H-Hour: World's Elite
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28 / M / Houma
Posted 5/19/14 , edited 10/2/14
Publishers/Investors keep showing interest but one hasn't been sold on the concept yet. The game is the spiritual successor to SOCOM II with creative director David Sears at the helm. This is a proof of concept build and doesn't even come close to representing a final build... this is pre-pre-alpha...

He has some nice new ideas to implement including using data analysis to help flag cheaters (and send them to H-Hour Hell... a sorta hall of infamy?)


Here is the two recent videos in an ongoing series explaining mechanics.

https://www.youtube.com/watch?v=FBVhkk_w7yA "Thanks Kevin, you're a corpse"


One cited reason a publisher decided to not pull the trigger is that there wasn't enough social media buzz. So if you might be interested feel free to look around and retweet and share their posts.

Oh and feel free to discuss it here... because why not? Hopefully this in the future will transform into a thread for those actually playing the game.

[Edit 6/3/14]

It looks like they have some more interest, hopefully they can secure funding for the full project.

Sniping Mechanics Video


HOOYAH! (PS4 release date unknown at the moment)
Sailor Candy Moderator
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Posted 12/25/15 , edited 12/25/15
"Year-end cleanup. Closing threads with no activity since 2014."
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