Whatever happened to Keiji Inafune's Red Ash game? We're still not sure -- but the world of the game will still come to life in the upcoming Red Ash: Gearworld! Check out Beck, Call, and the rest of the gang fighting for the survival of humanity in our first look at the OVA's animation. Hit the jump to watch!
The road to Mighty No. 9's launch has been a rough one, and even launch day wasn't without its share of hitches, especially for Kickstarter backers who had trouble getting their copies. For better or worse, its story is an interesting one, and you can feel the pressure in the first episode of the Mighty No. 9 documentary. Hit the jump for more.
Without publisher Deep Silver at the editing bay, Mighty No. 9 is actually capable of trailers that aren't completely cringe-worthy. The latest showcases Beck's rival Ray, who gets his own DLC that will be included with the retail version of the platformer. You can see the new stage, the boss fight against Ray, and some samples of what it's like to play through the game as Ray in the trailer after the jump.
Poor Mighty No. 9, it just can't catch a break. Even after finally lining up a concrete release date following numerous delays, the game is now stuck with some truly cringeworthy voiceover in its new trailer. Your absorption powers will apparently "make the bad guys cry like an anime fan on prom night." See what other choice quotes you can pull from the Masterclass trailer after the jump.
Believe it or not, it looks like Keiji Inafune's Mighty No. 9 is finally going to come out. Developer Inti Creates announced that the game has gone gold, and will hit PlayStation 4, Xbox One, Wii U, and PC in North America on June 21. A worldwide launch will follow on June 24. More after the jump.
As fun as it is to make your own levels in Super Mario Maker, there's something really special about watching seasoned developers take a crack at it. Polygon recently posted the latest entry in the Devs Make Mario series, this time giving Keiji Inafune (Mega Man, Mighty No. 9) a chance to make his own level. See what he came up with along with his commentary on the process after the jump.
We were so close! Just as we got a few weeks away from the February 9 release date of Mighty No. 9, Keiji Inafune announced a new delay over at the game's Kickstarter page. Due to some critical networking bugs, particularly in the area of matchmaking, Mighty No. 9 has been pushed back to a loose spring 2016 release. Hit the jump for more.
The latest trailer for Mighty No. 9 is really pushing the GamePro-approved "Fun Factor," highlighting a bunch of the action and replayability that awaits in the latest from Keiji Inafune and Comcept. See some of the extra modes available, from Boss Rush to One Hit Death Maniac Mode, in the preview after the jump.
Mighty No. 9 has experienced its share of ups and downs since its initial success on Kickstarter, and USgamer's Jeremy Parish recently sat down with Keiji Inafune to discuss all that and more. One of the questions brought up the fact that third-party amiibo are now possible, and Inafune responded positively to the suggestion of doing something like that for Mighty No. 9. Hit the jump for more.
It hasn't exactly been an amazing week for Comcept and Keiji Inafune. Sure, Studio 4ºC's anime got funded, but the Kickstarter for the game failed, and even though Red Ash will still be made, a sizable vat of ill will has been brewing as a result. Oh yeah, and a delay for Mighty No. 9 was also confirmed. Hit the jump for more.
Despite all the hullabaloo surrounding the Red Ash Kickstarter, now seems like an appropriate time for the following Mighty No. 9 video. The Summer Games Done Quick speedrunning marathon is still going strong right now, and speedrunning is the name of the game in the latest batch of footage. Watch an opening stage speedrun from Inti Creates after the jump.
Keiji Inafune and Comcept's Mega Man Legends-style Red Ash: The Indelible Legend doesn't look like it will be hitting its $800,000 goal. It's not impossible, but there's quite a ways to go with just four days left. It doesn't really matter, though, because the game has been fully funded for development thanks to the help of Chinese digital entertainment company FUZE Entertainment. More after the jump.
A few days ago a runtime extension was announced for Studio 4ºC's anime side of the two-pronged Red Ash project. Following not too far behind is an update on the Mega Man Legends-style game, which is coming from Keiji Inafune and the folks at Comcept. Hit the jump for some very early footage.