man Legends-style take on Mighty No. 9. See his response after the jump.
Another update on the Mighty No. 9 Kickstarter page offers up a look at some of protagonist Beck's various moves. Appropriately titled "Beck Springs into Action," the clips show some of what Beck can do, from basic movements to climbing, dashing, and absorbing. Hit the jump for those and more.
As promised, Keiji Inafune and the Mighty No. 9 team had some big announcements to make at Anime Expo. Chief among them was the reveal of a CG-animated series, currently in production at Digital Frontier and slated for a Q2 2016 release. Read on for more.
If you've been following the development of the crowd-funded Mighty No. 9, you'll be happy to know that Keiji Inafune and the folks at Comcept have some new in-progress footage to share. See how the spiritual successor to Mega Man is shaping up after the jump.
Keiji Inafune and his team are hard at work at the Kickstarter-funded Mighty No. 9. You can see a bit of how things are coming along—from stages to a couple boss battle samples—in the work-in-progress footage after the jump.
Anime Expo recently announced the addition of Keiji Inafune to the convention as a Guest of Honor. Known both for his work on Mega Man and more while at Capcom, as well as current projects like Mighty No. 9, Inafune will participate in a Q&A and autograph sessions. Read on for more.
Thanks to the latest update over at the Mighty No. 9 Kickstarter, we've got a nostalgic look back at the old days of Capcom. Project lead Keiji Inafune, composer Manami Matsumae, and game designer Naoya Tomito (Tom-Pon) reminisce about their early days in the game industry in the roundtable chat after the jump.
Comcept whipped up another nice little look behind the scenes of Mighty No. 9, Keiji Inafune's Kickstarter-funded spiritual successor to Mega Man. The video features Inafune doing some live-drawing as he sketches a design for one of the platformer's Humanoid Robot grunt enemies. Hit the jump to watch.
Comcept recently offered backers of the Mighty No. 9 Kickstarter the opportunity to ask composer Manami Matsumae some questions. Learn about how she protects her own style, when inspiration hits, her method of composing tunes, and more after the jump.
The always-busy Keiji Inafune—known for his pioneering work on Mega Man and current projects like Mighty No. 9 and many more—shook things up a bit when he boldly declared "Japan is over" in regards to game development. That was back in 2012. Find out what he thinks now after the jump.
Keiji Inafune and Comcept shared some new alpha footage of Mighty No. 9 at this week's Game Developers Conference. While it's clearly still very early, it's even more apparent how Mega Man this game is in the clip after the jump.
Announced at last week's Bitsummit indie games festival in Kyoto, Azure Striker Gunvolt is in the works at developers Comcept and Inti Creates. In addition to a Japanese release, the 2D platforming action is coming to Nintendo 3DS eShop in North America this summer. Read on for more.
The folks at Comcept shared a look into the making and testing of Mega Man spiritual successor Mighty No. 9 when they first showed head honcho Keiji Inafune playing the Alpha build. Now they're back with a much longer version of the clip after the jump.