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Swords Art Online

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Posted 3/16/19 , edited 3/16/19
As i was looking through some forums about SAO, i saw so many different comments about it as mostly were
about how “overrated” or how “popular” it was and people said that because it was clearly borning for them. I know everyone has their own opinion about animes and they dont like specific genres.

In my own opinion and said as a big fan i honestly think that SAO is very popular because of that it has diversity of genres and it also juxtaposes different ideas always in order to make more entertaining and it has a massive popularity because of this. The episodes always varies as they characters always interfere with someting and also the episodes include cliffhangers to make us more nervous and more wanna watch it.
As it has its violent part there is also the romance and drama which is also a good factor why it is good and reducea the boredom of watching the same stuff again and again. There is many more ideas which i could include to stich to my opinion.

What i think is people dont like to because its not including as much vilonce as Tokyo Ghould or Attack
on Tiatns. Or of the characters behaviour. Unfortunately i will never know for sure.

This is my opinion about and i would like to know is someone feel the same way or have different ideas.
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Posted 3/16/19 , edited 3/16/19


I prefer .hack over SAO it's too much of a copy in my opinion, no originally, all stolen, could be why I've lost interest in this genre, it's nothing original. at least some genre there is some difference, but they don't even bother with making it original, a tiny bit.
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Posted 3/16/19 , edited 3/16/19
I'm not sure how deeply I'm going to go into this, so I'm gonna wrap this as a spoiler anyway. I'm trying to avoid too many key points, but just for safety's sake, don't read this unless you don't care about spoilers or have already seen the shows.



I have to say though, I'm mostly invested in the videogame series. I've completed Lost Song once already and am working on doing it again, as well as having completed Fatal Bullet. The games change the canon story quite a lot, which makes it really interesting to see another reality.

As far as similar animes go though, I'm a much greater fan of Log Horizon, primarily for the reasons I've listed above. Put simply, LH doesn't do any of them. The more human-like feeling the characters have, along with a larger focus on the game aspects, really intrigues me.
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Posted 3/16/19 , edited 3/17/19

Gosho69 wrote:
What i think is people dont like to because its not including as much vilonce as Tokyo Ghould or Attack
on Tiatns. Or of the characters behaviour. Unfortunately i will never know for sure.


You said you saw a lot of different comments. Didn't you read them? I've never read anyone complain about a shortage of violence in Sword Art Online.

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Posted 3/16/19 , edited 3/16/19
What u wanted to say was that the scenes didnt get as bloody and as violent as they could. As i said this was my opinion and could say one of the reasons. Dont know if im right or wrong but in my own opinion i think everything is balanced
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Posted 3/16/19 , edited 3/16/19
I've gone over this a lot of times but...

SAO is extremely amateur in its writing. BEFORE ALICIZATION, it never develops its villians at all, it throws dime-a-dozen rape scenes around for cheap drama, it throws together a bunch of popular anime tropes to fill in the cracks with glaring plot holes everywhere. It's teenage male hormones dressed up in sci-fi clothing.

Alicization finally tries to actually have developed villains ( though it still did the creepy rape, but I'll forgive it this time, there was a reason for it beyond haha I'm defiling your waifu ). Alicization also has the semblance of a decent Sci-Fi story and its ideas are fairly unorthodox, you can see genuine growth in the writer's skills.

The short of it is, that despite falling into so many amateur writing pitfalls (that not even most normal harem anime fall into) it received the acclaim it did which caused backlash.

Everything popular will receive backlash, but things that are actually solid and popular (Fullmetal Alchemist, Hunter x Hunter, Legend of the Galactic Heroes) won't stir up the amount of backlash required to entice a fan war. As to what makes those solid? Well for instance, they have proper slow character development for all of their characters, they have real stakes reinforced by understandable dangers, and they explore some theme both in terms of breadth and depth.

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Posted 3/16/19 , edited 3/17/19
You are five years too late. We are all hating on newer stuff now.
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Posted 3/16/19 , edited 3/17/19

PeripheralVisionary wrote:

You are five years too late. We are all hating on newer stuff now.


I hate things like Domestic na Kanojo in general. School Days was the only thing that comes close that I liked because of well... it’s nice boats and it’s “sharp” witted Heroines that knew how to really get to the “guts” of their problems and get a”head” in life.
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Posted 3/16/19 , edited 3/16/19

xxJing wrote:


PeripheralVisionary wrote:

You are five years too late. We are all hating on newer stuff now.


I hate things like Domestic na Kanojo in general. School Days was the only thing that comes close that I liked because of well... it’s nice boats and it’s “sharp” witted Heroines that knew how to really get to the “guts” of their problems and get a”head” in life.


I admit, as much as I criticize, I have a pretty lowbrow taste in anime. That, and I absolutely adore little sisters, no matter what anime they are in! (Case in point, ImoImo's anime adaptation)

School Days is something that worked better as an interactive anime, because the emotional components work best when you and I are proactively immersed in the narrative, and not as passive as we are when watching an anime.

A famous comic book writer, Alan Moore, states that his works were meant to be graphic novels, not films. For this reason, he often does not approve of the adaptations of his work. Where something like Ever17 simply cannot be adapted for both immersion and narrative purposes, School Days cannot, and it is not due to being difficult to translate its rather basic storyline to the screen. It simply loses whatever valuable impact it had by reducing the players to an audience.

I would argue the story itself is not groundbreaking on a moral front either, as the moral conflict is ridiculously easy to categorize in terms of black and white. Yet, to see and know that we are responsible for the events that transpire from our decisions and indecisions leaves a far more impactful impression when the moral decisions are just so easy to say than to make.

Many stories bank on moral ambiguity, but School Days does the exact opposite and instead relies on the emotional turmoil that comes with making morally principled decisions that are not at all ambiguous for its appeal. Just as we must pick and choose our battles, so must we make the choice of whatever reality we wish to render in our own corner of the world, confronted with the cosmological inherentness of that despite whatever choices are made in the end, that not everyone will come out of them happy. Well, except the harem ending, but that is basically one decision away from one of School Day's three bad endings.

That, and fully animated sex scenes.
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Posted 3/16/19 , edited 3/17/19

PeripheralVisionary wrote:


xxJing wrote:


PeripheralVisionary wrote:

You are five years too late. We are all hating on newer stuff now.


I hate things like Domestic na Kanojo in general. School Days was the only thing that comes close that I liked because of well... it’s nice boats and it’s “sharp” witted Heroines that knew how to really get to the “guts” of their problems and get a”head” in life.



I'll take some nice ultraviolence over irritating melodrama and self-destructive hormones any day. Makoto fucked all the bitches and then he got stabbed to death, all is right with the world.

You need a proper setup for a harem ending to work. Your main character for one thing has to be badass and alpha enough to justify having so many girls after him. So far Trinity Seven and Testament of Devil Sister are the only ones I really think that are deserving of a harem ending. Actually maybe Ichiban Ushiro no Daimaou as well. ToLoveRu doesn't deserve it BUT! I really don't want a Haruna ending so I'll take anything aside from that. With Highschool DxD, I really don't care about any girl aside from Asia.
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Posted 3/16/19 , edited 3/16/19

xxJing wrote:


PeripheralVisionary wrote:


xxJing wrote:


PeripheralVisionary wrote:

You are five years too late. We are all hating on newer stuff now.


I hate things like Domestic na Kanojo in general. School Days was the only thing that comes close that I liked because of well... it’s nice boats and it’s “sharp” witted Heroines that knew how to really get to the “guts” of their problems and get a”head” in life.



I'll take some nice ultraviolence over irritating melodrama and self-destructive hormones any day. Makoto fucked all the bitches and then he got stabbed to death, all is right with the world.

You need a proper setup for a harem ending to work. Your main character for one thing has to be badass and alpha enough to justify having so many girls after him. So far Trinity Seven and Testament of Devil Sister are the only ones I really think that are deserving of a harem ending. Actually maybe Ichiban Ushiro no Daimaou as well. ToLoveRu doesn't deserve it BUT! I really don't want a Haruna ending so I'll take anything aside from that. With Highschool DxD, I really don't care about any girl aside from Asia.


Attempting to get the harem ending in School Days is extremely time-consuming and difficult if one wants to brute force it. One has to approach it in such a way so as to approach a certain bad ending with certain choices leading to certain interactions that...

Basically, it is the hardest ending to get. I referred to School Days ending here as it is truly the only ending where everyone is happy, yet requires such precision bordering on omniscience that it is highly unlikely anyone can figure it out.

With harem endings, I imagine the harem must also be compatible with one another. It is not particularly hard to have several women vying after you (Personal experience :p ), but regardless of how badass someone is, it simply does work out too often given how many series bank on a one to one pairing in our monogamously loving society.
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Posted 3/16/19 , edited 3/17/19
I really enjoyed the very first arc of SAO, but my relationship with the show has been a little bit rough ever since.



In the end, I feel like SAO is fine, but Kirito is the least interesting thing in that universe. I just think it's odd that they keep spending so much time focused on such a bland and empty character.
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Posted 3/17/19 , edited 3/17/19

NeptuneSensei wrote:

I'm not sure how deeply I'm going to go into this, so I'm gonna wrap this as a spoiler anyway. I'm trying to avoid too many key points, but just for safety's sake, don't read this unless you don't care about spoilers or have already seen the shows.



I have to say though, I'm mostly invested in the videogame series. I've completed Lost Song once already and am working on doing it again, as well as having completed Fatal Bullet. The games change the canon story quite a lot, which makes it really interesting to see another reality.

As far as similar animes go though, I'm a much greater fan of Log Horizon, primarily for the reasons I've listed above. Put simply, LH doesn't do any of them. The more human-like feeling the characters have, along with a larger focus on the game aspects, really intrigues me.


<removing pretty much all of Asuna's character development,

Which parts excactly . And before someone says it no stabbing things isn't chacter development.
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Posted 3/17/19 , edited 3/17/19

IForgetHisName wrote:

I really enjoyed the very first arc of SAO, but my relationship with the show has been a little bit rough ever since.



In the end, I feel like SAO is fine, but Kirito is the least interesting thing in that universe. I just think it's odd that they keep spending so much time focused on such a bland and empty character.


anime stuidos (Apart from anime orginal series) don't create a series they only adapt it

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Posted 3/17/19 , edited 3/17/19

Mattinator95 wrote:


NeptuneSensei wrote:

I'm not sure how deeply I'm going to go into this, so I'm gonna wrap this as a spoiler anyway. I'm trying to avoid too many key points, but just for safety's sake, don't read this unless you don't care about spoilers or have already seen the shows.



I have to say though, I'm mostly invested in the videogame series. I've completed Lost Song once already and am working on doing it again, as well as having completed Fatal Bullet. The games change the canon story quite a lot, which makes it really interesting to see another reality.

As far as similar animes go though, I'm a much greater fan of Log Horizon, primarily for the reasons I've listed above. Put simply, LH doesn't do any of them. The more human-like feeling the characters have, along with a larger focus on the game aspects, really intrigues me.


<removing pretty much all of Asuna's character development,

Which parts excactly . And before someone says it no stabbing things isn't chacter development.


During the first season, Asuna came across as a fairly strong person who, despite being new to the game took it in her stride. She showed multiple times that she wasn't like the other female characters. Sachi had very little development but still wound up on the whole "rely on Kirito for everything" concept, Silica pretty much hid behind Kirito for everything, Lisbeth hid behind Kirito for everything and nearly got both of them killed. Out of the female characters in season one, Asuna is pretty much the only one who was capable of not only fighting by herself, but developing her personality and actions beyond clinging to Kirito.

In short, Asuna was introduced as a counterbalance. She shared similarities with Kirito, primarily the loner nature, but she went on to become a leader. Sort of like how Klein initially seemed fairly lackadaisical, but grew into his role as both a guild leader and an ally in the lead group.

I would have liked to see more of the romantic subplot, because the whole skipping two years or however long it was left a poor taste in my mouth. It definitely felt a little rushed, but eh.

And then we get to the Fairy Dance arc, where Asuna is no longer a warrior in any sense of the word. She doesn't fight against her fate in the slightest, and the majority of her scenes revolve around staring wistfully out of her cage and heaving sighs. The one time she decides to take some initiative, it goes balls up and we get a pseudo-hentai bad end with a tentacle monster.

I just felt it was quite disappointing to have her turned into that; Fairy Dance Asuna was honestly the worst part of that arc, and I'm including the dumb scenes with Recon and the whole Kirito vs Salamanders when I say this.
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