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Post Reply EA shuts down Visceral makers of Dead Space and future Star Wars game
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Posted 10/17/17 , edited 10/18/17
Visceral is famous for the Dead Space games, and they were working on a single player third person Star Wars game authored by Amy Hennig, who wrote Uncharted 1-3.

From EA's statement about the closure, it sound a lot like they want to make a game like Destiny and The Division.

I like single player games, I don't care about MMOs, or shared world shooters, so this makes me angry. It also makes me angry that Disney gave EA the license for Star Wars games.
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Posted 10/17/17 , edited 10/18/17
From your description, I'm kind of glad that Visceral got axed. A Star Wars game with the gameplay style of Dead Space and the writing of Uncharted? Thank you, no.
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Posted 10/17/17 , edited 10/18/17

gornotck wrote:

From your description, I'm kind of glad that Visceral got axed. A Star Wars game with the gameplay style of Dead Space and the writing of Uncharted? Thank you, no.


Why are you glad they got axed? People are losing their jobs. If a Star Wars game like Dead Space and Uncharted didn't interest you, you merely didn't have to buy it. But there were MANY more people intrested in it.

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Posted 10/17/17 , edited 10/27/17
This happens a lot with EA some of my favourite games were developed by companies that worked for EA but they usually they get asked to make games that their not suited to, which end up flopping, and then they get shut down
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Posted 10/17/17 , edited 10/18/17

HOOfan_1 wrote:

Why are you glad they got axed? People are losing their jobs. If a Star Wars game like Dead Space and Uncharted didn't interest you, you merely didn't have to buy it. But there were MANY more people intrested in it.



I doubt they remained, or will remain, unemployed for any significant amount of time. If nothing else, this gives them the freedom to actually make their own games, instead of EA's Heavenly Mandate style of game development.
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Posted 10/18/17 , edited 10/18/17

Red_Dwarf wrote:

This happens a lot with EA some of my favourite games were developed by companies that worked for EA but they usually they get asked to make games that their not suited to, which end up flopping, and then they get shut down


I might be wrong but it feels like that may have been the case with Dead Space 3. It seemed to go off on an odd direction from the rest of the series.
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Posted 10/18/17 , edited 10/18/17
AAA devs need to stop with this MULTI BILLION DOLLAR BLOCKBUSTER. Psh, no wonder Dead Space Died. Hey guys, let's make a game that cost us 40millon to make.....oh we only made 4 million on it, gee I wonder why it failed. Lmao, can't wait for this stupid bubble to burst, this is why I stick to Japanese games mostly, oh shit our game sold 10k? TIME TO PARTY!
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Posted 10/18/17 , edited 10/18/17
I'm sure Dead Space made plenty of money, or else they wouldn't have made 3 of them. In fact it sold over 2 Million copies. The problem is, with a single player game, EA may have gotten twice their budget back, but if they can make a microtransaction laden game like Destiny, they will get the $60 per a game, plus all the money spent on microtransactions, they might end up getting 4 times the money back. That's why all these publisher love the shared world games and microtransactions.

Eventually the market will be saturated, and people will stick with a single game, and all the other shared world games will not get an audience. That's kind of what happened with MMOs in the early 2000s-2010s. Everyone wanted to make an MMO then, but they couldn't draw people away from WOW and most of those MMOs got shut down. That's why the market still needs single players games. Games people spend 20 hours on and then move on.
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Posted 10/27/17 , edited 10/27/17
It sucks that Visceral Games got shut down by EA. I love Dead Space, playing second & third game right now. It's not the first time that EA has done that & won't be the last.
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Posted 11/30/17 , edited 11/30/17
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Posted 11/30/17 , edited 12/1/17
the horses are out of the barn now. They can't change their mind. I've heard sales for Battlefront II are horrible though.

there have been 2 Star Wars MMOs so far and both failed horribly
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Posted 12/1/17 , edited 12/1/17

HOOfan_1 wrote:

the horses are out of the barn now. They can't change their mind. I've heard sales for Battlefront II are horrible though.

there have been 2 Star Wars MMOs so far and both failed horribly


the sale was not that bad for Japan region.. I think they sold 49K the first week and then 10K the 2nd week. with famitsu score of 33/44

https://gematsu.com/2017/11/media-create-sales-11-20-17-11-26-17
https://gematsu.com/2017/11/famitsu-review-scores-issue-1513

but a loss of 3 billion in stock value will cause them to make changes for sure. The consumers weren't as gullible as they thought....

EA's day of reckoning is here after 'Star Wars' game uproar, $3 billion in stock value wiped out
https://www.cnbc.com/2017/11/28/eas-day-of-reckoning-is-here-after-star-wars-game-uproar.html
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Posted 12/1/17 , edited 12/1/17
Battlefront II's sales are 60% slower than Battlefront 1. That's horrible for a sequel. EA is an American company, I am sure 49K sales in Japan doesn't impress them at all. Japanese sales may mean a lot to Japanese companies,and Famitsu scores may mean something to Japanese companies, but IGN, Gamespot and Metactritic overall scores mean more to EA, and US and European sales mean more to EA. They were probably expecting to sell over 12 million copies by the end of the year.

http://www.eurogamer.net/articles/2017-11-20-star-wars-battlefront-2-physical-sales-down-60-per-cent-on-battlefront-1
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Posted 12/2/17 , edited 12/3/17

HOOfan_1 wrote:

Battlefront II's sales are 60% slower than Battlefront 1.
That's horrible for a sequel. EA is an American company, I am sure 49K sales in Japan doesn't impress them at all. Japanese sales may mean a lot to Japanese companies,and Famitsu scores may mean something to Japanese companies, but IGN, Gamespot and Metactritic overall scores mean more to EA, and US and European sales mean more to EA. They were probably expecting to sell over 12 million copies by the end of the year.

http://www.eurogamer.net/articles/2017-11-20-star-wars-battlefront-2-physical-sales-down-60-per-cent-on-battlefront-1


that's just physical copy sale + digital sale are up per year lately

We will see the sale figures in the next few months.

Bestbuy has buy one get one half off. None of the games i want are on the list but they are all sold out. These new games have 1 thing in common

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Posted 12/3/17 , edited 12/3/17
in a way that actually sounds mildly enjoyable, but that sounds about right regarding some of the game franchises these days, I sure do miss Silent Hill... but that's Disney for you, they are getting too big for their pants and I wonder if they are secretly taking over some and then simply canceling them so they can suck of the royalties they already have invested in them. it is getting harder and harder to find campaign mode on games, a lot of game ideas have been running with online multiplayer. that's what so great about call of duty you have the option to play or not play multiplayer. also makes me wonder if Disney gave it away that they found there wasn't much money to be made with Star Wars games as there would be for the other part of the franchise. but when a company racks in billions yearly, a few million to a billion is no great loss I guess...
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