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Post Reply Andromeda dev chalks up some of the game's problems to a lack of diversity
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24 / M / Spokane, Washingt...
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Posted 10/21/17 , edited 10/25/17
I don't mind diversity in my games or game companies. HOWEVER, I do mind if it feels forced. Affirmative action hiring? Fuck that shit. Ratios of various skin tones in game characters? Nigga, who has time or patience for that shit!?! Gender ratios? Only bitches worry 'bout that crap!

Don't force this shit into your game or company, let it happen naturally. Us gamers aren't stupid, we can tell when something feels forced or natural.

They also need to remember the Doom path is also a viable option. Screw the story, screw character diversity, just heavy metal, guns, and gameplay.

Funny enough, 2 games came out around the same time, from a very homogeneous culture. The games has a lack of diverse skin tones. BUT THEY WERE FUCKING AMAZING! We call them NEIR: Automata, and Persona 5.
And here is your multi ethnic/gender group, making a game... and it's a total turd.
Maybe.... they might be wrong. ;)

Though in this case, I think it's more a case of mediocrity and poor attention to detail. Same story is repeating for Crapcom, their 2 turds, shit fighter 5 and Marvel vs Crapcom Infinite Diarrhea. And then there is ARKSYS riding the hype train with Blazblue:CTB, which is an otaku's wet dream in digital form. and Dragonball fighter which I'm not quite following as hard, but the small details and faithful following of the canon is borderline insane!
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Posted 10/21/17 , edited 10/22/17

Rujikin wrote:

having Garrys Mod level rag dolls

LMAO


Lance_Clemings wrote:

BUT THEY WERE FUCKING AMAZING! We call them NEIR: Automata, and Persona 5.

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Posted 10/21/17 , edited 10/22/17

Rujikin wrote:


sundin13 wrote:

His statements were pretty reasonable. I don't really like the focus on diversity of race as I think it makes more sense to focus on diversity of viewpoints, however, there are certainly a lot of issues with insular communities and their ability to foresee criticism and appreciate other viewpoints.


Mass effect 1 and 2 did the races very well. Each race was different and their cultures reflected that races regular behaviors. The Krogan were violent as fuck, mercenaries, and had a more barbaric culture as would be expected. The Salarians were weaker but instead focuses more on knowledge or agility and their race was very hyperactive but died quicker.


I know. I played them. I have no idea why you are telling me this though.
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Posted 10/21/17 , edited 10/22/17

sundin13 wrote:


Rujikin wrote:


sundin13 wrote:

His statements were pretty reasonable. I don't really like the focus on diversity of race as I think it makes more sense to focus on diversity of viewpoints, however, there are certainly a lot of issues with insular communities and their ability to foresee criticism and appreciate other viewpoints.


Mass effect 1 and 2 did the races very well. Each race was different and their cultures reflected that races regular behaviors. The Krogan were violent as fuck, mercenaries, and had a more barbaric culture as would be expected. The Salarians were weaker but instead focuses more on knowledge or agility and their race was very hyperactive but died quicker.


I know. I played them. I have no idea why you are telling me this though.


Because you sounded like you didn't know the series very well.
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Posted 10/21/17 , edited 10/22/17
Pretty funny considering it was actually difficult to make a white looking character in the character customisation screen, and the game was often dubbed "Africa in space"
I found the game to be extremely diverse. The main crew was fairly diverse, the token black guy, the token gay guy, males and females, different alien races, different types of white people such as the girl with the Scottish accent, etc
I found some areas in the game had many black and Asian people, there were Middle eastern looking people, all different kinds of white people (different accents), etc.
I actually found the game accurate as to how the world will look in the future (not many white people). It's almost like a piss take comment to suggest the game lacked diversity.

Personally i thought the game was not terrible, it was good but it just wasn't great. It did not live up to the Mass Effect name.
I think it failed because it was never going to live up to the hype and the franchises predecessors probably no matter what, probably from over diversity but more so because of the PC SJW elements.
The game had some truly terrible dialog, some really cheesy stuff. The crew just wasn't as likeable as the old crews, the characters weren't as good looking and sexy (sex sells), etc.
The graphics were great and the game was good, the game play was still very much Mass Effect.
I finished the game and felt it was worth doing so.
But probably the biggest flaw was the buggy game launch, the horrible facial animations, the stupid hair cuts, etc.
And it just reeked of SJW. (as others have said, people have NO problem with diversity, we just dont like it when it feels over done or forced)

The game isn't as bad as people say though. Especially after they eventually improved things such as how bad the eyes looked after some patching. The eye movements and lip syncs still looked un natural though.




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Posted 10/21/17 , edited 10/22/17

Rujikin wrote:

Because you sounded like you didn't know the series very well.


Oh, I think you just understood me. I wasn't talking about "race" in game, I was talking about race in the real world, responding to the comments quoted in the OP.


MrAnimeSK wrote:

I actually found the game accurate as to how the world will look in the future (not many white people). It's almost like a piss take comment to suggest the game lacked diversity.



He is saying the dev team lacked diversity, not the game lacked diversity...
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Posted 10/21/17 , edited 10/22/17
Real talk the game was amazing from what i played gameplay wise.

It's flaws were animation and story.
I gave up because the story was boring
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Posted 10/21/17 , edited 10/22/17

sundin13 wrote:



He is saying the dev team lacked diversity, not the game lacked diversity...


Hmm ok. Guess i made the mistake of reading everyone's comments rather than the article.
But why would you need a more diverse dev team when the main man hates white people and all/most of the white males that work over there are riddled with white guilt and are probably all liberal/left wing/PC/SJW's?
The game would probably have been less diverse if the dev team were more diverse, funnily enough.

I like the examples people gave that diversity dose not always matter (in game or in the dev team) , such as Japanese games.


Ryulightorb wrote:

Real talk the game was amazing from what i played gameplay wise.

It's flaws were animation and story.
I gave up because the story was boring :P


I didn't really find it boring but it did get tedious. But iam a completionist and i mean many RPG's get like that, tedious and repetitive. But at one point i did stop playing it and found it hard to motivate myself to pick it back up.
I was glad that i finished it though and funnily enough i wanted DLC.
But yeah, bad animations and not overly warming to some of the crew was probably what made it at times a chore to play. But i think that is the case with many games(can start to feel like a chore) if you like to explore everywhere and do all the side quests and grind and all of that.
Unless its a absolutely friccin awesome games, such as The Witcher 3 for example.


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Posted 10/21/17 , edited 10/22/17

MrAnimeSK wrote:


sundin13 wrote:



He is saying the dev team lacked diversity, not the game lacked diversity...


But why would you need a more diverse dev team when the main man hates white people and all/most of the white males that work over there are riddled with white guilt and are probably all liberal/left wing/PC/SJW's?


What in the actual fuck?
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Posted 10/21/17 , edited 10/22/17

sundin13 wrote:


Rujikin wrote:

Because you sounded like you didn't know the series very well.


Oh, I think you just understood me. I wasn't talking about "race" in game, I was talking about race in the real world, responding to the comments quoted in the OP.


MrAnimeSK wrote:

I actually found the game accurate as to how the world will look in the future (not many white people). It's almost like a piss take comment to suggest the game lacked diversity.



He is saying the dev team lacked diversity, not the game lacked diversity...


Ah yes then I did misunderstand.
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Posted 10/21/17 , edited 10/22/17

sundin13 wrote:


MrAnimeSK wrote:


sundin13 wrote:



He is saying the dev team lacked diversity, not the game lacked diversity...


But why would you need a more diverse dev team when the main man hates white people and all/most of the white males that work over there are riddled with white guilt and are probably all liberal/left wing/PC/SJW's?


What in the actual fuck?


It's no secret tha Bioware are all of those things that i mentioned. I should know, Dragon age is one of my favourite game series of all time, as is Mass Effect..(plus someone already posted the racist guy that was working over there)
And theres more PC white anti whites than POC anti whites so... well anti white may be an exaggeration but only white people feel the need to feel guilty and not proud and shame and all of that.
You know, speaking out for others and feeling bad for others and getting offended for others.
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Posted 10/21/17 , edited 10/22/17

sundin13 wrote:


MrAnimeSK wrote:


sundin13 wrote:



He is saying the dev team lacked diversity, not the game lacked diversity...


But why would you need a more diverse dev team when the main man hates white people and all/most of the white males that work over there are riddled with white guilt and are probably all liberal/left wing/PC/SJW's?


What in the actual fuck?


On game release there were no "white" character models. https://www.gamefaqs.com/boards/168600-mass-effect-andromeda/75121162



In the future the white race is lost due to centuries of interracial interbreeding.

He's not joking, this is actually in the codex. Blondes are incredibly rare and basically always the result of genetic manipulation as well.


They thought about maybe adding whites in later: https://www.oneangrygamer.net/2017/03/mass-effect-andromeda-patch-might-allow-gamers-to-make-white-people/26336/

Then you have the lead developer who is a full on SJW



He apparently wanted to SJW so badly he destroyed an entire franchise and destroyed an entire bioware division: https://www.reddit.com/r/The_Donald/comments/6r615n/racist_developer_of_mass_effect_andromeda_causes/
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Posted 10/21/17 , edited 10/22/17
Yeah man its for real. I tried to make a white guy but he still looked black, lol at one point i had a black guy with blonde hair, white lipstick and white mascara and eye shadow haha.
In the end i settled for a guy who kinda looked between a white 70's porno star (the hair and moustache) and a Mexican.
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Posted 10/21/17 , edited 10/22/17

MrAnimeSK wrote:

Yeah man its for real. I tried to make a white guy but he still looked black, lol at one point i had a black guy with blonde hair, white lipstick and white mascara and eye shadow haha.
In the end i settled for a guy who kinda looked between a white 70's porno star (the hair and moustache) and a Mexican.


That made me laugh far more than it should have. Thank you good sir.
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Posted 10/22/17 , edited 10/22/17

MrAnimeSK wrote:


sundin13 wrote:



He is saying the dev team lacked diversity, not the game lacked diversity...


Hmm ok. Guess i made the mistake of reading everyone's comments rather than the article.
But why would you need a more diverse dev team when the main man hates white people and all/most of the white males that work over there are riddled with white guilt and are probably all liberal/left wing/PC/SJW's?
The game would probably have been less diverse if the dev team were more diverse, funnily enough.

I like the examples people gave that diversity dose not always matter (in game or in the dev team) , such as Japanese games.


Ryulightorb wrote:

Real talk the game was amazing from what i played gameplay wise.

It's flaws were animation and story.
I gave up because the story was boring :P


I didn't really find it boring but it did get tedious. But iam a completionist and i mean many RPG's get like that, tedious and repetitive. But at one point i did stop playing it and found it hard to motivate myself to pick it back up.
I was glad that i finished it though and funnily enough i wanted DLC.
But yeah, bad animations and not overly warming to some of the crew was probably what made it at times a chore to play. But i think that is the case with many games(can start to feel like a chore) if you like to explore everywhere and do all the side quests and grind and all of that.
Unless its a absolutely friccin awesome games, such as The Witcher 3 for example.




Have you ever played Bravely Default? That is the definition of Tedious and Repetitive!
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