Demon Slayer: The Hinokami Chronicles Update Goes Live with New Demons, 60 Frames Per Second Mode

Yahaba and Susamaru are officially playable in CyberConnect2's brawler

Demon Slayer DLC

 

As promised, two more playable demons are now live in Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles. The CyberConnect2 action game added its third and fourth DLC characters with the arrival of Yahaba and Susamaru, but that's not all players can dig into in the latest free update.

 

This update introduces 60 Frames Per Second Mode to the PS5, Xbox Series X, and Steam versions of the game. According to SEGA, the 60fps boost pertains to "controllable sections of exploration and combat in Story mode and certain controllable sections in the offline Versus mode." 

 

There are also more online missions players can take on to earn Kimetsu points for unlocking rewards like new quotes and profile photos. 

 

Here's an overview of the new playable demons:

 

Yahaba

 

 

First up is Yahaba, a demon who teams up with Susamaru to ambush Tanjiro in Asakusa under Kibutsuji’s orders. He has eyes on both hands and can generate arrows that manipulate directional forces with his Blood Demon Art. These arrows can either be used to pierce enemies and slam them to the ground, or they can be used on rocks to hurl at opponents.

 

Yahaba’s arrows have two types of attacks: ones that deal damage, and ones that don’t. Players will use the non-damaging attacks to put some distance between them and the enemy. Then, once their guard is down, they can go on the offensive with high-damage combos!

 

Susamaru

 

 

Next is Susamaru, a demon with the appearance of a young girl who teams up with Yahaba to attack Tanjiro in Asakusa. Through the use of her powerful mari (decorative thread balls), she can keep her distance from any opponent. In-game, this makes her particularly strong against Demon Slayer Corps who favor close range combat.

 

Susamaru fights by hurling her mari towards the enemy while actively moving around the field. They are a great way to lure an opponent into letting down their guard and set up effective combos that can deal high amounts of damage.

 

Source: Press release 

 

 

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Joseph Luster is the Games and Web editor at Otaku USA Magazine. You can read his comics at subhumanzoids. Follow him on Twitter @Moldilox.

 

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