Move to outsourcing will help with development quality and release schedule
While Final Fantasy XIII-2 was surprisingly good, it looks like Square-Enix won't be making games that take up that much internal development any more. In a recent interview, FFXIII and FFXIII-2 director Motomu Toriyama talked about the huge team that worked on FFXIII-2 (180 artists, 30 programmers, and 36 game designers) and the strain it put on the company.
Such a large team was unable to manage its time well, and suffered from communication issues. Toriyama feels that the best way to handle this problem is to outsource development:
"We are... thinking that we will not do large-scale internal development any longer. We have a lot of great creators in Square Enix, but for larger-scale development we will be doing more distributed and outsourced development to reach our targets on time."
Having been an outsource dev employee myself, I can tell you that it does speed up release schedules and allow the main development team to work on the "meat" of the game. Besides, it's not like Square hasn't outsourced in the past, so you'll probably be getting higher-quality titles from less-stressed developers. Maybe this is one step toward that FFVII remake everybody wants so much?