In order to not allow Seiwa to utilize their frightening mobility with base steals and bunt, Daigo and team do drills to
teach their pitcher Mutsuko how to do pick-off attempts of runners.
The next day, after having done their due diligence, Daigo and team go into their second game. Even though Daigo predicted that Seiwa would not recklessly attack from the beginning, Seiwa's top batter suddenly leaves the base. They immediately try to shake Fuurin's battery. While catcher Anita fiercely tries to get Mutsuko back into shape, eventually even she loses her cool... ...more