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Begging for the 2nd disc of Parasite Eve 2

2 out of 3 people found this review helpful:

Final Fantasy X - Depart from Reality

5.0Animation
5.0Storyline
4.5Music
4.5Characters
The Evolution of Final Fantasy
What do you know from watching the first trailer of Final Fantasy X from E3 2001? Oh. My. God. NO WAY! We can actually see the eyes of the characters. Oh, and they have voices! Read on please.

Story
"HOLY YEVON! IT'S SIN!" In Final Fantasy X, Sin is a gigantic, flying, and swimming whale-like fiend, created from pyreflies (or souls/spirits) as any other monster in Spira. He was given birth about a thousand years prior to the beginning of the main character's adventure in the real world after a dreadful war between machina civilizations - Zanarkand and Bevelle. With Zanarkand at default having summoners call Aeons (fiends that help people, basically) to fight the machina-armed Bevelle, many summoners had lost their lives, and the surviving Zanarkand citizens were transformed into "Fayth" by their leader, Yevon. Together, they created different entities as Aeons. With the power of these fayth, Yevon himself summoned "Dream Zanarkand", a memory/ghost of the civilization, and becomes Yu Yevon to create the first Sin, which automatically targeted every machina city (Zanarkand and Bevelled). Over the last centuries, many summoners have made pilgrimages all around Spira to attain the power to the Final Aeon, the only Aeon who could finish Sin. Not all were successful to being granted the power. Those who were, defeated him...at various different times.

The last summoner to face Sin is Yuna, whom Tidus, our main character, meets after mysteriously being transferred from "Zanarkand" to an unknown world when Sin demolishes his home. The story begins late in the game, where Tidus has flashbacks before the Final Summoning.

Gameplay
Exploring
Unlike the previous installments to the Final Fantasy franchise, X does not consist of a World Map with small villages and random text appearing to say "Gagazet Dungeon". Through out the whole game you explore Spira as a real world, from city to city or dungeon to dungeon. But don't worry, there's a Save Sphere in every level. Not only do they allow you to save, but they heal your characters upon triggering action.
Wait! There's more to the Save Sphere - we can play Blitzball by selecting the Blitzball option.

Blitzball
In my opinion, Blitzball is the most boring minigame in the whole world. Yes, it does have a part in the story. Blitzball is somewhat an underwater tactics soccer/football game (The ball is gripped with the hand) played by Tidus. In his Zanarkand, he played star of the Zanarkand Abes.

Battle
Indeed, Final Fantasy X is turn-based, but there are no ATB! ATB is when you have to wait for a bar to fill up in order to command action or complete one. Who attacks first is based on Agility or weapon. You can't be too confused, because in battle there is a menu to the upper-right screen showing all (including enemies) turn in the right order. It CAN be changed by doing certain actions.

Another new skill is being able to swap fighters. Like you can be in battle with Tidus, and switch him for Yuna! Not always though. Some battles you are forced to use a specific party.

There is no standard "Leveling" system. You could gain an SP level after battle, but your stats won't increase. The SP levels are used to move nodes on the new giant Sphere Grid, which consists of spheres/nodes (circles, really) that give your character stat increases or new techniques (Cure, Fire, +4 Strength). As said, you need SP levels to browse through each sphere (one per new node, one for five old nodes). Meaning that paths a character has not passed, s/he needs 1 SP level for each node, but if it has been explored 1 SP level could be used to move 5 spaces.
Important note regarding nodes: You need to activate a node to gain attributes. They are activated by Power, Speed, Mana, Ability, or Fortune Spheres.

Music
I LOVED the music in this game. Although, the battle theme can get annoying quickly while training. The theme you hear in the first trailer/intro, "To Zanarkand" resembles the hatred received and the courage/love/power of our Final Fantasy X Party, even if it meant for them to die. It also represents "Awakening from the dream and false hope, to face the reality" regardless of how cruel it may be.

Graphics
Meh, why should I care? Golden Eye 64 is 10000000000 times more fun than Halo 3. Cutscenes are quite moving.

Replayablity
Ahh. I played it twice. A Normal game and a perfect run. Start with the normal because maxing stats (255 of everything, including luck) and collecting all Celestial (Ultimate) Weapons isn't easy and requires a lot of time. If you do, the last boss will be a piece of cake. There are NSG (No Sphere Grid) challenges, but it won't be easy I warn you.

Overall
Final Fantasy X is a terrific installment to the FF series, and MUST be played and understood by all fans, for it has a valuable and life-changing moral if you could put the (Simple) puzzle all together. The game itself answers the question people have been wondering and fighting about ever since humans have developed. Few have the answer, and I am one of them and a part of the question.

10/10