VIDEO: Yoshinori Kitase Says "Final Fantasy VII Remake" Isn't Entirely Action-Based

Producer discusses "Final Fantasy VII" and its upcoming remake

If yesterday's Final Fantasy VII Remake gameplay footage has your mind exploding with questions, you'll get at least a little bit of insight in a conversation video Sony posted with producer Yoshinori Kitase. After waxing nostalgic about the series and the positive reception of FFVII, he talks about the ways hardware has evolved since, and what that means for the way Remake will play.


One of his key quotes concerns the action: "The previous Final Fantasy VII was a command-based RPG that utilized active-time-battle. Real-time and GMC are the trends these days. I can't say the new game is completely action-based, but it has more of that element and real-time than the previous game." See what else he had to say below.




Joseph Luster is the Games and Web editor at Otaku USA Magazine. You can read his new webcomic, BIG DUMB FIGHTING IDIOTS, every Thursday at subhumanzoids. Follow him on Twitter @Moldilox.

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