Tag » mighty no. 9

    Wednesday November 11, 2015
  • Keiji Inafune Would Consider "Mighty No. 9" amiibo Compatibility

    Comcept's platformer hits consoles and PC in the west in February

    Mighty No. 9 has experienced its share of ups and downs since its initial success on Kickstarter, and USgamer's Jeremy Parish recently sat down with Keiji Inafune to discuss all that and more. One of the questions brought up the fact that third-party amiibo are now possible, and Inafune responded positively to the suggestion of doing something like that for Mighty No. 9. Hit the jump for more.

  • Thursday October 22, 2015
  • Inafune Says "Mighty No. 9" Won't Be Delayed Again, Hopes for Sequel

    Creator discusses development at Unreal Fest 2015

    If some of the recent delays and issues with Mega Man spiritual successor Mighty No. 9 have you down on the project, creator Keiji Inafune would like to calm those concerns. Inafune spoke at Unreal Fest 2015 in Yokohama, letting everyone know that there will absolutely be no further delays for Mighty No. 9. More after the jump.

  • Saturday September 26, 2015
  • "Mighty No. 9" Gets a New Release Date

    Platformer now set to arrive in February 2016

    Comcept's Kickstarter-funded Mega Man spiritual successor Mighty No. 9 has had more than a few bumps along the way, but it now has a new release date. After missing its planned September launch, publisher Deep Silver and Comcept announced a North American release of February 9, 2016, with the rest of the world following on February 12.

  • Wednesday September 16, 2015
  • "Mighty No. 9" Backers Can't Catch a Break, Trial Version Delayed

    Team attaches delay note to the end of a contest post

    The Mighty No. 9 Kickstarter recently posted an update for participants of the Kimokimo Cup Robot Design Contest, but a less encouraging note capped off the post. Backers were supposed to be able to dig into the trial version of the delayed platformer on September 15, but that version has been pushed back, as well. Read on for more.

  • Monday September 7, 2015
  • Free "Mighty No. 9" Browser Game Hopes to Tide You Over

    Jump to avoid attacks in simple Yahoo! Japan game

    Backers and anyone else looking forward to Mighty No. 9 ran face first into disappointment when the Mega Man spiritual successor was delayed to early 2016. Though it's not really a consolation prize, a free-to-play browser game from Neos and Yahoo! Japan is here to scratch a small fragment of that itch. More after the jump.

  • Wednesday August 5, 2015
  • "Mighty No. 9" Officially Delayed to 2016

    Bugs and issues that directly affect enjoyment being fixed

    It hasn't exactly been an amazing week for Comcept and Keiji Inafune. Sure, Studio 4ºC's anime got funded, but the Kickstarter for the game failed, and even though Red Ash will still be made, a sizable vat of ill will has been brewing as a result. Oh yeah, and a delay for Mighty No. 9 was also confirmed. Hit the jump for more.

  • Thursday July 30, 2015
  • VIDEO: "Mighty No. 9" Footage Speedruns Through the Opening Stage

    Ikegami-san from Inti Creates runs through the first level

    Despite all the hullabaloo surrounding the Red Ash Kickstarter, now seems like an appropriate time for the following Mighty No. 9 video. The Summer Games Done Quick speedrunning marathon is still going strong right now, and speedrunning is the name of the game in the latest batch of footage. Watch an opening stage speedrun from Inti Creates after the jump.

  • Sunday July 12, 2015
  • "Mighty Gunvolt" Heads to PS4 and PS Vita in Japan as "Gal Gunvolt"

    NES-style platformer port to launch in Japan on August 6

    Mighty Gunvolt was a nice little throwback bonus when it launched on Nintendo 3DS alongside Azure Striker Gunvolt. Now it's taking its NES-style platformer/shooter action to PlayStation 4 and PS Vita in Japan as Gal Gunvolt, complete with all the DLC levels from the original 3DS version. More after the jump.

  • Tuesday July 7, 2015
  • "Mighty No. 9" Gets a Live-Action Movie, "Red Ash" Gets a Gameplay Mock-up

    Legendary Digital Media and Contradiction Films team up with Comcept

  • Sunday July 5, 2015
  • "Red Ash" Game Staff Includes Former "Mega Man Legends" Devs

    Keiji Inafune and his team aim to raise $800,000 on Kickstarter

    Comcept and Studio 4ºC teased their Red Ash project prior to Anime Expo, and it ended up being a jumping point for two connected projects, each with their own individual Kickstarter campaigns. We posted about Studio 4ºC's anime side earlier, so now it's time to take a look at what Mega Man and Mighty No. 9's Keiji Inafune is cooking up for the game. Hit the jump for more.