Japanese business-people who want to put a little heavy metal into their practices will soon have plenty of advice on how to do so, because the official GUNDAM.INFO website is hosting a series of columns by authors such as Daisuke Otobe, Junya Tanaka, and Yuuki Bungo about how to apply the business principles demonstrated in the Mobile Suit Gundam series to real life. Hit the jump to learn more.
TV TOKYO released its financial results for the animation sales division for fiscal year 2019, which runs from April 1st of this year until March 31st of next year, and one thing is made abundantly clear: NARUTO still prints money, especially outside Japan. Read on for the details.
Artland's bankruptcy saga comes to an end, with its former owner transferring its ownership stake to a local holding company in order for the studio to remain open. Hit the jump for the details.
In terms of numbers of TV productions, the anime business is burning on all cylinder. In terms of that translating to health of the studios producing all that anime, no so much. Public TV broadcaster NHK's Oikonomiya examined the industry found that one out of four anime studios is experiencing net losses. More after the jump.
It's been a rough year for many game companies, so Capcom isn't alone in reflecting on what went wrong and what can be done to fix it. Spurred by lower-than-projected sales for Resident Evil 6 and DmC Devil May Cry, Capcom is taking a long, hard look at what got them to this point, and where to go from here. Read on for more.
Since the collapse of the anime boom, English speaking anime fans have gotten a taste of Japanese consumer prices from distributors like Aniplex and Bandai Visual. But, wonder what Japanese consumers are paying for a spectrum of a season's major titles? See the results after the jump.