Nagoshi Studio formed with backing by NetEase
Back in October of last year, Yakuza series creator Toshihiro Nagoshi left SEGA and Ryu Ga Gotoku Studio to head over to Chinese developer and publisher NetEase. Since then, he has officially established his own game development studio at the company, and he commemorated the news with a message about his intentions with Nagoshi Studio.
Nagoshi starts off talking about the major changes in the entertainment industry over the years, which have funneled down to the very way in which content is created. This causes unique challenges for developers, so he wants to approach the process in a different way.
"One of my goals at this studio is to create an open atmosphere," Nagoshi added. "I believe that the first step to creating high-quality titles and delivering the essence of entertainment with strong motivation starts with creating an open atmosphere in the studio." Nagoshi aims to have open-ended discussions during development, ignoring seniority and hierarchy while working to create "content for the world to enjoy."
Among the other founding members at Nagoshi Studio are previous Ryu Ga Gotoku Studio head and Yakuza series producer Daisuke Sato, who is now a director at Nagoshi Studio. You'll also find profiles and interviews on artist Kazuki Hosokawa (Yakuza art director, Judgment series producer), programmer Koji Tokieda (main programmer for Yakuza: Like a Dragon), game designer Masao Shirosaki (Super Monkey Ball series producer), engineer Mitsunori Fujimoto, artist Naoki Someya (Yakuza background designer, Judgment series art director), director Taichi Ushioda, and artist Toshihiro Ando (Judgment series lead character designer).
You can read Nagoshi's full message in English and Japanese here, and also check out a timeline of his impressive history with SEGA that started way back in 1989.