point at the red light untill it says 'pull lever'
pick the
scissors on the tool tray
go out and go to the first door on the girl's right (ward b)
use the scisors to cut the funny plant in the corner to get a
wooden coin
get out and go to the next door (ward a)
count 4 curtains from the right or 1st curtain on the right in the 2nd half of the room
open it and check the cabinet for a
ball of yarn
go out in anto the pharmacy and look at the shelf of bottles
click on the 3rd red bottle on the right and get a
key
light the
candel with the
matches
use the
lighted candel to read the yellow note on the noticeboard
wait a short while and the lights will drop, get the
lighttube
use the
key on the grandfather clock in the main corridor
omg! a scream!!!
STOP!
places to hide from nurse
READ OR YOU WILL DIE IN THE GAME
** Spoiler Alert!!! click to hide or show**
in the nurse room there are a rack of coats,it can be opened and it is possible to hide inside
in both wards all the curtains can be opened and it is possible to hide in there
WARNING
the lights WILL NOT flicker off in the store room so be very careful
okay, carry on
go into the operation room,and exit
a very friendly gal will help unlock the nurse room
you will have to hide from her everytime the lights flicker
it will depend on how long you take to finish the game though
go into the nurse room adn open the rack of coats
pick up the
hook on the floor
use the torch to break a hole at the bottom right wall
take out an
egg-shaped stone and a
key
use the key to open the exit door
use the
wooden coin to get a
cola from the vending machine
go to the staircase and go down
to put together a
home-made fishing rod
combine the
ball of yarn,
hook and
lighttube
use the
rod to get the
keys from behind the boxes
go to the pharmacy and unlock the store room with the
keys
get the bottle with the cork in it
pour
cola into the bottle to get the
cork
go to the lift and use the
cork as a button
press 'G' and enjoy the ending