Check Out The Winners and Losers of the Otaku Industry In 2017

Yano Research has compiled a look at Japan’s otaku business sector with an eye to which fandoms were spending what

As everyone takes stock of the year passed, Tokyo-based Yano Research has compiled a look at Japan’s otaku business sector with an eye to which fandoms were spending what.

 

For 2017 the figures (the numeric ones, not the just PVC ones) included:

 

● Idol singers: 210 billion yen (US$1.8 billion) (up 12.3 percent from 2016)

● Vocaloids: 10 billion yen (up 4.2 percent)

● Dojinshi (self-published comics): 81.7 billion yen (up 2.8 percent)

● Figures: 32.5 billion yen (up 1.6 percent)

● Romance games/dating simulators: 15.5 billion yen (up 3.3 percent)

● Cosplay: 35 billion yen (down 7.9 percent)

● Boys love: 21.9 billion yen (down 0.5 percent)

● Adult/pornographic video games: 16 billion yen (down 4.8 percent)

● Adult videos/live-action pornography: 49.5 billion yen (up 0.6 percent)

 

 

via SoraNews24

 

------
Follow on Twitter at @aicnanime

Other Top News

14 Comments
Sort by: