First  Prev  1  2  3  4  5  6  7  Next  Last

Fighting games

Post Reply
2325 cr points
Send Message: GB Post
30 / M / Malaysia
Offline
Posted 8/20/18 , edited 8/20/18
KOF forever .
currently playing xiv competitively,join few local tourney, most of the time only get 2nd or 3rd. really really wanted to take the champ for once.
i love 02 to death, but since the last arcade that survive in my area close down about 4 years ago. i just give up on it.fightcade is just not the same.

ive tried 3d fighter, but i really dont know how to sidestep or juggling works
17679 cr points
Send Message: GB Post
24 / M
Offline
Posted 8/26/18 , edited 8/26/18
I'm useless at fighting games I want to be able to dodge and have only ever been able to look into the community with envy no matter how much I practice just shy competent is all I've ever managed.
23 cr points
Send Message: GB Post
Offline
Posted 8/27/18 , edited 8/27/18
Got back into DBFZ. Still getting my butt handed to me. Also got SNK Heroine pre-order for the SP4. I suck at fighting game but I still enjoy it.
22393 cr points
Send Message: GB Post
32 / F / not there, but here
Offline
Posted 9/14/18 , edited 9/14/18
SAMURAI SPIRITS (SAMURAI SHODOWN) ~ Teaser Trailer
https://www.youtube.com/watch?v=2FKoZb1sv64


yeah, that's right.
1375 cr points
Send Message: GB Post
M
Offline
Posted 9/14/18 , edited 9/14/18
I used to enjoy fighting games, but after realizing how bad I am at them (I couldn't beat my brothers at all), I've shifted away from them and hardly ever play them anymore. Sure, I'll still give one a chance every now and then, but I haven't bought one in a very long time. The last one I bought was probably Marvel vs. Capcom 2 for the original Xbox. The last one I played was Mortal Kombat: Komplete Edition (2012) for PS3.
12556 cr points
Send Message: GB Post
26 / M / Chaldea Security...
Online
Posted 9/14/18 , edited 9/14/18
I'm so hyped for SC6!! I'm dropping Tekken for it and DOA6.

The reboot of Samurai Showdown looks awesoooome.
22393 cr points
Send Message: GB Post
32 / F / not there, but here
Offline
Posted 9/15/18 , edited 9/15/18
Yeah I'm not big on 3D fighters and really only played Rival Schools/Justice Gakuen and Bloody Roar, but I really wanna try Dead or Alive 6.
13196 cr points
Send Message: GB Post
39 / M / SW Ontario, Canada
Offline
Posted 9/15/18 , edited 9/15/18

Kingtron1 wrote:

Yeah I'm not big on 3D fighters and really only played Rival Schools/Justice Gakuen and Bloody Roar, but I really wanna try Dead or Alive 6.


Have you tried the previous DOA games? They're all very good but definitely have a slightly different feel than most 3D fighters. If you want to get a taste of DOA now I would suggest downloading the Core Fighters version of DOA5. It's available on pretty much every platform, is free to play and will let you mess around with some of the characters, with I believe 5 of them being always unlocked and then a rotating set of two others going into free trials every couple of weeks. You can also buy individual characters if you really happen to like the look of them. It's not DOA6, of course, but from all of the footage out there it looks like DOA6 will play fairly similarly to DOA5 anyway so it could be a good trial run.

22393 cr points
Send Message: GB Post
32 / F / not there, but here
Offline
Posted 9/16/18 , edited 9/16/18

StriderShinryu wrote:

Have you tried the previous DOA games? They're all very good but definitely have a slightly different feel than most 3D fighters. If you want to get a taste of DOA now I would suggest downloading the Core Fighters version of DOA5. It's available on pretty much every platform, is free to play and will let you mess around with some of the characters, with I believe 5 of them being always unlocked and then a rotating set of two others going into free trials every couple of weeks. You can also buy individual characters if you really happen to like the look of them. It's not DOA6, of course, but from all of the footage out there it looks like DOA6 will play fairly similarly to DOA5 anyway so it could be a good trial run.



I have never played the previous Dead or Alive games since they were previously Xbox exclusives. I have downloaded the Core Fighters and I am enjoying it. I've noticed it has a lot of strong female characters, and the male characters are... not as good. I was surprised how deep it was and mastering the counters is very enjoyable. As soon as I get a PS4, I'll be sure to get the Dead or Alive 5 so that I could try out Mai Shiranui, since I'm a huge SNK fangirl. I'm just not going to spend all that money on the extra costumes, especially since most aren't that good, and stupidly expensive. I remember seeing on Steam the costumes exceeding $1,000 dollars for all costumes and DLC. Also noticed Dead or Alive 5 has Virtua Fighter characters too, so I'm curious who will show up in Dead or Alive 6. And to be honest, I don't mind them toning down the Gainaxing and fanservice, I'm sold with the crazy stage hazards and the more importantly the gameplay.
13196 cr points
Send Message: GB Post
39 / M / SW Ontario, Canada
Offline
Posted 9/16/18 , edited 9/16/18

Kingtron1 wrote:
I have never played the previous Dead or Alive games since they were previously Xbox exclusives. I have downloaded the Core Fighters and I am enjoying it. I've noticed it has a lot of strong female characters, and the male characters are... not as good. I was surprised how deep it was and mastering the counters is very enjoyable. As soon as I get a PS4, I'll be sure to get the Dead or Alive 5 so that I could try out Mai Shiranui, since I'm a huge SNK fangirl. I'm just not going to spend all that money on the extra costumes, especially since most aren't that good, and stupidly expensive. I remember seeing on Steam the costumes exceeding $1,000 dollars for all costumes and DLC. Also noticed Dead or Alive 5 has Virtua Fighter characters too, so I'm curious who will show up in Dead or Alive 6. And to be honest, I don't mind them toning down the Gainaxing and fanservice, I'm sold with the crazy stage hazards and the more importantly the gameplay.


Awesome. Really good to hear you're enjoying it!

Yeah, the series does lean pretty heavy into the fan service at times and that has led far too many people to instantly assume that there's no depth or quality to the actual fighting mechanics and interesting, enjoyable characters in the series. Even as someone who has played the series since the first game back on the first Playstation I also don't mind the series stepping back a bit on the sexualization if for no reason other than to get more people in the door to actually experience the game for once.

They sure did go pretty far with the DLC in DOA5. For me personally, I look at it selectively and base it on individual costumes for individual characters I actually like/play. If I really like a costume they release for a character I really like, I'll think about buying it individually, and that's about it.No question if you look at it as a whole, though, that $1000+ of DLC is just sort of jaw dropping. At least there are a handful of unlockable costumes just included in the game so it's better than other fighters in that way (and the footage they've shown so far seems to indicate we'll at least get a couple per character). I really hope that will continue in DOA6 especially given that Soul Calibur 6 has already confirmed that they won't even have a second costume for it's characters and will just offer colour swaps (and the create a character stuff that usually ends up looking pretty jank)..
22393 cr points
Send Message: GB Post
32 / F / not there, but here
Offline
Posted 9/16/18 , edited 9/16/18

StriderShinryu wrote:

Awesome. Really good to hear you're enjoying it!

Yeah, the series does lean pretty heavy into the fan service at times and that has led far too many people to instantly assume that there's no depth or quality to the actual fighting mechanics and interesting, enjoyable characters in the series. Even as someone who has played the series since the first game back on the first Playstation I also don't mind the series stepping back a bit on the sexualization if for no reason other than to get more people in the door to actually experience the game for once.

They sure did go pretty far with the DLC in DOA5. For me personally, I look at it selectively and base it on individual costumes for individual characters I actually like/play. If I really like a costume they release for a character I really like, I'll think about buying it individually, and that's about it.No question if you look at it as a whole, though, that $1000+ of DLC is just sort of jaw dropping. At least there are a handful of unlockable costumes just included in the game so it's better than other fighters in that way (and the footage they've shown so far seems to indicate we'll at least get a couple per character). I really hope that will continue in DOA6 especially given that Soul Calibur 6 has already confirmed that they won't even have a second costume for it's characters and will just offer colour swaps (and the create a character stuff that usually ends up looking pretty jank)..


Yeah this one of the few 3D fighters that made me regret hating on them for so long. Sorry, but it's just that I was a fan of the Fatal Fury, Samurai Shodown, The King of Fighters, Power Instinct, Darkstalkers, and Street Fighter series that I just never gave up on the 2D sprites. I mean I still liked games like Rival Schools, Bloody Roar, Tobal No. 1, and Psychic Force. I even played the random Virtua Fighter (original and 4 Evolution) and Tekken (original Tag Tournament), but to me, 2D was still the way to go.

It's almost fitting that Fatal Fury's Mai Shiranui was selected as a guest character for Dead or Alive, seeing as how her "jiggling" was what the original creator of the Dead or Alive series was inspired by. Well he was inspired by Mortal Kombat too, the 2D ones, and it was due to the way it had different stages when uppercutting the opponent in some of them. It's also looks like Koei Tecmo is taking a cue from SNK and adding guest characters from their own games like Naotora from the Warriors games. I think some of the roster is also from Ninja Gaiden too, right? Yeah, my only gripe right now is the lack of quality male characters. Or rather the female characters are so good that the male characters look lacking in comparison? I don't know. I am liking the tag rules in this game too. I mean in Tekken all you have to beat is one of the characters to win the match, here you have to beat both. It gives the other player a chance to make a comeback.

2019 is also shaping up to be crazy year for fighting games. (2018 isn't finished either!!) Too bad Marvel vs. Capcom: Infinite won't be joining the fun. But on the plus side, it frees up Capcom to go back to their own IP's and maybe they'll finally release a new Rival Schools game.
13196 cr points
Send Message: GB Post
39 / M / SW Ontario, Canada
Offline
Posted 9/16/18 , edited 9/16/18

Kingtron1 wrote:


Yeah this one of the few 3D fighters that made me regret hating on them for so long. Sorry, but it's just that I was a fan of the Fatal Fury, Samurai Shodown, The King of Fighters, Power Instinct, Darkstalkers, and Street Fighter series that I just never gave up on the 2D sprites. I mean I still liked games like Rival Schools, Bloody Roar, Tobal No. 1, and Psychic Force. I even played the random Virtua Fighter (original and 4 Evolution) and Tekken (original Tag Tournament), but to me, 2D was still the way to go.

It's almost fitting that Fatal Fury's Mai Shiranui was selected as a guest character for Dead or Alive, seeing as how her "jiggling" was what the original creator of the Dead or Alive series was inspired by. Well he was inspired by Mortal Kombat too, the 2D ones, and it was due to the way it had different stages when uppercutting the opponent in some of them. It's also looks like Koei Tecmo is taking a cue from SNK and adding guest characters from their own games like Naotora from the Warriors games. I think some of the roster is also from Ninja Gaiden too, right? Yeah, my only gripe right now is the lack of quality male characters. Or rather the female characters are so good that the male characters look lacking in comparison? I don't know. I am liking the tag rules in this game too. I mean in Tekken all you have to beat is one of the characters to win the match, here you have to beat both. It gives the other player a chance to make a comeback.

2019 is also shaping up to be crazy year for fighting games. (2018 isn't finished either!!) Too bad Marvel vs. Capcom: Infinite won't be joining the fun. But on the plus side, it frees up Capcom to go back to their own IP's and maybe they'll finally release a new Rival Schools game.


There's definitely still a lot to love about sprite based fighters. I'd love to see more of those old series get reinvented like Guilty Gear did with it's new engine from a few years back. It really is in many ways the best of both worlds. Heck, just a truly new BlazBlue but with the gorgeous Guilty Gear Xrd graphics would be so tasty.

Yep, Ryu Hayabusa, Rachel and Momiji are originally characters from the Ninja Gaiden series, and Ayane started in DOA but has made guest appearances in Ninja Gaiden. Ryu was in the first DOA game and Ayane showed up in the first of the Ninja Gaiden reboot games for the original Xbox so it's probably been one of the longest continuing crossovers in gaming.

It's sort of funny how they've approached the male fighters in DOA over the years as going back to the first game, the female fighters were quite notably outnumbered by the males. They, partially for obvious reasons, caught on and the balance started shifting from there not only in marketing but also just in sheer presence of number. It does feel like they've been trying to claw things back a bit from there but everyone just sort of knows the females better than the males at this point. Even the potentially really cool new males they've come up with like Rig who debuted in DOA5 just sort of feels like he's stuck in the background at this point. That said, in competitive play it's not unusual at all to see the male cast members fairly well represented. Rig and Hayabusa make frequent appearances in Top 8s and Gen-Fu is actually widely considered to be the best character in the game.

And yeah, the tag battle stuff in DOA is strangely well developed. It could have been a complete throw away but even way, way back with it's debut in DOA2 it really felt fully fleshed out and well considered. I have no idea if it's at all balanced, but It's sort of a shame that it's never had more exposure. It has nearly as much depth as found in dedicated tag games designed from the ground up with that in mind.

A new Rival Schools would be glorious. If Capcom isn't willing to make one themselves, I'd love for them to just license it out to someone who would. It really wouldn't even have to be AAA production level for it to really work extremely well.

22393 cr points
Send Message: GB Post
32 / F / not there, but here
Offline
Posted 9/16/18 , edited 9/16/18

StriderShinryu wrote:

There's definitely still a lot to love about sprite based fighters. I'd love to see more of those old series get reinvented like Guilty Gear did with it's new engine from a few years back. It really is in many ways the best of both worlds. Heck, just a truly new BlazBlue but with the gorgeous Guilty Gear Xrd graphics would be so tasty.

Yep, Ryu Hayabusa, Rachel and Momiji are originally characters from the Ninja Gaiden series, and Ayane started in DOA but has made guest appearances in Ninja Gaiden. Ryu was in the first DOA game and Ayane showed up in the first of the Ninja Gaiden reboot games for the original Xbox so it's probably been one of the longest continuing crossovers in gaming.

It's sort of funny how they've approached the male fighters in DOA over the years as going back to the first game, the female fighters were quite notably outnumbered by the males. They, partially for obvious reasons, caught on and the balance started shifting from there not only in marketing but also just in sheer presence of number. It does feel like they've been trying to claw things back a bit from there but everyone just sort of knows the females better than the males at this point. Even the potentially really cool new males they've come up with like Rig who debuted in DOA5 just sort of feels like he's stuck in the background at this point. That said, in competitive play it's not unusual at all to see the male cast members fairly well represented. Rig and Hayabusa make frequent appearances in Top 8s and Gen-Fu is actually widely considered to be the best character in the game.

And yeah, the tag battle stuff in DOA is strangely well developed. It could have been a complete throw away but even way, way back with it's debut in DOA2 it really felt fully fleshed out and well considered. I have no idea if it's at all balanced, but It's sort of a shame that it's never had more exposure. It has nearly as much depth as found in dedicated tag games designed from the ground up with that in mind.

A new Rival Schools would be glorious. If Capcom isn't willing to make one themselves, I'd love for them to just license it out to someone who would. It really wouldn't even have to be AAA production level for it to really work extremely well.



I guess the only way to have legit BlazBlue characters in the Guilty Gear Xrd style is if there is a BlazBlue X Guilty Gear game. Because I don't see them hand drawing all the Guilty Gear sprites and reusing the Accent Core ones are out of the question. They're somewhat outdated compared to the BlazBlue ones. I mean it didn't take them that much time to have the same roster size (25 playable characters) in Guilty Gear Xrd REV 2 that they did in Accent Core Plus. I'm sure the success of Dragon Ball FighterZ is the only thing holding up production on Guilty Gear, since the other team is busy with BlazBlue Cross Tag Battle.

Speaking of BlazBlue Cross Tag Battle, they had announced a 5th "Fate". I wonder what that was about? If I had a choice of anything I'd like to see, I'd choose KILL la KILL. I mean seeing Ryuko Matoi & Satsuki Kiryuin in that would make me spaz out. They also have characters like Ira Gamagori, Nonon Jakuzure, and Nui Harime that would make for great additions too. Plus it places them around the same age range as the rest so it fits.

I think the longest running crossover in gaming (at least in fighting games) has to be the King of Fighters, I mean it goes as far back as 1994. If anything, they might have began the entire concept when Ryo Sakazaki appeared in Fatal Fury Special. I mean there were games with cameos and spinoffs like Haggar in Saturday Night Slam Masters, but nothing like characters from one series facing off against characters of another. That is a neat backstory between the Ninja Gaiden and Dead or Alive characters though. I bet they don't fudge the timelines as much as the SNK games do. Well they did that so that the Art of Fighting characters aren't in their 50's if they were to follow that timeline. I kinda missed out on those Ninja Gaiden games since they were Xbox exclusives too. Then they released so many remakes/remasters, I didn't even know which was the update.

Well if you remember, the 90's always used to have the girl fighter, sometimes as a throwaway generic "speedy" character. We've gone past that trope, even some games where all girl fighters, going forward. I don't mind the rosters for the most part, but I do give credit when there's a nicely balanced one. I think looking at the Dead or Alive roster, the only male characters I liked were Rig, Hayabusa, Hayate, Akira, and Jacky. Zack is too annoying. Wow really Gen-Fu is the best? I couldn't string together anything with him. I mostly used Kokoro when they were available. Yeah some characters look and play really accessible to noobs, like Hayabusa, but there are also some complex characters. I mean trying to finish Jacky's command training really tested my dexterity.

Yeah I discovered the "blowback" move (qcf + TAG) and the tag-in throw (f, f + TAG) while just playing the game and experimenting with the commands. I'm not as familiar with 3D fighting games, but there are intuitive controls in Dead or Alive 5 that should be applauded. Oh and I don't really use the "fireball", "tornado kick", or "dragon punch" motions, since I feel that it diminishes any game that isn't Street Fighter. I don't even use the numerical ones (236 meaning d,df, f) either, since I think it's too confusing sometimes.

I'm not sure if Eighting/Raizing is still around, but I think they were responsible for the recent Marvel vs. Capcom and Tatsunoko vs. Capcom titles. I'm sure Dimps is busy with Street Fighter V at the moment, so they're out. I mean Arika self-funded (for the most part) Fighting EX Layer and I think their rosters are somewhat about the same size as Rival Schools. I just wanna beat people up with Akira and Daigo again. Plus there's Kyoko too, she's badass.
9716 cr points
Send Message: GB Post
26 / M / Texas
Offline
Posted 9/16/18 , edited 9/16/18
^Eighting was credited in MvCi, but that's probably b/c a lot of the movelists are ripped straight from TvC.

And allegedly the rumored fifth franchise for Cross Tag is Senran Kagura. I'd be ok with it but I'm not looking forward to Japan's unwarranted boner for Yumi forcing her into another game.
21 cr points
Send Message: GB Post
19 / M / Missouri, USA
Offline
Posted 9/16/18 , edited 9/16/18
Hit me up on tekken? I'm a geese main and new to the tekken series.
First  Prev  1  2  3  4  5  6  7  Next  Last
You must be logged in to post.