SPOILERS - THIS IS MY PERSONAL OPINION
A few ep's in and i sincerely fell in love with this anime. It was exciting and attention grasping. I enjoyed the character of the protagonist, i prefer the quiet cool type compared to the boisterous loud type. But what really made this work for me was the ability to die in a game; this added the much serious tone and emphasised the deaths of people within
...
SPOILERS - THIS IS MY PERSONAL OPINION
A few ep's in and i sincerely fell in love with this anime. It was exciting and attention grasping. I enjoyed the character of the protagonist, i prefer the quiet cool type compared to the boisterous loud type. But what really made this work for me was the ability to die in a game; this added the much serious tone and emphasised the deaths of people within the game. They were no longer 'losers taking a game too seriously' but death meant death.
the emotional scenes such as sachi's death were reinforced by this principle and gave depth to the scene. The fact everyone was working together to get out made sense, and clear logic flowed.
I could even understand the antagonist, i mean, who wouldn't want to create a virtual world to become a god-like figure? (At the start i even found myself already making theories as to why he may have done this, finding myself taking big interest - one of my most interesting theories being it was all a lie, that no one actually died and he simply wanted to create the total gaming experience by making it seem real; and that all this media, newspapers and forced teleport was all a rouse).
This also appealed to me as i do, if i don't say so myself, consider myself a romanticist. Asuna's character being a great match for Kirito. With heartwarming scenes of vicarious living in the forest, really did make me happy.
However......
After episode 14 i was truly disappointed. I'm not sure if the author just ran out of ideas or someone else took over but everything fell off the rails. The story definately fell under its expectations that it had set up in the first arc. If they had ended it there, at episode 14, i would have given this anime 5*s, a definite.
Lets talk about ALfheim. This realm being one where you cannot die. So straight away the imminent sense of danger is removed. What really angers me though is that it lost common sense; i myself, am an online gamer, WoW, LoL, Guild wars, you name it. But these people DEFINITELY take the game too seriously, you can't die so it just doesn't make sense as to how far people seem to take it seriously. This really angered me, how they took the best concept, the underlying principle that made the emotion scenes more deep and murdered it.
Everything up to episode 22 seemed like a poor blur to me, the only highlight being a focus on the character development of his little sister which is the only emotional connection to the second arc i could see.
Now surprisingly, i found Sugou to have a fitting character for an antagonist for the second arc, even though his appearance... well, he was a butterfly. His character being evil, maniacal and horny. The last fight was a disappointment, being shadowed by that of the first arc.
I do, however, want a second series as i thoroughly enjoyed the first 14 episodes. I hope this anime will redeem itself as it shows it has the potential to be a classic 5*.
NOTE:
I would have much preferred it if they spent the whole 25 eps focusing on SOA instead of the poor second arc. The first was rushed IMO.
Read more