Post Reply Do you think Super, Real, and Hybrid mecha would make for good character classes in an MMORPG, MOBA, or team-objective s
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Posted 8/7/17 , edited 8/7/17
You know how, in the majority of mecha anime, mecha are usually divided into Super, Real, and Hybrid categories?

Say that there is an entire mecha MMORPG, MOBA, or team-objective shooter that used those three different giant robot archetypes as character classes, including:

1. Super Robots = Heavy assault units, high strength and endurance, useful for close-quarters.

2. Hybrid Robots = Balanced units, average strength, speed, endurance, and range.

3. Real Robots = Scout/artillery units, higher range and agility, useful for a scouting or long-range support role.

Would you want an MMORPG, MOBA, or team-objective shooter that divided its mecha into those three aforementioned categories?
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