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Angels of Death Discussion

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Posted 10/20/18 , edited 10/20/18
The game's probably way better, but this is the point where I have to think about the theorycrafting a bit because clearly there's a connection between these Floormasters and Rachel's parents, but then Danny basically says "Didn't I care for you well? I gave you so many nice things." But we don't see anything in the place Rachel was staying at on Danny's floor, only in her own floor that Danny's not supposed to be able to go to. So that at least seems to imply that Danny's a representation of her dad and he's talking about back when they were a family? Or are Zach and Danny both representing different aspects of her dad?

I should honestly really just check out the game at this point because it probably makes this way more clear. That, or it's all going to come together in the final episode, but I'm kind-of doubtful at this point because most indie horror games of this type tend to explain pretty much nothing in their very final stretch for the sake of feeling deeper than they usually are.
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Posted 10/23/18 , edited 10/24/18

HaruhiToy wrote:

Sorry to the fans out there but I have been patient with this anime and it is full of crap.

Lots of deep introspection. Lots of piercing conversations. Horrific backstories. Promises/vows. And of course good ol Danny comes back from the dead for about the 18th time. The eyeless priest does what the eyeless priest does because why the fuck not he is above it all you know..

End result: nothing. No interesting insights. No shifts in perspective. No revelations or lessons worthy of the name and certainly not 4-5 hours of my time.

Rachel still moans about wanting to be killed. Zack still hates lies and is disdainful of everything. Danny still has a boner for Rachel but it isn't at all interesting. And the priest does his best to be enigmatic because the reason he is eyeless is that he is basically a mannequin.

At the end of the day it is all just pretentious. One star.


Yep. I can't believe I let myself get sucked into watching the whole thing.

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Posted 10/24/18 , edited 10/24/18
I am not sorry I watched this ! To each their owm

Angels of Death EP # 13’m not Your God

The day he father / then came after was brtual as Zack watches Danny interview her

Zack goes after them and finds she is The Angel of B1

She runs away Zack find her with her parents bodies then Danny holds Zack at gunpoint but Rachael fires her own gun... end

Angels of Death EP # 14 Swear You Will be killed by me

A good EP

Angels of Death EP # 15 "A vow cannot be stolen."

Zack goes super sayian as the Bldg is self destructing

Zack breaks through a obstacle breaking his long time trusty scythe

and says a good bye to the blade and Zack

Rachael has some final thoughts about being killed only if Zack wants to I think she feeks he will be lonely again

Danny shows and tries to kill Ray and wound Zack

Gray puts Danny down and tells Zack ay can be saved if they get outside
The ending collage was very nice had all the episode titles

The final to come
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Posted 10/24/18 , edited 10/25/18
Looking back, it's hard to really judge the show until it ends, but this feels like a really average to below average series. It's not horrible and there's not many giant problems and things stay pretty consistently alright outside of the pacing issues. But at the same time, what was this show really about? What was the point of any of this, really? I'm probably putting more thought into what this show is than a lot of people in this thread and I have absolutely no idea what the theme of this series is meant to be, there's some religious subtext so I guess it might be a series about guilt? But we don't really get anything really relating to that until the final stretch.

That's kind-of one of the big inherent problems with these types of indie horror games as actual stories. When you play this as a game, you're probably hooked on the mystery of this place and engaged in the puzzles and stuff, but when you take the actual gameplay and those elements out of it, what do you really have left to sell this show? You'd kind-of have to change things up to add more to make the plot work better or it'll just end up feeling kind-of empty.

But at the same time it's keeping me following it while I'm missing out on a new Trigger show, so it must be doing something right. But it still feels like very much a sort-of middle of the road type of fairly unimpressive series that isn't really exceptionally bad but isn't exceptionally boring either. It's just... there, really....
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Posted 10/26/18 , edited 10/26/18
Episode 16 (Finale)

In the end, everybody is human as Gray puts it. Danny is no god, and Zack is no angel as the building is blown up, Zack is taken to jail, and Rachel is in the hospital and receiving counseling after discharge. So after all that, Zack is put on death row, while Rachel is just trying to go to sleep, but Zack breaks out to carry on the promise. Pretty emotional roller coaster that was just when it looked like the promise won't happen, but it did in the end. The only question that remains is how how she was killed.

Final Thoughts

While this show was entertaining, it definitely had its fair share of flaws. As for the good, the drama, the mystery, and the suspense all made this show worthwhile, all while the animation is solid, and the character stories are interesting. As for the not-so-good, the pacing was painfully slow, the direction was weak as it was too roundabout for its own good, and the characters were simply too unlikable. So pretty much, this show was entertaining, but is also one that will really test your patience because of the sluggish pacing and development.

Grade: C+ (7/10)
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Posted 10/26/18 , edited 10/26/18
Anyone know how well this show followed the game?

The final episode and these ONA series as a whole felt off imo. At least for the main series, I felt more invested into the main cast. These latest episodes just dragged it further while repeating the same elements of the show.

A generous 5/10 for me for the ONA series. The main show was more entertaining.
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Posted 10/26/18 , edited 10/26/18
I had high hopes early on, things really in my opinion started to drag on too long the moment the priest was introduced. If this anime was built for 10 or 11 episodes, I feel we would have gotten a more effective experience. To many times where they just kinda wasted time, not really doing anything and repeating themselves.

6.5/10 - Entertainment can be found, but not for everyone.
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Posted 10/26/18 , edited 10/27/18
If they really nailed the final episode they could have brought this up a bit for me, but my thoughts are pretty much where they were last time, if not, a bit worse on the series. Mainly because we see too much and just get confirmation of everything basically being true, which takes so much out of this.

So Zack gets out of the building after Danny's kind-of pretentious sendoff with Grey who not only reveals nothing but also confirms everyone's human and no supernatural elements were at play. We then get Zack walking outside to an instant gathering of police officers because I guess effing Grey called in a bomb threat or something to set up Zack for some reason? Which is probably the one part of this I WANTED to be explained because it's such a huge thing that only creates problems for the entire ending.

After that is where the trouble really starts. We learn from the perspectives of people completely unrelated to the building that the Floormasters are really dead, Rachel's murder happened as stated, Zack really killed everyone he said he would, and everything in the building actually happened. Which means Rachel DID have a bunch of loose super coincidental connections to these unrelated people and, for the purposes of this anime, every connection there is just forced symbolism with no reason to exist as it does at all. And then we go on to learn that Rachel's in rehabilitation in what's actually a pretty good scene that hammers in how awkward and unsettling this tonal shift is before she hears that Zack was sentenced to death and goes to sleep.

That night, Rachel wakes up to see Zack standing at her window. But is it a dream? Because the woman mentioned her having sweet dreams- NOPE, nevermind, don't even bother thinking about it because there's actual police just around the building, which means Zack must have actually broken out of jail! But does he actually get to kill her like they promis- Don't even bother asking that because we see blood on the windowsill, directly implying he killed her after all!

I would be amazed if the game ended anywhere near as clearly as this did. With indie horror games like this that focus on the mystery and symbolism, I feel like the best thing you can do is leave people asking questions while toying with what's real, that's kind-of a huge part of the fun of stuff like Fran Bow and Off. They give you enough to know what's happening but not enough to fully complete the picture and that's a pretty important element. Here, though, there's just so many ways I can think of off the top of my head to improve what's happening, and as someone who literally just finished the episode that's not great.

How would I make this ending more interesting? Don't show the police. Don't show the news. Don't even show Zack once he gets out. Just reference that Rachel somehow survived the explosion and leave it ambiguous, heck, don't even confirm if Zack even exists, just have the rehabilitation girl say that they've never heard of Zack. Instead, spend that time showing Rachel's reaction to waking up in the hospital and with her desperately trying to figure out what happened to Zack with nobody ever giving her an actual answer. Then, after she goes to sleep, after the 'sweet dreams' line, THEN we see Zack appear at the windowsill and the scene plays out normally just without the cops or police ever being shown or mentioned. And, in the final shot, don't even show blood, just show the empty room with the knife on the floor to make people wonder "Did Zack really appear or did she somehow smuggle a knife into the room?"

Not everyone's going to agree with my stance of 'make this more ambiguous', but at least it'd be something to salvage this. And I'd wager what I've described is probably much closer to the game, as well, despite never actually playing it. If I had to give this show a number, I'd give it a 4/10. It could have been a 5 for something average, but the ending cements this as a 4 for me, something passable but clearly full of flaws and problems. It's not horrible but at the same time I'd never think someone would have to be crazy to not like this show or something.
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Posted 10/26/18 , edited 10/27/18
So far I see 7/10, 5/10, 6.5/10 and a 4/10.

I am having a hard time justifying those numbers. This is a 1/10 show, but I will give it 2/10 because they managed to make me hate that sanctimonious, lying, oh-so-well-meaning Nurse Ratched.

Last time I checked in (prior episode) I figured I would sum it up because it surely couldn't get any worse. Boy was that proved wrong with this episode. It was even more pointless than the prior episode which seems impossible.

Priest and Danny do therapy while the building falls down around them. They only stop yapping when a major roofing section hits.

The detective has nothing to say about the weird building that burned. Nothing to say about both Rachel and Zack being full of bullet holes.

Nobody is interested in Zack's story. Just hang him. In the U.S. you don't get the death penalty if you plead guilty. Is it the same in Japan? Either way Zack didn't seem to get any lawyer worth anything. Of course nobody gives him any credit for saving Rachel.

Nobody is interested in Rachel's story either.

At long last the finale's "ambiguity" is supposed to be stimulating and mysterious. But it ain't. As before it was just predictable and pretentious.
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Posted 10/26/18 , edited 10/27/18

Nobody is interested in Zack's story. Just hang him. In the U.S. you don't get the death penalty if you plead guilty. Is it the same in Japan? Either way Zack didn't seem to get any lawyer worth anything. Of course nobody gives him any credit for saving Rachel.


I don't know what death rates are like off the top of my head, but I do know that in Japan conviction rates are unbelievably high, so that's super likely to me. If someone admitted to killing at least four people without any justification AND was accused of domestic terrorism, it makes complete sense tat they'd be screwed. Heck, I'm actually kind-of amazed they gave as much consideration for his statements as they did, but that's just one detective so that's 100% within my suspension of disbelief.

... Just while it's on my mind, I think 2's super low and 7's probably a bit high. It's all personal preference of course, but I feel like a 1 would be something just offensively bad with no redeeming values at all and I feel like that sort-of level of bad is genuinely hard to find. Meanwhile a 10 is like the thing is as close to perfect as possible to the point where you'd get crap for just questioning it, which is almost as hard to find as a 1. And, looking at the show, I feel like it's hard to really justify seeing it as that bad, really. Not when there's so much worse out there.
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Posted 10/26/18 , edited 10/27/18
Gonna miss Zack. Such a pure, fun character.
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Posted 10/27/18 , edited 10/27/18

54bubbles wrote:

Gonna miss Zack. Such a pure, fun character.



Watch A Certain Magical Index III as his VA Nobuhiko Okamoto is Accelerator and another similiar persona as Katsuki Bakugō / My Hero Academia

https://en.wikipedia.org/wiki/Nobuhiko_Okamoto


Angels of Death EP # 16 "Stop crying and smile."

That was a good twisted episode / talk bout deep psychotic meanings / metaphors I am very glad I watched it

The ending left on a cliffhangar as they are back together

The Full Ending song is so beautiful by Rachel VA Haruka Chisuga / then the knife on the floor
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Posted 10/27/18 , edited 10/27/18

FLjerry2011 wrote:


54bubbles wrote:

Gonna miss Zack. Such a pure, fun character.



Watch A Certain Magical Index III as his VA Nobuhiko Okamoto is Accelerator and another similiar persona as Katsuki Bakugō / My Hero Academia

https://en.wikipedia.org/wiki/Nobuhiko_Okamoto

Okamoto creates so many memorable characters!

I'm probably one of the few members of the Accelerator Laughter Fan Club.
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Posted 10/27/18 , edited 10/27/18
I enjoyed this series, flaws and all. Honestly my only complaints are that yes, the pacing dragged and it was a bit repetitive at times. Didn't stop me from having a lot of fun watching it. It wasn't ground breaking or earth shaking, but it kept me entertained and that's all I ask. 6.5/10 and I don't feel I or anyone else needs to "justify" anyone's subjective opinion.
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Posted 10/31/18 , edited 10/31/18
BOO !!

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