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Why do people hate on Sword Art Online?

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Posted 12/29/14 , edited 12/29/14
Loved the 1st season but not so much the 2nd season. I tried watching it fully but stopped at ep 10 I couldn't get into it.
Posted 12/29/14 , edited 12/29/14
I don't like it when characters are too overpowered. I think it's obvious with Kirito - A- I do not like incest. I do not like forced romance. It sucked the time the Alfheim arc started. Could've ended with Kirito killing Heathcliff - _ -

These are just my point of view, I didn't even bother watching season 2.
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Posted 12/29/14 , edited 1/27/15
I honestly enjoyed the ALO arc, definitely not as much as Aincrad but I still found it cool.
SAO 2 was perfect imo.
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Posted 1/27/15 , edited 1/27/15
I started watching SAO and I did like it. The one problem I had was I tend to get attached to male mc and I was no a fan of Asuna. The reason I stopped watching SAO because Asuna shows up at the beginning and then disappears for a while and then she comes back and she and Kirito started to make out... I just feel like it was too rushed.
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Posted 1/27/15 , edited 1/27/15
I found it extremely boring and had to rematch the first episodes at least 3 times(fell asleep).ZZZZZZZZZZZZZZZZZZ
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Posted 1/27/15 , edited 1/27/15
I guess this thread will never die.

Well, I didn't like it, I felt like there was little to no character development for the side characters i mean they do only get one episode. I also think they could have done more with it, like I think the episode where Sachi dies was a really nice and they should have done more episodes like that (kinda like the apocalyptic-game feel?).

I think the GGO was pretty good tho, although I only watched the 1st half. But I don't really understand the plot for both seasons, like why did Death Gun kill people and the pervy elf thing and the scientist guy.

(I think Death Gun killed people because of something to do with stats, pervy elf wanted to make a world with him and asuna, and scientist guy wanting to make his dream world? If this is true, then the plot is kinda lame imo)

And like everyone said,
Overhyped = Overhated
Posted 1/27/15 , edited 1/27/15
I didn't like any of the characters. I thought the world was ok but honestly I'd rather just watch .Hack. Also Kirito disinterested me from design to the fact that he honestly seemed Gary Stuish at times. And I didn't like "Asuna" I think her name was. She just didn't appeal to me. I've watched series before when I disliked the main characters and it doesn't always end as a happy journey for me.. I'm not a rabid hater or anythong either though. I just know it's not for me, that no one can change my mind, and I have no intention to change anyone else's mind either
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Posted 1/27/15 , edited 1/27/15
SAO is okay, but imo its overrated. Why people compare it to .Hack and Log Horizon is a complete mystery to me.

Even better is when they are so into the show and yet fail to provide an adequate explanation that explains the qualities what makes it good...

The light novels are great to read, but it just feels so unrealistic where this 1 guy pretty much has a harem, has a unique skill (because he is the most agile player?).... he has so much unique experiences that fall onto him it makes 0 sense, nothing happens to anyone else.

I would like more of the supporting cast to do something rather then be all romantic around the dam guy, the only character that I saw growth is the GGO chick where she overcomes a trauma...

I just cant find enough supporting reasons to like it.

1. LNs were great reads
2. Soundtrack is done by Yuki Kajiura and other awesome artists.
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Posted 1/27/15 , edited 1/27/15
It's just a very weak show.. plot wise. The animation is superb and the concept (thank you, .hack) is interesting. This is why people watch it. However, the show is literally one of the most blatant fan service driven animes I have ever seen in my entire life. The antagonists try to make you hate them spontaneously instead of actually building up a relevant reason as to why you hate them. (See SAO episode 24). The villain was so bad that he had to pull the "rape is the ultimate evil" card out of his deck. It's just a very cliche show. The characters are nothing special and the episodes weren't very memorable in my opinion whatsoever. I really do need to emphasize again that the art in this show is amazing. This is a show for people that don't really care about a plot and just want to watch a pretty anime. There's nothing wrong with that. But that's all you're going to get out of a show like this.
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Posted 1/27/15 , edited 1/27/15
SAO is hateable for the same reasons Michael Bay is hateable: it is a formulaic product with no substance that only exists to draw in the largest audience possible with pinpoint-precision pandering. A lot of us hate it because if products like this succeed, the message to the producers is that you can make superficial crap and make a ton of money.

This may be an exercise in stereotyping, but the people that are branded as haters and trolls by this series's supporters usually have a concrete reason for their opinion; conversely, I've never heard anyone defend this show in a coherent way that doesn't use meaningless words of subjective evaluation--i.e. cool and awesome.

So why is the burden of proof on SAO's detractors. Tell us why this show is worth the filespace? You can tell us it's fun and enjoyable for you--I'm not taking that away from you--but please don't insist that it is good.
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Posted 1/27/15 , edited 1/27/15
I actually liked it, especially the first arc. I do agree that Kirito is a little OP but I liked the romance with him and Asuna for some reason. And it is a definitely a harem no matter what people say, I think the show would have been better if they focused on Klein a lot more, it sucked how he was not a major part of it. If they showed his journey and what not they could have spent more time in SAO. What I did not like was the ALO arc, it just was not the same and the whole incest thing for like 8 episodes was a bit weird, it was surprising how Kirito and Sugu didn't know who each other was, if Kirito only mentioned Asuna everything wold have been cleared up. I also thought the GGO arc was surprising good, but after that the show tanked, there was no real plot anymore and they simply started doing weird quests and what not. But the part with Yuki and Medicuboid was very sad, apart from that the part after GGO when they returned back to ALO sucked.
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Posted 1/27/15 , edited 1/27/15

Bharune wrote:

Oh, man, SAO. When I started watching SAO, it was mostly because I thought my little sister might like it. I knew it was popular, so I went it with this mindset; "It's really popular, so it'll probably be a decent watch." I didn't have any high expectations because I don't believe just because something is popular means I'm going to be into it personally. But I do think because something is popular I probably won't hate it (obviously it has to have some merit to be so popular in the first place). My first thoughts on watching SAO were 'wow, it's really beautifully animated, and it's a joy to watch.'

Episode one had me nervous, right off that bat. I tried really, really, REALLY hard not to compare it to .hack, because it's not .hack, but when the villain came right in the first episode and did his little monologue I kept thinking of how rushed it felt, compared to the slow (maybe even too slow) development of .hack. But I was also trying to wrap my brain around how the show was going to work the psychology of an obviously brilliant guy who went through all this work to create the Nerve Gear/SAO but was clearly still enough of a sociopath to potentially slaughter 10,000 people. The villain here really intrigued me, but only tentatively because I was already considering that the plot was going to let me down.

OP Kirito. Most people have already said it. I get he that was a beta-tester, but was he the -only- beta-tester or something? I already dislike OPness in main characters, and Kirito really did take the cake here. Not once did it feel like he faced a real threat and overcame it. Still, I found Kirito hard to dislike as a character and OPness is not uncommon in anime, so I accepted him and moved on.

Asuna. Asuna was probably the character I liked the most other than the abandoned Klein, but that's really not saying much because none of the cast felt developed or truly organic. When it came to Asuna and Kirito's relationship, I actually liked that -- I liked that they got together early instead of spending an entire series pining, and I hope more anime does that. My problem was Asuna's development from independent female to dependent damsel, and I'm not talking about her ALO capture, which she had no control over. I'm talking about the duels and such, where instead of stepping up for herself she allowed Kirito to duel for her. If my guild leader had gone to my boyfriend and said "We'll have a duel for her" I would've been like "Bitch, please >.>". The fact that she cooks and has other feminine qualities didn't really bother me, as a lot of women learn those things. The molestation in ALO didn't bother me either, since it felt entirely probable -- only the changes in Asuna's personality from 'fearless lieutenant' to 'Kirito's girlfriend' put me off, because they it feel like a natural progression.

I called Yui right from the beginning; 'Oh, I bet she's an AI'. My roommate was like 'huh?' so I said 'I've watched a lot of .hack'. I have no problems whatsoever with SAO having a similar-ish premise as .hack, but when you're creating something with a similar premise, you have to be especially careful to make the context original. Because it was so predictable, I felt no emotion during the Yui arc.

I liked the Laughing Coffin concept, so that was a bit of a plus. However, I was seriously dubious about the amount of PKers apparently existing in SAO. These people are everyday gamers wearing their normal faces, so I find it hard to believe that many 'average joe gamers' are perfectly fine with the idea of murdering people routinely. I was hoping that some zealous leader might've corrupting them into thinking they were actually doing some kind of good, but no such luck. Normal people don't go around murdering others, so it would've made much more sense if they'd just tortured items out of players or something.

It was SAO's resolution battle that killed it for me, though. There was next to no build up to the 'final battle' -- we didn't even know it was coming. The battle itself wasn't particularly climactic, and why the hell would an obviously brilliant, sociopathic villain play fair anyway!? I had so much rage at this point that I was ready to swear off anime all together!

I could write an entire page on the amount of frustration and disappointment I had here, but I won't xD

It took me awhile to finish the anime, but I finally did. Since I felt there was obviously not going to be any realistic psychological development -- which renders the plot completely shallow -- my only interest was in the completion itself. The ALO arc was alright, and I was grateful there weren't any other crushing disappointments. Kirito's still OP, all the girls still want him, Asuna's still a damsel, and the villain is still flaky and doesn't add up to his apparent accomplishments.

Still, for some reason despite all of this, I'm watching the second season. GGO is more interesting in a way, so my hope is that the creators took a lot of feedback and incorporated some changes, but we'll see. There's a bit more evidence of psychological strain, which I like, but we'll see if it's real development or just an effort to seem deep. Still no truly strong female character who doesn't go into 'girl mode' when Kirito's around, but whatever. Kirito's still OP, for no real apparent reason, okay.

In short, I can't even wrap my brain around how the creators of SAO had so much to work with and still managed to drop the ball so hard. I'm holding my final verdict until after GGO, so until then... I'll be off enjoying the much less anger-inducing Log Horizon, which so far (I'm only on episode 4) seems to be doing far more with far less.

If you guys liked SAO, go watch .hack//QUANTUM! It's a great little standalone OVA, so familiarity with the franchise isn't necessary. It has a neat little story (though not really surprising), good pacing, and the production values are comparable to SAOs. :3


Wow, you had so much to say about SAO II ALO arc (I call it saga). I can't bash the series for I haven't finish season 2 yet. But, it has been up & down for me. So far, I'm at episode 15 at the moment. Two questions: Is Kirito really OP character in SAO, How's Log Horizon & .hack/QUANTUM! series?

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Posted 1/30/15 , edited 1/30/15
it was waaay to dramatic and it was supposed to be all about being inside a video game VR style with deadly consequences HOWEVER I didn't feel that it related to a video game as much as it should have like ./hack or log horizon....SAO just felt like a minor romance fantasy/teleport to another world when I was watching it I forgot it was supposed to be based inside a video game at like episode 4-7 all IMO but thems my feels
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Posted 1/30/15 , edited 1/31/15

LoneStarAndroid wrote:


Bharune wrote:

Oh, man, SAO. When I started watching SAO, it was mostly because I thought my little sister might like it. I knew it was popular, so I went it with this mindset; "It's really popular, so it'll probably be a decent watch." I didn't have any high expectations because I don't believe just because something is popular means I'm going to be into it personally. But I do think because something is popular I probably won't hate it (obviously it has to have some merit to be so popular in the first place). My first thoughts on watching SAO were 'wow, it's really beautifully animated, and it's a joy to watch.'

Episode one had me nervous, right off that bat. I tried really, really, REALLY hard not to compare it to .hack, because it's not .hack, but when the villain came right in the first episode and did his little monologue I kept thinking of how rushed it felt, compared to the slow (maybe even too slow) development of .hack. But I was also trying to wrap my brain around how the show was going to work the psychology of an obviously brilliant guy who went through all this work to create the Nerve Gear/SAO but was clearly still enough of a sociopath to potentially slaughter 10,000 people. The villain here really intrigued me, but only tentatively because I was already considering that the plot was going to let me down.

OP Kirito. Most people have already said it. I get he that was a beta-tester, but was he the -only- beta-tester or something? I already dislike OPness in main characters, and Kirito really did take the cake here. Not once did it feel like he faced a real threat and overcame it. Still, I found Kirito hard to dislike as a character and OPness is not uncommon in anime, so I accepted him and moved on.

Asuna. Asuna was probably the character I liked the most other than the abandoned Klein, but that's really not saying much because none of the cast felt developed or truly organic. When it came to Asuna and Kirito's relationship, I actually liked that -- I liked that they got together early instead of spending an entire series pining, and I hope more anime does that. My problem was Asuna's development from independent female to dependent damsel, and I'm not talking about her ALO capture, which she had no control over. I'm talking about the duels and such, where instead of stepping up for herself she allowed Kirito to duel for her. If my guild leader had gone to my boyfriend and said "We'll have a duel for her" I would've been like "Bitch, please >.>". The fact that she cooks and has other feminine qualities didn't really bother me, as a lot of women learn those things. The molestation in ALO didn't bother me either, since it felt entirely probable -- only the changes in Asuna's personality from 'fearless lieutenant' to 'Kirito's girlfriend' put me off, because they it feel like a natural progression.

I called Yui right from the beginning; 'Oh, I bet she's an AI'. My roommate was like 'huh?' so I said 'I've watched a lot of .hack'. I have no problems whatsoever with SAO having a similar-ish premise as .hack, but when you're creating something with a similar premise, you have to be especially careful to make the context original. Because it was so predictable, I felt no emotion during the Yui arc.

I liked the Laughing Coffin concept, so that was a bit of a plus. However, I was seriously dubious about the amount of PKers apparently existing in SAO. These people are everyday gamers wearing their normal faces, so I find it hard to believe that many 'average joe gamers' are perfectly fine with the idea of murdering people routinely. I was hoping that some zealous leader might've corrupting them into thinking they were actually doing some kind of good, but no such luck. Normal people don't go around murdering others, so it would've made much more sense if they'd just tortured items out of players or something.

It was SAO's resolution battle that killed it for me, though. There was next to no build up to the 'final battle' -- we didn't even know it was coming. The battle itself wasn't particularly climactic, and why the hell would an obviously brilliant, sociopathic villain play fair anyway!? I had so much rage at this point that I was ready to swear off anime all together!

I could write an entire page on the amount of frustration and disappointment I had here, but I won't xD

It took me awhile to finish the anime, but I finally did. Since I felt there was obviously not going to be any realistic psychological development -- which renders the plot completely shallow -- my only interest was in the completion itself. The ALO arc was alright, and I was grateful there weren't any other crushing disappointments. Kirito's still OP, all the girls still want him, Asuna's still a damsel, and the villain is still flaky and doesn't add up to his apparent accomplishments.

Still, for some reason despite all of this, I'm watching the second season. GGO is more interesting in a way, so my hope is that the creators took a lot of feedback and incorporated some changes, but we'll see. There's a bit more evidence of psychological strain, which I like, but we'll see if it's real development or just an effort to seem deep. Still no truly strong female character who doesn't go into 'girl mode' when Kirito's around, but whatever. Kirito's still OP, for no real apparent reason, okay.

In short, I can't even wrap my brain around how the creators of SAO had so much to work with and still managed to drop the ball so hard. I'm holding my final verdict until after GGO, so until then... I'll be off enjoying the much less anger-inducing Log Horizon, which so far (I'm only on episode 4) seems to be doing far more with far less.

If you guys liked SAO, go watch .hack//QUANTUM! It's a great little standalone OVA, so familiarity with the franchise isn't necessary. It has a neat little story (though not really surprising), good pacing, and the production values are comparable to SAOs. :3


Wow, you had so much to say about SAO II ALO arc (I call it saga). I can't bash the series for I haven't finish season 2 yet. But, it has been up & down for me. So far, I'm at episode 15 at the moment. Two questions: Is Kirito really OP character in SAO, How's Log Horizon & .hack/QUANTUM! series?




both ./hack and log horizon blow SOA out of the water if you want something that makes you feel a video game presence and are worth watching

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Posted 1/31/15 , edited 1/31/15

blitzkrieg01282 wrote:


LoneStarAndroid wrote:


Bharune wrote:

Oh, man, SAO. When I started watching SAO, it was mostly because I thought my little sister might like it. I knew it was popular, so I went it with this mindset; "It's really popular, so it'll probably be a decent watch." I didn't have any high expectations because I don't believe just because something is popular means I'm going to be into it personally. But I do think because something is popular I probably won't hate it (obviously it has to have some merit to be so popular in the first place). My first thoughts on watching SAO were 'wow, it's really beautifully animated, and it's a joy to watch.'

Episode one had me nervous, right off that bat. I tried really, really, REALLY hard not to compare it to .hack, because it's not .hack, but when the villain came right in the first episode and did his little monologue I kept thinking of how rushed it felt, compared to the slow (maybe even too slow) development of .hack. But I was also trying to wrap my brain around how the show was going to work the psychology of an obviously brilliant guy who went through all this work to create the Nerve Gear/SAO but was clearly still enough of a sociopath to potentially slaughter 10,000 people. The villain here really intrigued me, but only tentatively because I was already considering that the plot was going to let me down.

OP Kirito. Most people have already said it. I get he that was a beta-tester, but was he the -only- beta-tester or something? I already dislike OPness in main characters, and Kirito really did take the cake here. Not once did it feel like he faced a real threat and overcame it. Still, I found Kirito hard to dislike as a character and OPness is not uncommon in anime, so I accepted him and moved on.

Asuna. Asuna was probably the character I liked the most other than the abandoned Klein, but that's really not saying much because none of the cast felt developed or truly organic. When it came to Asuna and Kirito's relationship, I actually liked that -- I liked that they got together early instead of spending an entire series pining, and I hope more anime does that. My problem was Asuna's development from independent female to dependent damsel, and I'm not talking about her ALO capture, which she had no control over. I'm talking about the duels and such, where instead of stepping up for herself she allowed Kirito to duel for her. If my guild leader had gone to my boyfriend and said "We'll have a duel for her" I would've been like "Bitch, please >.>". The fact that she cooks and has other feminine qualities didn't really bother me, as a lot of women learn those things. The molestation in ALO didn't bother me either, since it felt entirely probable -- only the changes in Asuna's personality from 'fearless lieutenant' to 'Kirito's girlfriend' put me off, because they it feel like a natural progression.

I called Yui right from the beginning; 'Oh, I bet she's an AI'. My roommate was like 'huh?' so I said 'I've watched a lot of .hack'. I have no problems whatsoever with SAO having a similar-ish premise as .hack, but when you're creating something with a similar premise, you have to be especially careful to make the context original. Because it was so predictable, I felt no emotion during the Yui arc.

I liked the Laughing Coffin concept, so that was a bit of a plus. However, I was seriously dubious about the amount of PKers apparently existing in SAO. These people are everyday gamers wearing their normal faces, so I find it hard to believe that many 'average joe gamers' are perfectly fine with the idea of murdering people routinely. I was hoping that some zealous leader might've corrupting them into thinking they were actually doing some kind of good, but no such luck. Normal people don't go around murdering others, so it would've made much more sense if they'd just tortured items out of players or something.

It was SAO's resolution battle that killed it for me, though. There was next to no build up to the 'final battle' -- we didn't even know it was coming. The battle itself wasn't particularly climactic, and why the hell would an obviously brilliant, sociopathic villain play fair anyway!? I had so much rage at this point that I was ready to swear off anime all together!

I could write an entire page on the amount of frustration and disappointment I had here, but I won't xD

It took me awhile to finish the anime, but I finally did. Since I felt there was obviously not going to be any realistic psychological development -- which renders the plot completely shallow -- my only interest was in the completion itself. The ALO arc was alright, and I was grateful there weren't any other crushing disappointments. Kirito's still OP, all the girls still want him, Asuna's still a damsel, and the villain is still flaky and doesn't add up to his apparent accomplishments.

Still, for some reason despite all of this, I'm watching the second season. GGO is more interesting in a way, so my hope is that the creators took a lot of feedback and incorporated some changes, but we'll see. There's a bit more evidence of psychological strain, which I like, but we'll see if it's real development or just an effort to seem deep. Still no truly strong female character who doesn't go into 'girl mode' when Kirito's around, but whatever. Kirito's still OP, for no real apparent reason, okay.

In short, I can't even wrap my brain around how the creators of SAO had so much to work with and still managed to drop the ball so hard. I'm holding my final verdict until after GGO, so until then... I'll be off enjoying the much less anger-inducing Log Horizon, which so far (I'm only on episode 4) seems to be doing far more with far less.

If you guys liked SAO, go watch .hack//QUANTUM! It's a great little standalone OVA, so familiarity with the franchise isn't necessary. It has a neat little story (though not really surprising), good pacing, and the production values are comparable to SAOs. :3


Wow, you had so much to say about SAO II ALO arc (I call it saga). I can't bash the series for I haven't finish season 2 yet. But, it has been up & down for me. So far, I'm at episode 15 at the moment. Two questions: Is Kirito really OP character in SAO, How's Log Horizon & .hack/QUANTUM! series?




both ./hack and log horizon blow SOA out of the water if you want something that makes you feel a video game presence and are worth watching



Alright, thank you. I'll give ./hack/QUANTUM & Log Horizon an go soon.
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